
Madden NFL 10 Blog: Adaptive AI
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Madden NFL 10 Blog: Adaptive AI
EA has just posted another Madden NFL 10 blog. This one covers adaptive AI.
"In nearly every sports game that you’ve ever played, there usually comes a time where someone discovers some sort of gameplay strategy that is extremely successful (in an unbalanced way). Often times these are considered ‘exploits’ because they are either impossible or extremely hard to stop. You may find it on your own, or you may learn it from someone abusing you with it online, or you may even pay to find it on a shady website. Regardless, these exploits can often extremely hamper the replay value of a game because at some point, nearly everyone gets tired of doing the same thing over and over again and beating up the CPU by 100 points…and at this point the game typically comes out of the tray. Whether it’s an exploit or a “money play”, it’s all frustrating…so from the start of the cycle we knew that we wanted to create an Adaptive AI infrastructure in our football games. Two of our most experienced gameplay / AI engineers – Daniel White and Ryan Burnsides – took the reigns with designing and implementing the majority of this system so I hope this blog does it justice."
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Re: Madden NFL 10 Blog:Adaptive AI
Finally. Hopefully this should greatly reduce the number of cheesers and glitchers online. -
Re: Madden NFL 10 Blog:Adaptive AI
I'm no developer but I wonder how Adaptive AI differs from Liquid AI.Comment
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Re: Madden NFL 10 Blog:Adaptive AI
Very nice! This is an AWESOME feature that makes COMPLETE SENSE! I know people have been bringing this up for years... for good reason. As the blog states, if someone repeatedly uses the same routes your defenders should LEARN and attack those repeats better. You can't run hitches or outs all day against man coverage and expect it to work every time.
Best blog so far hands down.Xbox Live Gamertag: CreatineKasey
M - I - N - N - E - S - O - T - A
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Re: Madden NFL 10 Blog:Adaptive AI
in NCAA as well!!
Great news.!I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.
I miss the old days of Operation Sports :(
Louisville Cardinals/St.Louis CardinalsComment
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Re: Madden NFL 10 Blog:Adaptive AI
This is an awesome feature.
I cannot stand playing someone online and knowing exactly what he is running but still not being able to stop it cause my teammates don't know what the hell is going on. I hope it works as good as described.Comment
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Re: Madden NFL 10 Blog:Adaptive AI
This is an awesome addition, and something I have pushed for in 2K's game. It looks like they are doing it based on the routes, instead of plays. Why not do both though? Also, now that they are adding adaptive AI, how are they going to help the user keep track of the plays they call on offense? They need to convey the 'defensive awareness' of the play to the player based on the number of times they have called the same play.
Keep track of every play a team plays on offense. Every time a play is called, it goes from green to yellow shading. Then the next time it's called, it goes from yellow to red shading. The color indicates how well the defense will recognize the play. The defense will get a speed / recognition boost so they can better lock down the play, even though a player might not have called the right defensive play. This would help avoid scenarios where players are able to be effective using a limited set of plays all game long.
You can add a 'cooling' effect based on every quarter or half. I would suggest half, so a team can effectively have no penalty what so ever for calling the same play twice a game.
This is a really bad mockup, and uses APF2K8's graphics, but at least you can get an idea of the defensive awareness bar at the bottom of the play, or you could just shade the entire area a given color.
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Re: Madden NFL 10 Blog:Adaptive AI
Great to hear.
There is adaptive AI in NHL 09 and it works nicely. It has learned my play pretty well and now all my games are struggles. Hopefully it can be as effective in Madden 10.
The first thing I thought of was play actions. Call a few run plays and maybe you can get the defense to bite bad on a nice play action.Comment
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