Since the new patch dropped, the game changed drastically. The speed of the game, the players in gameplay animation they feel different when you move (too much fluidity, players used to feel weighted in a sense). I have been tinkering with sliders to no avail.
I recently dropped the Game Speed from 50 to 42 and wow a big difference. I finished a quarter Nets (me) vs Raptors (CPU) [NBA Today], Superstar/Sim with User Timing, score was 22-17 and I shot 39% and Raptors shot 38%. Lovely! I saw a lot of missed shots from the CPU. It was an overall great experience.
My experience at 50, the game felt too fast and button mashing and the CPU bangs a lot of shots. Not the case with the settings at 42 speed.
Give it a try. The speed also helps out with Help Defense and deters Points in the Paint by the CPU (which has been a legacy issue in 2K). Raptors had only 4 points in the paint andn I had 6 after 1 quarter. I had work so I couldn't play anymore.
I recently dropped the Game Speed from 50 to 42 and wow a big difference. I finished a quarter Nets (me) vs Raptors (CPU) [NBA Today], Superstar/Sim with User Timing, score was 22-17 and I shot 39% and Raptors shot 38%. Lovely! I saw a lot of missed shots from the CPU. It was an overall great experience.
My experience at 50, the game felt too fast and button mashing and the CPU bangs a lot of shots. Not the case with the settings at 42 speed.
Give it a try. The speed also helps out with Help Defense and deters Points in the Paint by the CPU (which has been a legacy issue in 2K). Raptors had only 4 points in the paint andn I had 6 after 1 quarter. I had work so I couldn't play anymore.
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