Lets Dialouge - Ian's gangtackling challenge revisited

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  • StonesRunIt
    Banned
    • Sep 2006
    • 646

    #1

    Lets Dialouge - Ian's gangtackling challenge revisited

    Remember this post by LBzrule?

    Originally posted by LBzrule
    Ian, I am answering your request for some video of 2k gang tackling. I'll be using 2k5 today to show some things. I might get some 2k8 tackles up tomorrow or this weekend. I want to post your complete statement here.



    Given the antagonism between fans of both games and the disheartened 2k fans, and the Madden fans calling for EA to step up a little bit because it's next gen, this is a bold statement. Now I don't point that out as a negative. I point it out because, I like the boldness. No tip toeing here. I like that. But I have some inquiries. First, could you go a little bit into the implementation. Second, I have provided some video clips taken today from 2k5, that show something different than I experience in the tackling mechanics and engine in Madden up to this point. I say up to this point because 09 is a cloud of mystery for me right now until I play it.

    So let's look at some video.

    Video 1

    <object width="425" height="355">

    <embed src="http://www.youtube.com/v/UeBL12loHEA&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></object>

    Frame 1: Heeh just gotta point out I'm playing my favorite position here which I have not been able to play since 2k5 due to frustration. And that's not just Madden NCAA, I don't like it in 2k8 either but that's for another discussion.

    As the video plays I take Lewis and get to the outside. Now look at how I engage and get off the FB. No other game has allowed me to do that at MLB. Generally once I get touched it's over for that player. But anyways. Let's look at the tackling. The DE does a good job of playing contain and forcing Alexander back inside. I am there to meet him with Ray Ray. I make a waist tackle due to the angle but Alexander continues to fight and Demps comes over the top to finish. Thus there is a sense of teamwork here between me on the one hand and my A.I defenders on the other.

    Frame 2: Ed and Ray

    Same play Strong I HB toss. Reed crash the alley and is the first defender on the back. While it looks simultaneous it wasn't. Reed hit him first then I latched on. The key also on this is 2k gives me an assist on that something that has not been replicated.

    Video 2

    <object width="425" height="355">

    <embed src="http://www.youtube.com/v/PcAqbI62CNo&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></object>

    Frame 1: Reed and Demps

    In this frame I control Lewis again but I miss Alexander . Anyways notice what happens. My DE (Weaver) again does a great job of stretching the run out but falls behind Alexander but makes a diving attempt at his feet and actually slows him down without tackling him. From my experience, in madden this would have been a tackle by the DE - suction tackling. Anyways, Alexander advances the ball. I switch over to Reed and grab ahold of him. While I grab ahold of him my A.I teammate comes in latches on and moves the runner out of bounds. Again, I haven't gotten this sense in Madden. Either Alexander (1) breaks my tackle, (2) I tackle Alexander with Reed, (3) Demps latches on to Alexander at the same time I do and the animation sequence plays out. But notice neither one of those happen here. I engage Alexander and have to hang on, he almost breaks out but Demps stops him.

    Frame 2: Weaver and Lewis - Clearest Demonstration IMO.

    To me this is the clearest demonstration and difference visually from 2k style tackling and Madden. Weaver again does a good job of stretching the run to the sideline. This time he gets off his block and grabs the runner from behind. He jumps on Alexander's back and begins to take him down. Now in Madden right now, this animation would be over. But look at what I do with Lewis. I come in and get in on the tackle. This is possible because even though Alexander is going to get tackled by Weaver, the animation is left open. It's not fixed. I could have just as easily with Lewis here chosen not to do anything but I chose to get in on the action. Again, I haven't gotten this sense in Madden/NCAA.

    Let me just say something quickly before people start jumping in. This is not a thread to bash Madden/NCAA. I'm answer Ian's request that he made on Madden Mania. This should be an open dialogue and not resort to bashing. He says the implementation is basically the same. Secondly he says he wants to beat 2k5/2k8 tackling. Frankly, I want you to beat it because if you beat that and then amp up the interaction on all levels we are playing football now. So without further delay, let's talk.
    http://www.operationsports.com/forum...teraction.html


    Ian was challenged to recreate and top the 2k5 gangtackles. He accepted and was later forced to open another thread to announce.

