Hello all,
I ran through a few seasons with different injury sliders to try and determine the rate at which it affected the training injuries and injuries during a simulated game. I was going to do an in depth statistical analysis for different sim settings...
What I found was that the slider seems to make no difference to either training or sim rate and is likely purely just injury rate within a live game. See chart below for the total injuries per week over 3 seasons on slider setting 25 and 50 with 1 season at 100 and 0. I was going to do more but stopped as soon as I saw no difference. Good to see that training injuries and short 1-2 week injuries make up around 2/3s of total injuries each week (seeing up to worst case ~4 training injuries per team). See chart below:
You'll also notice in Season 3, the dark blue results suddenly zero out. This is a bug in the game where if you go into the franchise settings-gameplay sliders (even if you make no changes) it'll reset all the leagues injuries to zero in online franchise. Not sure how extensive this bug is but can recreate it on multiple online franchise. See link below:
Also if you want to start an online league with 0 injuries to start (and don't have the bug) you need to set both pre-existing and normal injury settings to off to start, otherwise the CPU will go through their training and teams will show 1-2 week injuries before you coaches have a chance to join (put injuries back on once all coaches have joined).
Also also, a bug can happen when a season ending injury player put on IR will suddenly show no injury and 0 weeks left. Had it happen a few times.
I ran through a few seasons with different injury sliders to try and determine the rate at which it affected the training injuries and injuries during a simulated game. I was going to do an in depth statistical analysis for different sim settings...
What I found was that the slider seems to make no difference to either training or sim rate and is likely purely just injury rate within a live game. See chart below for the total injuries per week over 3 seasons on slider setting 25 and 50 with 1 season at 100 and 0. I was going to do more but stopped as soon as I saw no difference. Good to see that training injuries and short 1-2 week injuries make up around 2/3s of total injuries each week (seeing up to worst case ~4 training injuries per team). See chart below:
You'll also notice in Season 3, the dark blue results suddenly zero out. This is a bug in the game where if you go into the franchise settings-gameplay sliders (even if you make no changes) it'll reset all the leagues injuries to zero in online franchise. Not sure how extensive this bug is but can recreate it on multiple online franchise. See link below:
Also if you want to start an online league with 0 injuries to start (and don't have the bug) you need to set both pre-existing and normal injury settings to off to start, otherwise the CPU will go through their training and teams will show 1-2 week injuries before you coaches have a chance to join (put injuries back on once all coaches have joined).
Also also, a bug can happen when a season ending injury player put on IR will suddenly show no injury and 0 weeks left. Had it happen a few times.
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