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  • Whomario
    Pro
    • Oct 2010
    • 515

    #1

    Fictional Draft Classes

    Anybody else doing theese again ? (CWSapp, Jukeman last year ?) Judging by this topic here it´s nescessary again : http://www.operationsports.com/forum...-broken-8.html

    It would be great to get a list (filename and gamertag and system) in here with everybody who does one stating what the characteristics of their editing are, how low they go on potential/overall etc.

    I´ll likely try to get one done by the end of the weekend.


    Gamertags Xbox 360 with draft classes :

    nsuplaya84 (CWSapp757 here) -- 3 classes as of now

    Hym3n D3stroy3r --- 3 classes as of now (don´t know if he´s from OS, but they seem ok. Not as balances as CWSaps and a little on the strong side but well enough imo) --- named "Custom Realization V1" (and V2 and V3)

    ViolentVirtuoso (Freak123 on here) --- 1 class as of now
    Last edited by Whomario; 10-12-2010, 06:01 PM.
  • CWSapp757
    SimWorld Draft Class Guru
    • Aug 2008
    • 4650

    #2
    Re: Fictional Draft Classes

    I'm on it man. I was just about to make a thread doing the same thing. It's definitely going to take some work this year with the extremely high rookie ratings.
    SimWorld NBA 2K19 Fictional Draft Classes
    YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
    TWITTER & INSTAGRAM: @SimWorld4k
    #SimWorldSports #SeeTheGameBeTheGame

    Comment

    • CWSapp757
      SimWorld Draft Class Guru
      • Aug 2008
      • 4650

      #3
      Re: Fictional Draft Classes

      I'm thinking if we work together we can make at least 15 or 20 classes that everyone can use so they can enjoy their Associations. I have already started working on one. The attributes are pretty much done but I still have to put a little time in to appearance so that they don't all look generic. The highest player I had was a 75 I believe. There were about 5 or 6 players with a 70 or higher overall. As far as potential, I had one hidden gem in there who had I think a 66 overall but a 91 potential. Ill have to check when I get home from work. But just wanted to give you an idea of how I was approaching it.
      SimWorld NBA 2K19 Fictional Draft Classes
      YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
      TWITTER & INSTAGRAM: @SimWorld4k
      #SimWorldSports #SeeTheGameBeTheGame

      Comment

      • mosdef328
        Rookie
        • Apr 2007
        • 163

        #4
        Re: Fictional Draft Classes

        Ths is awesome news! If you or anyone, wants to come up with a universal formula for these rosters (potential ratings, overall, etc...) I think more people would make them and we could all just have POTfix at the end of the filename or something.
        and... BOOM goes the dynamite!

        Comment

        • Glenn33
          MVP
          • Jul 2002
          • 2456

          #5
          Re: Fictional Draft Classes

          Originally posted by CWSapp757
          I'm thinking if we work together we can make at least 15 or 20 classes that everyone can use so they can enjoy their Associations. I have already started working on one. The attributes are pretty much done but I still have to put a little time in to appearance so that they don't all look generic. The highest player I had was a 75 I believe. There were about 5 or 6 players with a 70 or higher overall. As far as potential, I had one hidden gem in there who had I think a 66 overall but a 91 potential. Ill have to check when I get home from work. But just wanted to give you an idea of how I was approaching it.
          Thanks! This is awesome.

          Comment

          • Whomario
            Pro
            • Oct 2010
            • 515

            #6
            Re: Fictional Draft Classes

            Unfortunately, this year you really can´t create a realistic draft class in the way that there´s busts and sleepers.

            If you edit a 60 rated player into a 70 with high potential he won´t stay a 2nd rounder (like it worked in 2K) but gets moved into the mid first round. The same if you edited a 78 player into a 69 with low potential, in 2K10 he would then still be projected as a lottery pick (and become a bust), in 2K11 the game reorders him to be a late first rounder likely ...

            so stupid to change that from year to year ...

            Comment

            • CWSapp757
              SimWorld Draft Class Guru
              • Aug 2008
              • 4650

              #7
              Re: Fictional Draft Classes

              Yeah that is stupid. My biggest issue is that lowering potential this year does not have as much of an effect as I would like. For example, a 61 overall center with a potential of 35 should not even sniff a 70 overall right. Well, I have a few players with similar attributes and they have all either reached 70 or are close to it only 4 years into their career. The worst part are that most of these guys are barely getting playing time so performance isn't the reason for the jump either.

              I'm going to continue to restart my Association and do some research on progression and how it correlates with the potential rating this year. If this continues, the draft classes that we make are going to have to consist of much lower ratings at the bottom of the draft. As opposed to having so many 60 and 61 overalls near the bottom, we will have to lower a good chunk of them to mid and lower 50s. As of right now I'm just talking out the side of my neck but soon I will have some info. Either way, I'm sure we will figure it out.
              SimWorld NBA 2K19 Fictional Draft Classes
              YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
              TWITTER & INSTAGRAM: @SimWorld4k
              #SimWorldSports #SeeTheGameBeTheGame

              Comment

              • Jukeman
                Showtime
                • Aug 2005
                • 10955

                #8
                Re: Fictional Draft Classes

                Originally posted by Whomario
                Unfortunately, this year you really can´t create a realistic draft class in the way that there´s busts and sleepers.