    Originally posted by Ian_Cummings_EA
    Hello everyone.
    I am here to admit defeat to 2k's gang tackling system.

    ...
    ...

    For Now

    I was curious if he and Pro-Tak would like to take another shot at it. What do you say Ian, is Madden 20-10 man enough?
  • The Lob Mob
    Youtube Innovators
    • Aug 2005
    • 824

    #2
    Re: Lets Dialouge - Ian's gangtackling challenge revisited

    <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/10pD4yX5x-0&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/10pD4yX5x-0&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
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    Comment

    • TombSong
      MVP
      • Jul 2002
      • 2543

      #3
      Re: Lets Dialouge - Ian's gangtackling challenge revisited

      I think the New Madden implementation is better in regards that more men can be involved.

      Everything else(so far) 2K is still better. It looks more natural and believeable(even with some of the model clipping going on)

      I dont know who or how 2k did their animations but who or however they did it, its still has not been replicated.

      Do they have a better mo cap machine ?

      Comment

      • Netherscourge
        MVP
        • Jul 2008
        • 1163

        #4
        Re: Lets Dialouge - Ian's gangtackling challenge revisited

        Wait a second - can "dialogue" be used as a verb?

        Comment

        • djordan
          MVP
          • Nov 2005
          • 3052

          #5
          Re: Lets Dialouge - Ian's gangtackling challenge revisited

          Entiel that has nothing to do with this post...lol
          AKA DEEJAY8595

          Comment

          • Netherscourge
            MVP
            • Jul 2008
            • 1163

            #6
            Re: Lets Dialouge - Ian's gangtackling challenge revisited

            Originally posted by TombSong
            I think the New Madden implementation is better in regards that more men can be involved.

            Everything else(so far) 2K is still better. It looks more natural and believeable(even with some of the model clipping going on)

            I dont know who or how 2k did their animations but who or however they did it, its still has not been replicated.

            Do they have a better mo cap machine ?

            I don't think it's a motion capture thing, it's a code-algorithm thing.

            They designed a very flexible tackling system, that allowed for several branching possibilities.

            I was playing 2K5 last night and lots of things happened that I haven't seen in a Madden game yet...


            1. 1 tackler grabs a ball carrier's leg, slowing him down - then I run up with my charge meter maxed out and SMACK the ball carrier with a diving tackle. The ball carrier got flatten and Suzy Kolber was checking up on him a couple plays later

            2. In the video above, a tackler wraps up a player but he doesn't go down right away - another player comes along and strips the ball out of his hands. That's freaking awesome because it's not just a random number generator making the guy fumble (at least not visually anyway) - you see another defender show up and "cause" the fumble.


            It's the code, not the motion capture. 2K5's tackling-engine was astoundingly awesome. [And it's 5 freaking years old!] Those guys went in and came up with a very robust system that allowed for tons of possibilities that were represented VISUALLY in the game, not just using a SIM formula that created turnovers or whatever with random rolls of dice.

            Now, looking at the new Madden '10 Pro-Tak system, it has some promise. They managed to get up to 9 players involved, which is good. And Hit-Stick functionality being able to affect the pile is good too. But they need to allow for some random results - like getting stripped in the pile, or someone actually knocking the ball carrier FREE from the pile so he can keep going while the rest of the pile falls flat on their faces. I think that's what they're putting into it at the moment - again, which is good.

            It all comes down to making it look real AND allowing for multiple, random results - this keeps it fresh and interesting.

            Good code combine with accurate, matching visuals makes it work.
            Last edited by Netherscourge; 05-08-2009, 08:53 AM.

            Comment

            • ngoulding
              Rookie
              • Jul 2008
              • 45

              #7
              Re: Lets Dialouge - Ian's gangtackling challenge revisited

              Originally posted by Netherscourge
              Wait a second - can "dialogue" be used as a verb?
              There are English all over the country crying at this heading :wink:

              Comment

              • Cryolemon
                MVP
                • Aug 2008
                • 1669

                #8
                Re: Lets Dialouge - Ian's gangtackling challenge revisited

                Originally posted by Netherscourge
                Wait a second - can "dialogue" be used as a verb?
                Well, he used it as one, and you knew what he meant,so I'd say "yes".

