Perfect steals?

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  • Noiziv
    Rookie
    • Jul 2016
    • 305

    #1

    Perfect steals?

    I'm almost positive that I have figured out a glitch(?) that results in steals being 100% in the user's favor when baserunning, as long as the runner has about 65 speed or greater.

    When a runner is on first base, I tap the L2 button (meaning I press than let go) to initiate a steal. However, rather than letting it do it automatically, I then press and hold L2 to time it. Most people either tap and let the game try to automatically steal when the pitcher starts his windup, or they'll hold the button down and time it themselves, but I do both for some reason out of habit (OCD possibly?). I've noticed though that if I let go of L2 at about the right time the pitcher begins his windup, my runner will have the best jump possible.

    I have tried doing just tapping the L2 and just holding the L2 and timing myself, but neither situation is as perfect as tapping, letting go, then holding and letting go. It will produce some of the best jumps you could possibly get as a runner, and will never be thrown out.

    I am currently in the middle of May in my franchise, my team leads the MLB in steals, and I've never been thrown out a single time. Obviously I'm going to change this to make it more realistic for me, but this certainly has to be a bug, right?

    Try it out for yourself if you don't believe me. You don't even need good timing when letting go of L2 either. I've noticed my runner take off before I even let go of L2 because of how bad my timing was, yet the jump was inhumanly good.
  • jmcole33
    Pro
    • Jul 2014
    • 593

    #2
    Re: Perfect steals?

    How often, if ever, do you get picked off at first?

    Comment

    • Noiziv
      Rookie
      • Jul 2016
      • 305

      #3
      Re: Perfect steals?

      Originally posted by jmcole33
      How often, if ever, do you get picked off at first?
      I've never been picked off. I don't press L1 at all to increase my lead, which results in the CPU basically never picking off.

      I also have my stealing and pickoff sliders on default, by the way.

      Comment

      • Noiziv
        Rookie
        • Jul 2016
        • 305

        #4
        Re: Perfect steals?

        I just decided to try it out in my current game, and I had a perfect jump by doing this:

        - Tap L2
        - About a second later, hold L2
        - Don't let go of L2
        - Runner steals with a perfect jump

        I didn't even have to let go of L2 by doing it this way. The whole time I was trying to "ensure" a good jump, the computer was doing it all for me. You don't even need to let go of the button at all for this glitch to occur.

        Comment

        • stealyerface
          MVP
          • Feb 2004
          • 1803

          #5
          Re: Perfect steals?

          My experience with manual steals has been much different, but because of my slider set of choice.

          I also love to use the manual steal, as I feel it better embodies the cat/mouse game with regards to leading off, getting an extra step, and running on a count that makes sense....

          However....

          The best baserunner/pitcher format for lead off and return came out in 2004, and continued into 2005. If you pressed the button for the lead off, and the pitcher made a move to first, you could quickly press the return button, and it made for some really exciting dives back to the bag, whereby your input actually mattered in the fast twitch game of leading and stealing.

          In our current game, of you press the button to lead off, and the pitcher makes the move to first, it is a dice-roll, predetermined result for being safe or out. I can press the L2 button, manually hold it, and when the pitcher makes his move to first, let go of my trigger (as I would be stealing on a pitcher's first move) and the runner will go back to the bag safely. But, if I click the L1 button, and take an extra step, and have my right finger on the R1 button, ready to dive back, and regardless of how quickly I press it upon my noticing the pitcher throwing to first, whether he is safe or out is not based on my quick reflexes. That is a bummer to me. Plus, it takes the fun out of stealing, as I want to be playing the cat and mouse game.... oh well.

          That said, I also notice that I can time the manual release just perfectly, and sometimes the runner gets a great jump, and sometimes he gets a terrible start. I am okay with this, as it happens in real life. Sometimes you take the extra step, try a walking lead, and take off. But, there are too many times where the result seems to be just algorithmic, and is what it is.

          I think we can do better.

          Plus, when you have baserunner speed down in your sliders, you had better make sure the stealing aspect is high on the baserunner, speed is plus plus, and you time the release at the perfect moment.

          ~syf
          "Ain't gonna learn what you don't wanna know"....GD

          Comment

          • Noiziv
            Rookie
            • Jul 2016
            • 305

            #6
            Re: Perfect steals?

