Franchise Frustrations

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  • flamarlin2121
    Rookie
    • May 2008
    • 151

    #1

    Franchise Frustrations

    I am posting this to air out my frustrations with this game. Today, after much tinkering with the OSFM roster I downloaded back when it was first released, I finally started a franchise. To my dismay, I have found that the challenges faced in making this game as realistic as possible have become even harder. I do 30-team control and manually DL players who are injured. MLB The Show has made it extremely difficult to make this possible. First off, The Disabled list day ranges are very constricting. They eliminated a DL stint of 20-28 days and you can only do 1-12 days or 35-70 and then 180-350. These ranges are just not acceptable and extremely unrealistic. For instance, in NBA 2K18 they allow you to put any amount of days a player is injured (from 1-over a year.) Why can't something similar be implemented for this game?

    Part two of my frustration is that they have shrunk the MLB DL spots down to only allowing 5 players at a time at each level to be injured. I will say, part of the issue is MLB removing the 15-day DL and replacing it with the 10-day DL, thus teams are putting guys on the disabled list a lot more frequently. I just wish that the devs could address this these issues because there is a good amount of hard-core players that want their franchise as realistic as possible and that cannot happen anymore.

    These issues, along with others that I have with this game, has really put a sour taste in my mouth and has diminished the fun I used to have with this game. Franchise mode as a whole has really taken a back seat to the other modes and it is very apparent. We keep saying "well, maybe next year" but I'm starting to think that "next year" will never come.

    What do y'all do to do a somewhat of a workaround for this problem?
  • Guys_WhoGame
    Rookie
    • Oct 2015
    • 147

    #2
    Re: Franchise Frustrations

    I really don't understand why people on here hate DD so much. DD isn't that much better, but to stay on task franchise can be a tad bit annoying. You do feel kind of "limited" when it comes to what you can and can not do. I think they should do franchise sliders kind of like 2k? Every game mode can't be perfect, but I think they are trying. The whole "to do list" is a good feature imo it keeps you in check. I would try to just play in your own little universe and still it keep realistic, but not trying to match the mlb life day to day.

    Comment

    • Greencollarbaseball
      Pro
      • Jun 2012
      • 926

      #3
      Re: Franchise Frustrations

      If someone has a season ending injury do they still retire at the end of the season?
      Athletics Franchise:

      2020: 52-39

      Comment

      • Williemayshayes00
        Banned
        • Mar 2018
        • 93

        #4
        Re: Franchise Frustrations

        So between AA, AAA and MLB you can only have 5 total players on the dl at a time?

        Comment

        • Roscosuper
          Banned
          • Mar 2008
          • 923

          #5
          Re: Franchise Frustrations

          Originally posted by flamarlin2121

          What do y'all do to do a somewhat of a workaround for this problem?
          I've abandoned the "realistic" approach. While some games are better than others, they all will have too many "holes in their game" (so to speak). It's a futile cycle we endure every year and now more so because the fools are being conned in droves to buy a "virtual" edge for the online nonsense. So most of the development time is spent figuring out the proper level of manipulation (too little-not maximizing revenue, too much-people boycott).

          For The Show, I start with the default roster and manually injure the players who didn't make it to Spring Training. I do my best to estimate the possible duration of their injury, and then leave it up to the sim-engine to do the rest.

          Yes, it's a reality/fantasy mix, but trying for pure reality with the current state of sports gaming, will always end in disappointment. And it's actually kind of fun because there's no expectation to follow reality's path. It's an alternate universe based in reality. I think that's the best you can do at this point.

          The Show is actually pretty good for this approach, due to their face-editor. Not only do they try to give each player his own face, they allow you to edit the generically made ones.

          In my current Franchise, as the Mets, I have a promising young 2B who happens to wear his hair like Rich Vaughn (Wild Thing). So it actually makes for an interesting story line because I can change it if I so desire.

          Anyway, I think if you want to play this year, you're going to have to compromise in some way. For me the game is fun if I let go of expecting "exactness" and have a beer. Cheers

          Comment

          • TheWarmWind
            MVP
            • Apr 2015
            • 2620

            #6
            Re: Franchise Frustrations

            Originally posted by Guys_WhoGame
            I really don't understand why people on here hate DD so much. DD isn't that much better, but to stay on task franchise can be a tad bit annoying. You do feel kind of "limited" when it comes to what you can and can not do. I think they should do franchise sliders kind of like 2k? Every game mode can't be perfect, but I think they are trying. The whole "to do list" is a good feature imo it keeps you in check. I would try to just play in your own little universe and still it keep realistic, but not trying to match the mlb life day to day.
            We hate DD because it obviously eats up all the attention and effort of the devs.

            Comment

            • Guys_WhoGame
              Rookie
              • Oct 2015
              • 147

              #7
              Re: Franchise Frustrations

              Originally posted by TheWarmWind
              We hate DD because it obviously eats up all the attention and effort of the devs.
              That's not really true, but to each its own I respect your opinion.

