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ProAm/JRC/Park Patch Thread

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Old 09-10-2018, 06:30 PM   #17
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Re: ProAm/JRC/Park Patch Thread

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Originally Posted by Keith01
The game is far from great (it's actually one of the worst 2K's i've played out of the gate), due to the flaws you listed. The flaws are OP, that's the difference. I just deleted my guy that I spent 180K on (only $20 instead of $50) because of this bs. Athletic finisher who can't finish.

You know what I'm going to make? A pure offensive player with zero defensive ability 'cause apparently it doesn't matter what arch you are this year, 'cause you're gonna be OP on defense.

Skill gap means it takes skill to keep up. All 2K did was bump up the sliders for defense and labeled it "skill gap".
To be honest bro, if I made a finisher I'd probably be pretty mad too.

But I try not to delete players cuz you never know when they patch the game and suddenly they might be op.

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Old 09-10-2018, 06:50 PM   #18
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Re: ProAm/JRC/Park Patch Thread

bigger penalty for spam stealing..dont change anything else
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Old 09-10-2018, 08:46 PM   #19
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Re: ProAm/JRC/Park Patch Thread

If you wanna feel how unbalanced the game is, be so unlucky to have 3 teammates leave and have it be just you (sg) and a center in a jrc game against a couple defenders.

That's all I'ma say lol

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Old 09-10-2018, 09:25 PM   #20
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Re: ProAm/JRC/Park Patch Thread

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Originally Posted by HowDareI
To be honest bro, if I made a finisher I'd probably be pretty mad too.

But I try not to delete players cuz you never know when they patch the game and suddenly they might be op.

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I don’t know why you feel bad at all, I made a slashing post scorer and love it. I already plan on making a pure slasher just from how I’m able to finish at the park and in NBA games.

Honestly with being able to dunk off of spins and euros now, you have so many options to keep your defender off balance. Maybe you just needed more time to familiarize yourself with the build.
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Old 09-10-2018, 09:32 PM   #21
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Re: ProAm/JRC/Park Patch Thread

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Originally Posted by nyk_fatboy
bigger penalty for spam stealing..dont change anything else
This basically. Sure, increase reach-in fouls, but leave passing lanes alone. I’m not up for another year of terrible and wrong animations on jumping passes, and passes flying right by me when I KNOW I timed it.
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Old 09-10-2018, 09:49 PM   #22
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Re: ProAm/JRC/Park Patch Thread

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Originally Posted by AshamanCarnage
I don’t know why you feel bad at all, I made a slashing post scorer and love it. I already plan on making a pure slasher just from how I’m able to finish at the park and in NBA games.

Honestly with being able to dunk off of spins and euros now, you have so many options to keep your defender off balance. Maybe you just needed more time to familiarize yourself with the build.
I'm not a slasher, I'm a 6'4 shot creator lol. I can finish fine for the most part.

My friend is a 6'11 slashing rim protector, he can't finish layups on guards lol it's literally what I seen like every game

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Old 09-10-2018, 09:55 PM   #23
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Re: ProAm/JRC/Park Patch Thread

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Originally Posted by HowDareI
I'm not a slasher, I'm a 6'4 shot creator lol. I can finish fine for the most part.

My friend is a 6'11 slashing rim protector, he can't finish layups on guards lol it's literally what I seen like every game

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I’ve barely played online but offline I have no problems finishing on my 6’11 Rebounding Athletic Finisher.
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Old 09-10-2018, 09:56 PM   #24
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Re: ProAm/JRC/Park Patch Thread

when both size got 20+ steal per game...that's really terrible.....consider about a nba team is average 6-9 per game in 48 minutes.....that's very unrealistic..

Last edited by wisdom; 09-10-2018 at 10:27 PM.
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