            Originally posted by stealyerface
            My experience with manual steals has been much different, but because of my slider set of choice.

            I also love to use the manual steal, as I feel it better embodies the cat/mouse game with regards to leading off, getting an extra step, and running on a count that makes sense....

            However....

            The best baserunner/pitcher format for lead off and return came out in 2004, and continued into 2005. If you pressed the button for the lead off, and the pitcher made a move to first, you could quickly press the return button, and it made for some really exciting dives back to the bag, whereby your input actually mattered in the fast twitch game of leading and stealing.

            In our current game, of you press the button to lead off, and the pitcher makes the move to first, it is a dice-roll, predetermined result for being safe or out. I can press the L2 button, manually hold it, and when the pitcher makes his move to first, let go of my trigger (as I would be stealing on a pitcher's first move) and the runner will go back to the bag safely. But, if I click the L1 button, and take an extra step, and have my right finger on the R1 button, ready to dive back, and regardless of how quickly I press it upon my noticing the pitcher throwing to first, whether he is safe or out is not based on my quick reflexes. That is a bummer to me. Plus, it takes the fun out of stealing, as I want to be playing the cat and mouse game.... oh well.

            That said, I also notice that I can time the manual release just perfectly, and sometimes the runner gets a great jump, and sometimes he gets a terrible start. I am okay with this, as it happens in real life. Sometimes you take the extra step, try a walking lead, and take off. But, there are too many times where the result seems to be just algorithmic, and is what it is.

            I think we can do better.

            Plus, when you have baserunner speed down in your sliders, you had better make sure the stealing aspect is high on the baserunner, speed is plus plus, and you time the release at the perfect moment.

            ~syf
            I agree that the pickoff system makes little to no sense the way that it is today. It feels very predetermined and doesn't have any bearing on reflexes mixed with player attributes, as it should.

            In regards to the stealing that you mentioned, however, you don't even have to time it with this method I've been using and have concluded that it happens every single time. Tapping it once AND holding it the second time produced a perfect jump, without even letting go of L2.
            Last edited by Noiziv; 05-12-2017, 03:24 PM.

            Comment

            • stealyerface
              MVP
              • Feb 2004
              • 1803

              #7
              Re: Perfect steals?

              So you tap it once, and tell the cpu you want to steal, then you tap and squeeze and hold a second time??

              That is interesting.

              I'll have to see if I am successful with my slow baserunner speed.

              I'll test it out.
              ~syf
              "Ain't gonna learn what you don't wanna know"....GD

              Comment

              • nomo17k
                Permanently Banned
                • Feb 2011
                • 5735

                #8
                Re: Perfect steals?

                Originally posted by Noiziv
                I'm almost positive that I have figured out a glitch(?) that results in steals being 100% in the user's favor when baserunning, as long as the runner has about 65 speed or greater.

                When a runner is on first base, I tap the L2 button (meaning I press than let go) to initiate a steal. However, rather than letting it do it automatically, I then press and hold L2 to time it. Most people either tap and let the game try to automatically steal when the pitcher starts his windup, or they'll hold the button down and time it themselves, but I do both for some reason out of habit (OCD possibly?). I've noticed though that if I let go of L2 at about the right time the pitcher begins his windup, my runner will have the best jump possible.

                I have tried doing just tapping the L2 and just holding the L2 and timing myself, but neither situation is as perfect as tapping, letting go, then holding and letting go. It will produce some of the best jumps you could possibly get as a runner, and will never be thrown out.

                I am currently in the middle of May in my franchise, my team leads the MLB in steals, and I've never been thrown out a single time. Obviously I'm going to change this to make it more realistic for me, but this certainly has to be a bug, right?

                Try it out for yourself if you don't believe me. You don't even need good timing when letting go of L2 either. I've noticed my runner take off before I even let go of L2 because of how bad my timing was, yet the jump was inhumanly good.
                I believe this is a similar issue reported earlier in this forum. I filed a bug report:

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                The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                Comment

                • Noiziv
                  Rookie
                  • Jul 2016
                  • 305

                  #9
                  Re: Perfect steals?

                  Originally posted by stealyerface
                  So you tap it once, and tell the cpu you want to steal, then you tap and squeeze and hold a second time??

