How is this years full broadcast improved; plus the pitch delay option, in terms of pace of gameplay? Has it been expanded back to its original purpose? Originally there were, frankly, 3 options for pace. Slow, which is the natural pace of a baseball game, Intermediate (Hybrid) for those who typically x and leap through everything and FastPlay which is their official feature for those with very limited time and it comes standard for those using QuickCounts..
It's important when giving time to full games that the experience matches what I logged on for. In MLB 16 for instance, the daylight between Full Broadcast and FastPlay was impossible to notice. For an extremely long time now (closing in on 10 years), this concept has been depleted, eroded, stripped, sacrificed, you name it and I'm just wondering if by now they have come to their senses. I've said it before, it's a beautiful game and it's a shame to given such a cheap experience just for trying to play it out.
It's important when giving time to full games that the experience matches what I logged on for. In MLB 16 for instance, the daylight between Full Broadcast and FastPlay was impossible to notice. For an extremely long time now (closing in on 10 years), this concept has been depleted, eroded, stripped, sacrificed, you name it and I'm just wondering if by now they have come to their senses. I've said it before, it's a beautiful game and it's a shame to given such a cheap experience just for trying to play it out.

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