                Comment

                • JMD
                  MVP
                  • Feb 2008
                  • 4456

                  #9
                  Re: Lets Dialouge - Ian's gangtackling challenge revisited

                  I honestly believe that this year Madden 10 will go as far as possible as far as realism goes. By that I mean I don't think they can get any better then this new Pro-Tak system until they scrap the current game engine/code, whatever it's called, and start new.

                  Madden 10 is it. Madden 11 should be a free roster update and Madden 12 should be a completely rebuilt game with new physics, movements, feel.

                  Take a look at Backbreaker, if this game plays well, EA will be forced to rebuild.

                  My .02

                  Comment

                  • Cryolemon
                    MVP
                    • Aug 2008
                    • 1669

                    #10
                    Re: Lets Dialouge - Ian's gangtackling challenge revisited

                    Originally posted by JMD
                    Take a look at Backbreaker, if this game plays well, EA will be forced to rebuild.
                    Or buy out Natural Motion

                    But seriously, yeah, if Backbreaker is a success it will make EA think twice about ignore the possibilities.

                    Comment

                    • JMD
                      MVP
                      • Feb 2008
                      • 4456

                      #11
                      Re: Lets Dialouge - Ian's gangtackling challenge revisited

                      Originally posted by Cryolemon
                      Or buy out Natural Motion
                      I'd be ok with that, as long as they use it, and not just shelve it so no one else can use it.

                      Comment

                      • Cryolemon
                        MVP
                        • Aug 2008
                        • 1669

                        #12
                        Re: Lets Dialouge - Ian's gangtackling challenge revisited

                        Originally posted by JMD
                        I'd be ok with that, as long as they use it, and not just shelve it so no one else can use it.
                        Agreed. If they do that, then they need to use the technology.

                        Comment

                        • R9NALD9
                          MVP
                          • Nov 2008
                          • 1268

                          #13
                          Re: Lets Dialouge - Ian's gangtackling challenge revisited

                          Originally posted by TombSong
                          I think the New Madden implementation is better in regards that more men can be involved.

                          Everything else(so far) 2K is still better. It looks more natural and believeable(even with some of the model clipping going on)

                          I dont know who or how 2k did their animations but who or however they did it, its still has not been replicated.

                          Do they have a better mo cap machine ?
                          Tend to agree, though everything in Madden 10 by what we have seen looks way better than previous maddens, it still seem to lack the natural and believeable factor nfl 2k5 had. I might be wrong, but as I've said from what I've seen Madden 10 will be a huge improvement but I think if Ian and his team put in all the effort they did for Madden 10 into next years madden game, then Madden 11 will finally be the nfl 2k5 beater.
                          San Francisco 49ers
                          San Francisco Giants
                          Chicago Bulls

                          Comment

                          • Netherscourge
                            MVP
                            • Jul 2008
                            • 1163

                            #14
                            Re: Lets Dialouge - Ian's gangtackling challenge revisited

                            Imagine if 2K Sports teamed up with the Backbreaker guys and together made a football game that combined the Euphoria Engine player physics AND APF's animations, details and presentation...


                            That my friends, would make EA very nervous, NFL license or not.

                            Comment

                            • LBzrule
                              Hall Of Fame
                              • Jul 2002
                              • 13085

                              #15
                              Re: Lets Dialouge - Ian's gangtackling challenge revisited

                              As far as sheer numbers Pro Tak puts 2k to rest. As far as possibilities it also puts it to rest. There are possibilities for: pile ups, the real life Steve Smith run breaking out of a slew of defenders; stale mates between the ball carrier and multiple defenders. So what you have here is a piece of tech that gives you everything that 2k5 had and more. Now the issue is cosmetics. What you guys are talking about is cosmetic (how it looks), but the tech itself has surpassed what 2k5 had.

                              To me this is where I'm not sure I like the really slow game speed. It makes the tackling look like guys are being "careful," rather than being violent. I think if they can give it a more hectic and chaotic look when they tune the hell out of it, the technology will shine even more.

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