              Comment

              • KnightTemplar
                MVP
                • Feb 2017
                • 3282

                #8
                Re: Franchise Frustrations

                I use the A roster for my DL. I do 30 team control and try to follow injuries as much as I can. If a player gets injured in real life I just put him in A ball until he comes off the DL.

                Comment

                • Houston
                  MVP
                  • May 2003
                  • 4728

                  #9
                  Re: Franchise Frustrations

                  Originally posted by KnightTemplar
                  I use the A roster for my DL. I do 30 team control and try to follow injuries as much as I can. If a player gets injured in real life I just put him in A ball until he comes off the DL.
                  This would also be my suggestion and how they were doing online franchises when injuries did work they would go to A ball.
                  Youtube: https://youtube.com/@mlbnetworkleagu..._hz5M86fl-FbW4

                  LEAGUE APPLICATION: https://www.emailmeform.com/builder/...SccoOR406j29tF


                  Comment

                  • sc050610
                    Rookie
                    • Oct 2014
                    • 229

                    #10
                    Franchise Frustrations

                    I have been messing around with a second franchise of the Angels and just decided to sim through the first season as lost Trout to an injury for three month. Long story, short, this new phases and layout for the off-season is not very user friendly. You can’t do anything from the calendar now. You can’t see anyone’s potential, it doesn’t tell when guys signed or resigned with new teams. I made offers to guys and I had no idea if I signed them or not or what other teams did as they buried the transaction log on the calendar. Manny Machado who is one of the top free agents available resigned and I would have never known that because there was no pop up like there was in 17 or inside the show that comes up in the off-season to tell me about signings.


                    Sent from my iPhone using Operation Sports
                    Last edited by sc050610; 04-12-2018, 10:52 PM.

                    Comment

                    • flamarlin2121
                      Rookie
                      • May 2008
                      • 151

                      #11
                      Re: Franchise Frustrations

                      Originally posted by Williemayshayes00
                      So between AA, AAA and MLB you can only have 5 total players on the dl at a time?
                      Sorry I wasn't clear, five per level. (So 5 MLB, 5 AAA, 5AA)

                      Comment

                      • flamarlin2121
                        Rookie
                        • May 2008
                        • 151

                        #12
                        Re: Franchise Frustrations

                        Originally posted by KnightTemplar
                        I use the A roster for my DL. I do 30 team control and try to follow injuries as much as I can. If a player gets injured in real life I just put him in A ball until he comes off the DL.
                        And I do this some too, but then it also makes another problem occur. If you send a guy who is injured to A-ball, it messes with there service time, meaning it could delay the player from free agency or miss Super Two cutoff. (Like I said, I want it as realistic as possible.)

                        There is only one 'workaround' that I currently do. If a player is injured that has over 6 years of service time (meaning he's already become a free agent) and I am crunched on DL space then I will send him to A-ball for the duration of his injury because it's more about contract years and not service time, and that won't change when sent down to A-Ball.
                        Last edited by flamarlin2121; 04-13-2018, 01:49 AM.

                        Comment

                        • Williemayshayes00
                          Banned
                          • Mar 2018
                          • 93

                          #13
                          Re: Franchise Frustrations

                          Originally posted by flamarlin2121
                          Sorry I wasn't clear, five per level. (So 5 MLB, 5 AAA, 5AA)
                          Still ridiculous. What do you do if you have more than 5? Have to send them down to single A?

                          Comment

                          • Caulfield
                            Hall Of Fame
                            • Apr 2011
                            • 10986

                            #14
                            Re: Franchise Frustrations

                            the Show would do well to heed more of their own advice:

                            "A baseball franchise is a complex and delicate apparatus''
                            - Erik Braa
                            Last edited by Caulfield; 04-14-2018, 11:55 AM.
                            OSFM23 - Building Better Baseball - OSFM23

                            A Work in Progress

                            Comment

                            • forme95
                              MVP
                              • Nov 2013
                              • 3118

                              #15
                              Re: Franchise Frustrations

                              I tried one year to do a realistic start of the season with DL, and came to the conclusion that it was silly and a waste of time. So now I just start as if everyone is healthy and what happens in the game, happens. It is a pain to go through the OSFM roster and move players back and figure out what starting rotations and lineups would be like. To combat that, I just moved players who I thought should be on the 40 man and who I thought should be in MLB and put them as such. Then I start in Spring training and make Injury 10 so when I get through spring, I have some injuries starting the season.


                              This is a video game after all. It has its limits. You have to remember that you only have 90 players and not 900 (exaggeration I know) like in real life so some things cant be done for that reason alone. It isn't a computer game that would allow for more expanded control like OOTP so to say.
                              Really wish sports games played to ratings!
                              Only thing SIM about sports games now, are the team name and players
                              CFB 25 The absolute GOAT!!!
                              MLB 23 FOREVER 20 is better, 23 just for Guardians
                              Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

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