Home

CPU Trade Logic

This is a discussion on CPU Trade Logic within the MLB The Show forums.

Go Back   Operation Sports Forums > Baseball > MLB The Show
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 04-02-2015, 10:31 PM   #9
Pro
 
ARoid1313's Arena
 
OVR: 3
Join Date: Mar 2009
Re: CPU Trade Logic

If contracts are edited to reflect real life amounts will these trades still happen?
ARoid1313 is offline  
Reply With Quote
Old 04-02-2015, 10:35 PM   #10
Rookie
 
OhioCub's Arena
 
OVR: 0
Join Date: Apr 2014
Re: CPU Trade Logic

Quote:
Originally Posted by daddies3angels
Yea players signed in FA and being traded in 1st year bugs crap out of me to. Martin gets dealt out of TOR every sim I have done in first 2 months. I know trade logic been issue forever and wish that get fixed over worrying about shadows being set in perfect spot. To me that so much more important. Don't get me wrong I love the game and give it 9.5 but Trade Logic always the biggest problem to me. For guy who loves to sim and build a team these trades just ruin it.
There's actually a rule against that I believe. Any free agent signee can't be traded until sometime in June. I don't remember the exact date but obviously that would take out some of these sign and trade deals that always pop up. I'm actually surprised this rule isn't coded into the game's trade logic yet.
OhioCub is offline  
Reply With Quote
Old 04-02-2015, 10:43 PM   #11
Game Designer
 
tabarnes19_SDS's Arena
 
OVR: 30
Join Date: Feb 2003
Posts: 3,084
Blog Entries: 1
Re: CPU Trade Logic

Quote:
Originally Posted by daddies3angels
Yea players signed in FA and being traded in 1st year bugs crap out of me to. Martin gets dealt out of TOR every sim I have done in first 2 months. I know trade logic been issue forever and wish that get fixed over worrying about shadows being set in perfect spot. To me that so much more important. Don't get me wrong I love the game and give it 9.5 but Trade Logic always the biggest problem to me. For guy who loves to sim and build a team these trades just ruin it.
Take the names out of the equation. The blue Jays have 2 starting caliber catchers.

They trade from a strength to fill a weakness.
tabarnes19_SDS is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-02-2015, 10:56 PM   #12
That's top class!
 
extremeskins04's Arena
 
OVR: 1
Join Date: Aug 2010
Location: Boston, Mass.
Posts: 3,690
Re: CPU Trade Logic

Here's the problem.

The OS community relies too much on "big name players" and uses that to base off whether "a team would realistically make that trade or not".

MLB The Show doesn't look at it like that.

They look at:

1. Their needs.
2. Rebuild mode, normal mode, or playoff push.
3. Age of the player.
4. Potential
5. Overall

End of story.

They don't say "OMG we can't trade Paul Goldschmidt away for Chris Sale because that would never happen in RL!"

They say "hmm our pitching sucks and we need an Ace. We're going to need to give up someone great to get an Ace pitcher and this is what we're going to have to give up."

I'm using the Goldschmidt / Sale trade just as an example, but you understand what I mean.

The trade logic isn't perfect by any means, but it's pretty good.
extremeskins04 is offline  
Reply With Quote
Old 04-03-2015, 12:28 AM   #13
MVP
 
DarthRambo's Arena
 
OVR: 20
Join Date: Mar 2008
Location: Indianapolis
Posts: 6,038
Re: CPU Trade Logic

What I do and have usually have done with this game and NBA 2k is start with 30 team control. Then turn cpu trades to "manual" until about one or two weeks before the trade deadline. Then I turn cpu trades on auto and let a few crazy trades happen. This way it's not happening in April or May when it makes no sense.


Last year I came up with my own system to trade players. I looked at division standings starting July 1st and decided what teams were buyers and sellers for the trade market and went from there using a random number generator app.
DarthRambo is offline  
Reply With Quote
Old 04-03-2015, 12:50 AM   #14
Rookie
 
OVR: 0
Join Date: Sep 2010
Re: CPU Trade Logic

Quote:
Originally Posted by IrishSalsa
What I do and have usually have done with this game and NBA 2k is start with 30 team control. Then turn cpu trades to "manual" until about one or two weeks before the trade deadline. Then I turn cpu trades on auto and let a few crazy trades happen. This way it's not happening in April or May when it makes no sense.


Last year I came up with my own system to trade players. I looked at division standings starting July 1st and decided what teams were buyers and sellers for the trade market and went from there using a random number generator app.
I have always done similar using 30 team control and manually doing trades based on needs and buyers/sellers at the deadline. I'm interested in what system you use using random number generator. I would like to add a little randomness, instead of everything being my trade ideas. Could you give an example of how you use random number generator for trades?
JBearsL is offline  
Reply With Quote
Old 04-03-2015, 01:24 AM   #15
MVP
 
Wavebird99's Arena
 
OVR: 10
Join Date: May 2009
Posts: 1,202
Re: CPU Trade Logic

Is turning control CPU roster on essentially the same thing as controlling all 30 teams?
Wavebird99 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-03-2015, 07:39 AM   #16
Rookie
 
OhioCub's Arena
 
OVR: 0
Join Date: Apr 2014
Re: CPU Trade Logic

That's the biggest problem is the amount of trades. Realistically, almost all trades happen in the off-season or in July leading up to the trade deadline. Every great once in awhile you'll have a random trade here or there but it seems like it's throughout the season in the show.
OhioCub is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:49 PM.
Top -