Player Quirk Cheat sheet - Operation Sports Forums

Player Quirk Cheat sheet

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  • Impetuous65
    MVP
    • Feb 2015
    • 1457

    #1

    Player Quirk Cheat sheet

    Will SDS release a pdf of player quirks, they really need to, I have a nice cheat sheet pdf from 2K. Please.
  • ML
    MVP
    • Aug 2011
    • 1897

    #2
    Re: Player Quirk Cheat sheet

    From OS User Tessl...

    I was working on a thread but millennium beat me to it. Here is what I had written prior to seeing this thread...

    When I was a kid I liked to take things apart and put them back together to see how they worked so the topic of quirks caught my attention. How they work and how will they affect the game?

    From watching the franchise deep dive it is known there are two types of quirks. There are quirks which only reflect or display attributes but do not change attributes and quirks which change attributes. I'll call them display quirks and impact quirks. There are according to Luis there are "over 20" quirks and we haven's seen all of them yet but just for the heck of it I'll start a list and maybe someone else is also interested in this new feature and will add to or modify the list. Luis also said for the impact quirks there will be a slight increase or decline in attributes depending on the situation.

    Display quirks
    Hitting machine - excels at getting on base = high contact
    Pressure cooker - performs better when there are runners on base = clutch
    Untouhable - exels at sriking hitters out = K/9
    Control artist - excels at limiting walks = BB/9
    Workhorse - pitches late into games by losing energy at a slower rate = stamina
    Knee buckler - throws an extemely effective breaking ball = break
    Mr Splitee - throws an extremely effective split-fingered fastball = break
    Grounded - excels at limiting home runs = HR/9
    Cheezy - throws an extremely effective fastball = velocity
    Illusionist - throws an extremely effective changeup
    Speedster = speed
    Platoon - excels at hitting one handness only





    Impact quirks
    Breaking ball hitter - excels at hitting breaking balls
    Dead red - excels at hitting fastballs
    Rally monkey - performs better when team in behind
    Situational hitter - Excels at driving in a runner from 3rd with less than 2 out.
    Road warrior - performs better when the team is on the road
    Home body - performs better when the team is at home
    Night player - performs better when playing night games
    Day player - performs better when playing day games
    First-pitch hitter - excels at hitting first pitch of an at bat


    Sometimes when I was a kid after I took something apart and put it back together there were extra parts which I couldn't figure out.
    Extra parts
    unfazed - excels at hitting with 2 strikes. Since there is no attribute for hitting with 2 strikes this must be an impact quirk but does it have an accompanying negative when the batter has 0 or 1 strike?
    Fighter - performs better in the 9th inning or later ...clutch? Justiner Turner has fighter and is 97 clutch.
    ...
    Prospects - when scouting can you see the quirks or do you find out after you draft the player?

    For years I've wondered exactly what situations clutch applies to. It appears we have a clearer picture now. Runners on base and maybe 9th inning or later.

    http://www.operationsports.com/forum...er-quirks.html
    Big Blue Revival | New York Giants Franchise

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