                  That is interesting.

                  I'll have to see if I am successful with my slow baserunner speed.

                  I'll test it out.
                  ~syf
                  Yes, in any sort of normal game mode like Play Now, Franchise, etc. against the CPU. Click L2 once, wait one second or so, click L2 again and hold and don't let go. The runner will have a perfect jump, and even with a runner of average speed, any normal pitch and they'll be safe.

                  I've even had successful steals on slide steps, pitchouts, etc. using this method with runners with speed over 80.

                  Comment

                  • Noiziv
                    Rookie
                    • Jul 2016
                    • 305

                    #10
                    Re: Perfect steals?

                    Originally posted by nomo17k
                    I believe this is a similar issue reported earlier in this forum. I filed a bug report:

                    http://theshownation.com/topics/2055...ealing-exploit
                    That sounds about right as they are getting the same result, except it doesn't need to be done with the left stick. I've done it with the left stick when there are runners on first and third to just have the guy on first take off, but the way I've described, you can do it without the left stick with only one guy on base. I don't think it's the left stick that causes this.

                    Comment

                    • nomo17k
                      Permanently Banned
                      • Feb 2011
                      • 5735

                      #11
                      Re: Perfect steals?

                      Originally posted by Noiziv
                      That sounds about right as they are getting the same result, except it doesn't need to be done with the left stick. I've done it with the left stick when there are runners on first and third to just have the guy on first take off, but the way I've described, you can do it without the left stick with only one guy on base. I don't think it's the left stick that causes this.
                      Maybe I'm not quite getting how you are doing this, but it does seem like some button stroke sequence timing can initiate the best jump for base stealing.
                      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                      Comment

                      • BlacknBlue
                        Rookie
                        • Dec 2015
                        • 317

                        #12
                        Re: Perfect steals?

                        Been doing about the same thing for '17 with the same results. Stealing is broken.

                        I just repeatedly tap L2, however. As soon as the pitcher is about to become set I start tapping and just let the runner do his thing. Haven't been caught yet, no matter how slow the runner.

                        Had to implement house rules to keep myself in check with it. Just another thing that is broken with this game and needs work. Couldn't imagine trying to play randoms online, if online even worked to do so.

                        Comment

                        • Noiziv
                          Rookie
                          • Jul 2016
                          • 305

                          #13
                          Re: Perfect steals?

                          Originally posted by BlacknBlue
                          Been doing about the same thing for '17 with the same results. Stealing is broken.

                          I just repeatedly tap L2, however. As soon as the pitcher is about to become set I start tapping and just let the runner do his thing. Haven't been caught yet, no matter how slow the runner.

                          Had to implement house rules to keep myself in check with it. Just another thing that is broken with this game and needs work. Couldn't imagine trying to play randoms online, if online even worked to do so.
                          Glad to see I'm not the only one and that you're replicating the same results that I'm getting. Definitely has to become a house rule for me too. I guess just one single tap of the L2 trigger and hope the runner gets at least a good jump is what I'll have to resort to. Hopefully they figure out the cause and fix this in the next patch.

                          Comment

                          • Caulfield
                            Hall Of Fame
                            • Apr 2011
                            • 10986

                            #14
                            Re: Perfect steals?

                            Originally posted by Noiziv
                            Glad to see I'm not the only one and that you're replicating the same results that I'm getting. Definitely has to become a house rule for me too. I guess just one single tap of the L2 trigger and hope the runner gets at least a good jump is what I'll have to resort to. Hopefully they figure out the cause and fix this in the next patch.
                            the house rule is good but instead of not ever doing it, maybe there should be a ratio to use it.
                            like every 5th or 6th time. also never use it with someone less than a 75 steal rating.those numbers are completely arbitrary. I'd like to get some community input on the minimum steal ability rating and the ratio too.
                            OSFM23 - Building Better Baseball - OSFM23

                            A Work in Progress

                            Comment

                            • 2ndBase
                              Rookie
                              • Dec 2002
                              • 450

                              #15
                              Re: Perfect steals?

                              Would be an easy fix if they programmed the pitcher to throw over every time L2 is doubled tapped. Could even work in the Humanity AI and have less seasoned or some something that makes certain pitchers not throw over on the double tap. In any event would like to see it fixed.

                              Comment

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