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Old 03-13-2012, 05:39 PM   #1
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CPU AI

Does anyone else see the opposing team pull starters/relief pitchers when they are supposed to?

I'm seeing way too many pitchers bat for themselves in situations when they should be pinch hit for. Some are also being left in too long.

I really never noticed this in the demo (maybe because it was a 3 inning game?)

It's a major downer for me right now.
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Old 03-13-2012, 05:42 PM   #2
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Re: CPU AI

This particular programming issue goes back to 2K5. Surprised you're just seeing it now.
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Old 03-13-2012, 07:55 PM   #3
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Re: CPU AI

Quote:
Originally Posted by Yeats
This particular programming issue goes back to 2K5. Surprised you're just seeing it now.
I've seen it in previous versions, but from the demo.. I had hoped that was fixed.
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Old 03-13-2012, 08:08 PM   #4
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Re: CPU AI

Quote:
Originally Posted by MizzouRah
I've seen it in previous versions, but from the demo.. I had hoped that was fixed.
A lot of people here expressed the same hope for the game this year, including me. I actually haven't bought 2K12 yet, and this is one of the reasons. Can't really call it much of a baseball game when the P hits in the ninth ining with his team a run down. About as pointless as a video football game where the CPU runs draw plays from its own 20 when down by 7 with 45 seconds to play.

I'm still playing 2K11 and enjoying it. That's probably going to be it for my baseball fix this year.

Last edited by Yeats; 03-13-2012 at 08:11 PM.
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Old 03-13-2012, 08:10 PM   #5
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Re: CPU AI

That is my main beef. The cpu starting pitcher is frequently staying in until the 8th inning even if he has given up alot of runs or if they are down by a few runs
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Old 03-13-2012, 08:13 PM   #6
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Re: CPU AI

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Originally Posted by rckabillyRaider
That is my main beef. The cpu starting pitcher is frequently staying in until the 8th inning even if he has given up alot of runs or if they are down by a few runs
I control all teams in season mode. When it makes situational sense, I switch controllers and make the appropriate lineup/pitching moves for the CPU. That's my fix.
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Old 03-13-2012, 08:14 PM   #7
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Re: CPU AI

Is it possible in season play to make some of the cpu decisions by swapping controller over to cpu, make changes then back to user? For instance pinch hitting for the pitcher.
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Old 03-13-2012, 08:50 PM   #8
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Re: CPU AI

Quote:
Originally Posted by Yeats
This particular programming issue goes back to 2K5. Surprised you're just seeing it now.
This killed baseball games for me since 2009. From 2004 - 2009, I was day one baseball purchase every year.

I've skipped out the last three, and am hoping EA makes a game next year. I still follow baseball forums, though.

This problem specifically is why I am baffled when there are posters who rave about the game and claim they've played full seasons, etc.
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