Real FG% vs. User Timing

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  • callmetaternuts
    All Star
    • Jul 2004
    • 7045

    #1

    Real FG% vs. User Timing

    What are the pros and cons of each? Do your inputs matter on Real FG%? Do ratings factor at all on User Timing?
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  • ParisB
    MVP
    • Jan 2010
    • 1699

    #2
    Re: Real FG% vs. User Timing

    In general, both use player attributes and ratings. These include wide open, contested, fading away etc.

    On Realfg%, timing the shot release doesn't matter. It always uses the exact player rating for the situations described above.

    On Timing, they get slightly altered and boosted or decreased based on if you are late or early etc. It works well and percentages seem to add up realistically. To me it gives just enough of user skill input to make it fun, while staying realistic.

    In my experience, only "excellent" timing and wide open (which is hard to do regularly) means a make every time.

    Comment

    • ehh
      Hall Of Fame
      • Mar 2003
      • 28962

      #3
      Re: Real FG% vs. User Timing

      I have used Real FG% since it was introduced years back but I may try timing.

      I feel like I miss too many open threes with good shooters and this may not have anything to do with this manner but I rarely see swishes on Real FG% (from the field or FT line). Damn near every make dances on the rim or is a generous bounce. Don't know if timing will help with that.
      "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

      "Beware of geeks bearing formulas." - Warren Buffet

      Comment

      • Comduklakis
        MVP
        • Oct 2005
        • 1887

        #4
        Re: Real FG% vs. User Timing

        I have used real FG% for years because I've always been more about the reality of a franchised mode than trying to master releases and timing.

        Real FG% is strictly based on how a shooter's ratings are from each area. Timing means nothing.

        The complaint I've heard (which may or may not be true, everyone has an opinion) is using real FG% prevents your user player from ever getting really hot.
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        Comment

        • Zack317
          Pro
          • Sep 2017
          • 640

          #5
          Re: Real FG% vs. User Timing

          So does real FG% use any aspect of the user timing the shot? I've never used it. I see why people do, but I kind of like the aspect of the outcome of the shot being determined by how well I time and release the shot

          I may give real FG% a shot though and see how it compares

          Sent from my SAMSUNG-SM-G920A using Tapatalk

          Comment

          • BA2929
            The Designated Hitter
            • Jul 2008
            • 3342

            #6
            Re: Real FG% vs. User Timing

            I always felt like I was getting cheated by using Real FG% for some reason.

            I'm sure I wasn't, just felt that way to me. Like in the back of my mind after I missed a wide open shot I'd say "Real FG% screwed me there!"
            "Baseball is the coolest sport because, at any moment, the catcher can stop the game and go tell the pitcher a secret" - Rob Fee

            Comment

            • Koosa1027
              MVP
              • Sep 2016
              • 1627

              #7
              Re: Real FG% vs. User Timing

              Originally posted by BA2929
              I always felt like I was getting cheated by using Real FG% for some reason.

              I'm sure I wasn't, just felt that way to me. Like in the back of my mind after I missed a wide open shot I'd say "Real FG% screwed me there!"
              I use Real FG% and I feel the same way lol...but I also like for player ratings and attributes to be a bigger deciding factor than release timing mainly because I only play offline vs. the cpu. Timing is not for me because I hate to know if I made a shot as soon as I release it takes away from my SIM experience.
              SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

              Comment

              • ehh
                Hall Of Fame
                • Mar 2003
                • 28962

                #8
                Re: Real FG% vs. User Timing

                Originally posted by Koosa1027
                I use Real FG% and I feel the same way lol...but I also like for player ratings and attributes to be a bigger deciding factor than release timing mainly because I only play offline vs. the cpu. Timing is not for me because I hate to know if I made a shot as soon as I release it takes away from my SIM experience.
                Although as a player there are definitely times when you know the ball is going in as soon as it leaves your fingers.
                "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                "Beware of geeks bearing formulas." - Warren Buffet

                Comment

                • Koosa1027
                  MVP
                  • Sep 2016
                  • 1627

                  #9
                  Re: Real FG% vs. User Timing

                  Originally posted by ehh
                  Although as a player there are definitely times when you know the ball is going in as soon as it leaves your fingers.
                  I played bball all through school and I definitely knew when my shot was going to fall alot of times but I like the satisfaction of not knowing until the nets go SWISH on 2k

                  SIM is a MINDSET...Don't cheat the game and you'll get better results! ~Koosa10:27~
                  SIM is a MINDSET...Don't cheat the game and you'll get better results ~Koosa10:27~

                  Comment

                  • COMMISSIONERHBK9
                    MVP
                    • Dec 2003
                    • 4564

                    #10
                    Re: Real FG% vs. User Timing

                    Right now I’m using user timing and nothing going in. I’m literally missing open layups and open perimeter shots. Didn’t have this issue last year. Should I go to real fg %?
                    Check out my YouTube page

                    https://www.youtube.com/@mr_too_soon

                    https://twitter.com/Mr_too_soon

                    Comment

                    • xanman1
                      Banned
                      • Sep 2017
                      • 66

                      #11
                      Re: Real FG% vs. User Timing

                      something about real fg% ain't right cuz i been missing everything this year!!!

                      Comment

                      • Zack317
                        Pro
                        • Sep 2017
                        • 640

                        #12
                        Re: Real FG% vs. User Timing

                        Lol sounds like there's not one definite answer.

                        People missing everything with timing.
                        People missing everything with real %

                        Sent from my SAMSUNG-SM-G920A using Tapatalk

                        Comment

                        • Fredette
                          Rookie
                          • Sep 2015
                          • 305

                          #13
                          Re: Real FG% vs. User Timing

                          i don't understand why "late" releases go more often in then "good" releases (user timing - offline vs. CPU)

                          Whats wrong again with the shotmeter + timing?
                          Last edited by Fredette; 10-30-2017, 03:28 PM.

                          Comment

                          • loso_34
                            MVP
                            • Jul 2010
                            • 1352

                            #14
                            Re: Real FG% vs. User Timing

                            i used real fg% offline last year and i may be wrong but it felt like i could get shots off quicker than timing. if i had a bit of space i could get a 3 off where with timing it felt like timing that jumper allowed defenders to contest.

                            Comment

                            • jdl24
                              Rookie
                              • Mar 2005
                              • 494

                              #15
                              Re: Real FG% vs. User Timing

                              I've used both but if you want to play online and be good you're gonna have to put the time in with timing to get the proper releases for you're team.

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