Re: Online Head to Head Impressions
To address each of the last two posts:
- Not to go off-topic, but I'd love to live in this alternate reality where 2k has good servers. We're 8 months post-launch of nba 2k14 and 1/3 of my games still have atrocious lag or mid-game disconnects
- On SCEA's 'scaling up servers' comment... I remain incredibly baffled as to why this is ever an issue at launch for any game. Always have more servers than you need to ensure your customers a positive day 1 experience. Then scale down to your true need. You shouldn't ever have to scale up. Obviously I'm ignorant to the business aspect of this, which I'm sure just comes down to heavy costs for servers, but it's still inexcusable IMO.
To address each of the last two posts:
- Not to go off-topic, but I'd love to live in this alternate reality where 2k has good servers. We're 8 months post-launch of nba 2k14 and 1/3 of my games still have atrocious lag or mid-game disconnects
- On SCEA's 'scaling up servers' comment... I remain incredibly baffled as to why this is ever an issue at launch for any game. Always have more servers than you need to ensure your customers a positive day 1 experience. Then scale down to your true need. You shouldn't ever have to scale up. Obviously I'm ignorant to the business aspect of this, which I'm sure just comes down to heavy costs for servers, but it's still inexcusable IMO.
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