tips for combatting the so called 'comeback code'.

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  • psydefx
    Banned
    • Oct 2015
    • 370

    #1

    tips for combatting the so called 'comeback code'.

    in my experience, there is comeback code, but it's not what a lot of people imagine it to be - you control it more than you think, and it works in your favor if you play the game right. here's some tips i wanted to share.

    - when you're up by more than five or so, don't shoot threes or call plays for threes. feed the post or utilize the pnr game in a patient way. looks for the good shot and don't throw risky passes. slow down your game, and milk the clock - the game ai rewards you for doing this. get your role players or low scorers in rhythm.

    - when you're down or the ai is in the midst of a run, drive hard to basket. be sure to get that layup, dunk or foul drawn (these are the most effective ways of stopping runs in my exp). if you want threes, call plays for them - it gives you a higher chance of making them (not because you're open for the shot, but because the game rewards you for calling plays and calling the right plays at the right time). the game also records all of your inputs... use pass fakes, pump fakes after catches etc. the more you 'try' in the half-court the higher percentage your next shot on that possession becomes. utilize the fast break, but don't force it. if you end up backing out of a fast break, a lot of times there will be a mismatch or just a guy wide open in the half-court, or a late teammate cutting to the basket from the other end of the floor. the game rewards you for good decisions like that.

    - use your time outs strategically

    just some tips i wanted to throw out there that i've picked up on in the past week or so. it helped cut down on frustration and we all know how the game drives us nuts sometimes. like i said, you're in control of it more than you think.
  • ksuttonjr76
    All Star
    • Nov 2004
    • 8662

    #2
    Re: tips for combatting the so called 'comeback code'.

    Although, I like the positive spin, there's no comeback code. Close thread.

    Comment

    • Nevertheles109
      Pro
      • Nov 2012
      • 643

      #3
      Re: tips for combatting the so called 'comeback code'.

      Originally posted by ksuttonjr76
      Although, I like the positive spin, there's no comeback code. Close thread.
      I agree, there is no comeback code BUT there is definitely momentum swings, which SHOULD be in the game. People claim they want SIM yet only want the good/easy aspects of SIM, not the bad or the ugly.

      Comment

      • Sleepy59
        Rookie
        • Apr 2014
        • 384

        #4
        Re: tips for combatting the so called 'comeback code'.

        There are momentum swings, and technically it is a comeback code. This game isn't all about shooting and passing, but you also have to know when to use a time-out. Last year I was able to expeditiously recognize when the momentum "comeback" kicked in. For instance, after the initial jump-ball I would check to see if my passes were delayed, ballhandlers slow to respond to the joystick, crossovers/dribble moves slugish. If so I would call a timeout only 15 seconds into the game. The commentators would say things such as " yeah shots just weren't falling (even though nobody shot the ball yet) or "the coach seemed upset on how his players were playing, this is a good timeout". And afterwards my players would start playing with more momentum. Take OP's advice, he knows what he's talking about.
        Last edited by Sleepy59; 12-07-2015, 04:08 PM.

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        • ksuttonjr76
          All Star
          • Nov 2004
          • 8662

          #5
          Re: tips for combatting the so called 'comeback code'.

          Momentum swings are nothing more than changes that were made to the offense and/or defense, and you or your opponent still trying to stick to what worked in the beginning of the game.

          There's nothing "artificial" when teams make a comeback.

          Comment

          • Reggie548
            Banned
            • Jul 2008
            • 231

            #6
            Re: tips for combatting the so called 'comeback code'.

            Slow the ball down, dribble in protect ball mode and ensure you get a basket. Make good use of timeouts and find money plays/good use of ways to score.

            Comment

            • Reggie548
              Banned
              • Jul 2008
              • 231

              #7
              Re: tips for combatting the so called 'comeback code'.

              I also started keeping the auto-timeout on, AI knows when that "momentum" is kicking in. Let them auto sub as well but normally I still manually sub as well. I'm speaking of online play because I rarely play against the computer.

              Comment

              • Cowboyfan_19
                Pro
                • Jan 2015
                • 724

                #8
                Re: tips for combatting the so called 'comeback code'.

                Thank you for acknowledging that there is indeed a comeback code. At the same time though, having to adjust my game to fit the needs of 2k is still BS.

                Comment

                • phriscaul
                  Banned
                  • Dec 2015
                  • 688

                  #9
                  Re: tips for combatting the so called 'comeback code'.

                  Originally posted by ksuttonjr76
                  Although, I like the positive spin, there's no comeback code. Close thread.
                  Originally posted by Nevertheles109
                  I agree, there is no comeback code BUT there is definitely momentum swings, which SHOULD be in the game. People claim they want SIM yet only want the good/easy aspects of SIM, not the bad or the ugly.
                  Originally posted by ksuttonjr76
                  Momentum swings are nothing more than changes that were made to the offense and/or defense, and you or your opponent still trying to stick to what worked in the beginning of the game.

