Yesterday I decided to make a 7'1 pure glass, and used my extra VC to buy up to a 71. After 5 games of myleague and about 8-9 rec games, I feel like the pure glass cleaner definitely breaks 2Ks mechanics.
Every matchup in rec I have either played even or dominated, despite being 15-20 points worse than them every time and only having bronze, and later, some silver badges. In only those 13-14 games I've already got like 4 silver badges, about 10 bronze ones with 3-4 of those close to going silver. It wasn't even remotely this quick or easy with my stretch, my post scorer, or my playmaking SC.
Much like the pure sharp, the glass cleaner is perfectly designed to do one of the most important things in the game, and do it well. The difference is that you are always involved, unlikely any other archetype where you might need someone to give you the ball, and better yet, all your 'normal' actions raise your key badges. Anyone who has grinded 'mid range deadeye' or 'tireless scorer' or 'chase down artist' to HOF knows what I mean. Heck I even drew 2 charges in a rec game to add 3000 to my charge card badge.
One of my first games was against a 91 slashing rebounder and I out boarded and outscored him. I just played a 91 2-way slasher and got 18 boards and held him to 4 points. The only pure stretch I played, a 90, scored 2 points and I still got a double double. I've come close 3 times to triple doubles in rec.
You might say 'well wait until you play a 7'3" 91 glass cleaner', and you'd be proving my point. The only antidote to a pure glass is another one. The only real downside to the build is that one pure-glass is great, but two don't really work together on a team.
Anyways, I'm not bragging, as I'm sure its mostly the build and only a little bit my skill. I'm saying that the pure glass requires lower skill and breaks the game as much as a pure-sharp. Skill matters, but just not as much as many other builds. If people want to improve the 2K experience they definitely have to fix the overpowered rebounding centers.
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