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NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Old 01-27-2016, 02:36 AM   #57
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Originally Posted by Rockie_Fresh88
I literally hear 2pac saying "Hail Mary " ok every pass. It's crazy
bruh.....
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Old 01-27-2016, 10:20 AM   #58
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Originally Posted by Jrocc23
I knew that would be a problem especially w/ that auto fouling when you jump. Was a problem in 11 w/ the hopstep. Best thing you can do though is just keep your hands up.
Sometimes hands up isn't the best option. I got 4 fouls because of that bs and ended up fouling out of a pro am game not too long ago. Its like wtf am I supposed to do? Let them score???
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Old 01-27-2016, 12:10 PM   #59
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Originally Posted by jagswag21
Sometimes hands up isn't the best option. I got 4 fouls because of that bs and ended up fouling out of a pro am game not too long ago. Its like wtf am I supposed to do? Let them score???

Yeah, I understand. Especially against some big 7'+ players. Just sitting there with hands up could get you dunked on or finished on easily.

I don't know if you are but if you're in that position, do not hold the LT. That causes fouls in the paint. Just hold your hands up.
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Old 01-27-2016, 12:18 PM   #60
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

I have a bit of a problem with the overaccurate passes from hoop to hoop, but I simply adjust and am usually the first person back on defense. At that point, by the time they make the pass, I'm ij the paint waiting, because it's usually an easy strip because most people wanna try to posterize the 6'4" SG.
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Old 01-27-2016, 03:47 PM   #61
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Originally Posted by Clappington
Pro hopping needs to be patched ASAP. ppl just go to the lane and pro hop and start pump faking till they get a foul.
I disagree. The hop step isn't even that effective this year. It's one of the more easy animations to steal from, you just have to press square when you see the animation and it's a rip nearly every time. This is especially true when small forwards and big men try to do it. If guards hop step it's harder to steal but they are also shorter, so you can just put your hands up on defense.

If people are getting to the lane and activating the hop step that means you are not keeping them in front of you on defense. Doesn't need to be patched, people need to learn how to play defense.
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Old 01-27-2016, 04:57 PM   #62
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Originally Posted by bottledwaterfan25
I disagree. The hop step isn't even that effective this year. It's one of the more easy animations to steal from, you just have to press square when you see the animation and it's a rip nearly every time. This is especially true when small forwards and big men try to do it. If guards hop step it's harder to steal but they are also shorter, so you can just put your hands up on defense.

If people are getting to the lane and activating the hop step that means you are not keeping them in front of you on defense. Doesn't need to be patched, people need to learn how to play defense.
This all the way incorrect, it is not a given you are going to get the steal most times you try to steal it and oh the by the way if you do get in their way of pro hopping they do the step back then do it again to go through your body theres nothing you can do about that and whats they get the pump faking your character literally will just jump on his own has nothing 2 do with user defense so please dont sit here and act like it is.
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Old 01-27-2016, 05:12 PM   #63
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

I don't see the problem with pro hops.. The problem is the auto fouling via pump fake in the paint.
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Old 01-27-2016, 06:56 PM   #64
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Re: NBA 2K16 Pro-Am's Gameplay Problems Need to Be Patched

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Originally Posted by Hopsin
I don't see the problem with pro hops.. The problem is the auto fouling via pump fake in the paint.
Yeah, I bite on pump fakes all the time and by all means call the foul. But when I just push the stick up to contest don't force me to jump, that's BS.
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