                  There's nothing "artificial" when teams make a comeback.

                  the momentum swings, often, feel manufactured. you miss a contested layup, but your opponent makes the same exact layup. you feed it to your big, he gets stripped. they feed it to their big, same animation, foul and1. you miss a wide open corner 3. they make a 3 on the ensuing play. you're on the downside of an 8-0 run....which is a momentum swing...but the plays were the exact same and you cant explain why his went and yours didnt. this is the 'comeback code' and it happens far too much(and is actually predictable) for one to just write off as not artificial.

                  Comment

                  • redsox4evur
                    Hall Of Fame
                    • Jul 2013
                    • 18169

                    #10
                    Re: tips for combatting the so called 'comeback code'.

                    Originally posted by Cowboyfan_19
                    Thank you for acknowledging that there is indeed a comeback code. At the same time though, having to adjust my game to fit the needs of 2k is still BS.
                    Ummm how about the fact that 2K has already denied this has ever existed.
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                    Comment

                    • ksuttonjr76
                      All Star
                      • Nov 2004
                      • 8662

                      #11
                      Re: tips for combatting the so called 'comeback code'.

                      Originally posted by phriscaul
                      the momentum swings, often, feel manufactured. you miss a contested layup, but your opponent makes the same exact layup. you feed it to your big, he gets stripped. they feed it to their big, same animation, foul and1. you miss a wide open corner 3. they make a 3 on the ensuing play. you're on the downside of an 8-0 run....which is a momentum swing...but the plays were the exact same and you cant explain why his went and yours didnt. this is the 'comeback code' and it happens far too much(and is actually predictable) for one to just write off as not artificial.
                      The answer is really easy...the difference is in which players are being used against which players in what situation. If you're shooting with JJ Redick, and I'm shooting with CJ Miles with his 90 3PT and Corner Specialist badge, there's a good chance I'm going to nail the shot...etc. The plays may be the same, but the players are not unless the both of you are using the same exact team.

                      Comment

                      • Junior Moe
                        MVP
                        • Jul 2009
                        • 3870

                        #12
                        Re: tips for combatting the so called 'comeback code'.

                        Originally posted by ksuttonjr76
                        Momentum swings are nothing more than changes that were made to the offense and/or defense, and you or your opponent still trying to stick to what worked in the beginning of the game.

                        There's nothing "artificial" when teams make a comeback.
                        Well, back in the day there was "Clutch Factor" and it was clearly artificial; it even said as much in one of the game manuals. With it on, it was virtually impossible to blow out the CPU as they would always rubberband. The better team won, but once you got up by like 10 or 12 points a run was inevitable. Turn it off, and those crazy runs and shots didn't happen nearly as frequently. Now on these new systems, I don't know as there are now badges and dynamic CPU offensive/defensive adjustments that keep you on your toes. Naturally, this calls for more adjustments on the users end. That's fine. That's basketball. But I personally still believe that there is some of that "Clutch Factor". I have been playing 2K for so long that I know when it's happening. Thing is, adjustments like the OP stated definitely help.

                        Comment

                        • Caelumfang
                          MVP
                          • Oct 2012
                          • 1218

                          #13
                          Re: tips for combatting the so called 'comeback code'.

                          Originally posted by Sleepy59
                          There are momentum swings, and technically it is a comeback code. This game isn't all about shooting and passing, but you also have to know when to use a time-out. Last year I was able to expeditiously recognize when the momentum "comeback" kicked in. For instance, after the initial jump-ball I would check to see if my passes were delayed, ballhandlers slow to respond to the joystick, crossovers/dribble moves slugish. If so I would call a timeout only 15 seconds into the game. The commentators would say things such as " yeah shots just weren't falling (even though nobody shot the ball yet) or "the coach seemed upset on how his players were playing, this is a good timeout". And afterwards my players would start playing with more momentum. Take OP's advice, he knows what he's talking about.
                          I personally don't understand how people can't see when the momentum is deciding to shift. Half the time, the game tells on itself. There's always small signs that always point it out. It's not a 'comeback code,' but the momentum shift is easy to spot.

                          Comment

                          • ksuttonjr76
                            All Star
                            • Nov 2004
                            • 8662

                            #14
                            Re: tips for combatting the so called 'comeback code'.

                            Originally posted by Caelumfang
                            I personally don't understand how people can't see when the momentum is deciding to shift. Half the time, the game tells on itself. There's always small signs that always point it out. It's not a 'comeback code,' but the momentum shift is easy to spot.
                            Like when they score 8 quick, unanswered points?

                            Comment

                            • KingTocco
                              Fino Alla Fine
                              • Jul 2012
                              • 3158

                              #15
                              Re: tips for combatting the so called 'comeback code'.

                              Over/Under how long it takes for this thread to be closed?

                              There is no code, there never has been. This has been beaten to death a million times


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