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OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

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Old 08-17-2014, 08:31 PM   #97
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

Since no else has asked yet, I will: when you say Heat check, do you mean the team-wide points overlay that was in older 2Ks, or the most recent one that was replaced by signature skills and displayed whatever player you were controlling's points, rebounds, etc.? I miss the hell out of the latter and hope that's what's returned.
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Old 08-17-2014, 08:35 PM   #98
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

Idk why all sports games don't just make CAP, and hair/facial hair/facial features the same way games like Tiger Woods, UFC, Saints Row, etc does/did there's.. It all looked very realistic and much better customization options..

Idk how hard it is to implement something like that, or how much disk space it uses.. But 2K could completely eliminate my team and add a super realistic CAP system and I would be ecstatic.. Change the dimensions of the nose, brown, chin, jaw, eyes, mouth, eyes, etc.. Facial shading, hair length on the face and head, hair color shading, features like bumps, freckles, etc..

Plenty of games have had really amazing facial customization options, and I've never understood why 2K wouldn't just take a page from their book. Especially once they added "my player" and realistic caps became even more important. I just don't get it. Why have a system that makes created players look like aliens/cartoons in comparison to everyone else on the game.


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Old 08-17-2014, 08:36 PM   #99
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

My post is extremely off topic lol.. But the post about Birdmans beard above mine just made me think about it all.


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Old 08-17-2014, 11:03 PM   #100
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

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Originally Posted by La Verite
Meh. I wouldn't show a unfinished product with less than 2 months left.
How else would they get feedback to fix things. They kind of have to
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Old 08-17-2014, 11:04 PM   #101
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

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Originally Posted by Andarus
PC Version always has them. Glorious Modding-Community.
PC version is going to be epic
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Old 08-17-2014, 11:33 PM   #102
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No Sliding is something that was said when they introduced ECO Motion in #NBA2K14 I bet when the game comes out most of the stuff we hate WILL still be in the Game this includes. #1.Suck in Animations on Dunks.. #2.Bump Animations #3.Server Connectivity Issues. The only thing I expect to change are the game Modes Thats is What I'm excited for especially My League!
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Old 08-17-2014, 11:35 PM   #103
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

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Originally Posted by Rockie_Fresh88
Anybody know if the issue at 1:28 has been addressed ? Diaw slides into place

http://youtu.be/wFOKF7m-zWI
I sent Beluba, LD2k, Leftos, OGSPORTS about these sliding concerns a few days ago. I received a thank you response from OGSPORTS for the feedback. At least, hopefully someone's looking at it.

Whenever I see new footage from NBA2k15 leaked footage, all I really care at this point is the defensive footplant -- it's lacking, and definitely needs improvement. There's still too much sliding on the defensive side of things.
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Old 08-18-2014, 12:05 PM   #104
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Re: OS Exclusive: NBA 2K15 Hands-On Impressions from Gamescom (Xbox One)

Another thing that worries me about the game is you have all of these dunks and dunk packages and even if you give your player a bunch of different ones, they still up doing the same 2 or 3 every time.
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