So a big feature this year was suppose to be the ball physics allowing grounders hit down the lines tail off and turn into doubles like in real life. Initially I saw this happen. I'm not sure which patch changed it however, because I don't see that anymore. I definitely see tailing line drives and balls hit over the heads of outfielders, but not as cool as it looked on the initial version of the game. This is most frustrating when hard hit grounders down the lines are getting past the corner infielders and staying fair all the way down the line keeping me or the CPU at 1st instead of getting into 2nd standing up.
I'm not the only one right? This is probably my biggest frustration with this game right now. How can you have these ball physics at release and lose it post patch? I don't understand that. I also don't make video games though so there must be some sort of explanation.
I'm not the only one right? This is probably my biggest frustration with this game right now. How can you have these ball physics at release and lose it post patch? I don't understand that. I also don't make video games though so there must be some sort of explanation.
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