                If you edit a 60 rated player into a 70 with high potential he won´t stay a 2nd rounder (like it worked in 2K) but gets moved into the mid first round. The same if you edited a 78 player into a 69 with low potential, in 2K10 he would then still be projected as a lottery pick (and become a bust), in 2K11 the game reorders him to be a late first rounder likely ...

                so stupid to change that from year to year ...
                Dont forget that the draft stock raise and drop throught the season, a lottery may end up listed as top 5 and vice versa.

                Comment

                • Jukeman
                  Showtime
                  • Aug 2005
                  • 10955

                  #9
                  Re: Fictional Draft Classes

                  Originally posted by CWSapp757
                  Yeah that is stupid. My biggest issue is that lowering potential this year does not have as much of an effect as I would like. For example, a 61 overall center with a potential of 35 should not even sniff a 70 overall right. Well, I have a few players with similar attributes and they have all either reached 70 or are close to it only 4 years into their career. The worst part are that most of these guys are barely getting playing time so performance isn't the reason for the jump either.

                  I'm going to continue to restart my Association and do some research on progression and how it correlates with the potential rating this year. If this continues, the draft classes that we make are going to have to consist of much lower ratings at the bottom of the draft. As opposed to having so many 60 and 61 overalls near the bottom, we will have to lower a good chunk of them to mid and lower 50s. As of right now I'm just talking out the side of my neck but soon I will have some info. Either way, I'm sure we will figure it out.
                  It seems like players stop progressing at the age of 26, some players even start to regress at 26 (-1 point) players with high potential will stop to regess later in their career but they wont see any more improvements

                  My 67 rated rookie with 73 pot jumped 20 points in 6 years and is now 87 OVR at 25

                  He was productive every year and his pot rating actually jump to 83!

                  Im going to sim more to see if he regress

                  Im also skeptical of players improving no matter what, but production will determine if that player gets 1 point or 5

                  Rookies will have to be rated low like on a scale from 75-50 in order for more trades to happen in the season

                  Also outside of Wall and Turner, the default rookies are much lower than any other 2k game
                  Last edited by Jukeman; 10-09-2010, 10:06 AM.

                  Comment

                  • CWSapp757
                    SimWorld Draft Class Guru
                    • Aug 2008
                    • 4650

                    #10
                    Re: Fictional Draft Classes

                    Good stuff Juke. Let's see what we can figure out so we can determine what we need to do to make the most realistic draft classes.
                    SimWorld NBA 2K19 Fictional Draft Classes
                    YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                    TWITTER & INSTAGRAM: @SimWorld4k
                    #SimWorldSports #SeeTheGameBeTheGame

                    Comment

                    • Jukeman
                      Showtime
                      • Aug 2005
                      • 10955

                      #11
                      Re: Fictional Draft Classes

                      Ok my guy capped at 88, he progress 1 pt at the age of 26 (career highs that year)

                      Now at 27 he's regressing (-1)

                      Started out as 67 gain +21 pts over 8 years

                      Career averages:

                      17ppg 8rpg 4apg 1spg 1bpg 46% 35% from 3

                      4x All Star
                      4x 1st team Def
                      1x 2nd team NBA
                      1x 3rd team NBA

                      Averaging 20 8 and 4 in his prime (last 4 years) He's a SF

                      Oh and he started out with 57 Off AWR 64 Def AWR and is now sitting at 70/80
                      Last edited by Jukeman; 10-09-2010, 12:44 PM.

                      Comment

                      • CWSapp757
                        SimWorld Draft Class Guru
                        • Aug 2008
                        • 4650

                        #12
                        Re: Fictional Draft Classes

                        You're talking about the guy with the 67 overall and 73 potential coming out right? If you don't mind me asking, how high did he go in the draft. Do you mind looking at a couple of guys that went before and after him and see how their careers have been going. I'm just a little worried because I don't know if a 67 overall with 73 potential should be getting that high.
                        SimWorld NBA 2K19 Fictional Draft Classes
                        YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                        TWITTER & INSTAGRAM: @SimWorld4k
                        #SimWorldSports #SeeTheGameBeTheGame

                        Comment

                        • Red Kafe
                          Banned
                          • May 2010
                          • 1941

                          #13
                          Re: Fictional Draft Classes

                          who gamertag should i put in to download the drafts?

                          Comment

                          • CWSapp757
                            SimWorld Draft Class Guru
                            • Aug 2008
                            • 4650

                            #14
                            Re: Fictional Draft Classes

                            I'm not sure about Jukeman but mine need a little more work if we are going to get similar ratings to the out of the box roster. If you really want, I can put a couple on 2K share tonight. They aren't where I want them but they are wayyyyyy better than what 2K is gonna give you. My gamertag is Nsuplaya84
                            SimWorld NBA 2K19 Fictional Draft Classes
                            YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                            TWITTER & INSTAGRAM: @SimWorld4k
                            #SimWorldSports #SeeTheGameBeTheGame

                            Comment

                            • Red Kafe
                              Banned
                              • May 2010
                              • 1941

                              #15
                              Re: Fictional Draft Classes

                              Originally posted by CWSapp757
                              I'm not sure about Jukeman but mine need a little more work if we are going to get similar ratings to the out of the box roster. If you really want, I can put a couple on 2K share tonight. They aren't where I want them but they are wayyyyyy better than what 2K is gonna give you. My gamertag is Nsuplaya84

                              cool bro im also waiting on Rowe32 draft class for 2011 he said that should be up tomorrow or Monday. I downloaded the 2nd highest download draft class with Barnes rated at a 78.

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