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Fictional Draft Classes

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  • Jukeman
    Showtime
    • Aug 2005
    • 10963

    #16
    Re: Fictional Draft Classes

    Originally posted by CWSapp757
    You're talking about the guy with the 67 overall and 73 potential coming out right? If you don't mind me asking, how high did he go in the draft. Do you mind looking at a couple of guys that went before and after him and see how their careers have been going. I'm just a little worried because I don't know if a 67 overall with 73 potential should be getting that high.
    I only kept track of this one guy since he was the one I "imported" from CHoops2k8, everyone else I lowered their rating

    Its iknd of scary how he progressed especially since the generated Rooks come out high as 80 and those guys mite be all 99's killing the Association mode...

    I dont know if its a bug or what but guys who dont get PT should not progress at all, its the total opposite of 2k10, I dont care if its only 1-2 points, 1-2 points adds up if they are improving every year no matter what...

    As of now, you get just sit a rook on the IR and let him improve if you want and there is 0 reason to send him to the DLeague because he will progress the same as if he was in the DLeague (1-2 pts)

    Maybe this is a bug we can let SimBaller know about?

    Comment

    • CWSapp757
      SimWorld Draft Class Guru
      • Aug 2008
      • 4650

      #17
      Re: Fictional Draft Classes

      Yeah, I'm totally with you. We definitely have an issue though. I followed a 58 overall small forward with 25 potential (lowest possible potential rating) for four years. He was the second worst player on the team and barely for any minutes each year. However he still progressed:

      Year 1: 58 to 60 overall (2 point increase)
      Year 2: 60 to 61 overall (1 point increase)
      Year 3: No increase
      Year 4: 61 to 62 (1 point increase)

      So overall, he averaged a one point increase each year. This may not seem like a big deal to some but as Juke stated, this is bad news. If his potential is at the lowest possible number, we know that his progression was not based off of the potential rating. And he barely played any minutes and averaged under 1 point so it didn't have anything to do with performance. So my question is.... why the heck is he increasing. That's a problem man. A real problem. It leads me to believe one of two things is happening:

      1) Generated rookies simply progress randomly. Sometimes they'll regress, sometimes they won't. No logic or explanation. Just random nonsense.

      Or (and this is what I really think is happening)

      2) The game is not recognizing or registering the change in potential when we edit the draft class. So for example, if 2K generates a 58 overall player as having 85 potential and we lower it to 50, the game continues to recognize the 85 potential rating as opposed to the 50 rating that we changed it to. I mean, I'm just talking but it kinda feels like that is what's happening. I'm gonna continue to mess with it a little more.

      What you think Juke?
      SimWorld NBA 2K19 Fictional Draft Classes
      YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
      TWITTER & INSTAGRAM: @SimWorld4k
      #SimWorldSports #SeeTheGameBeTheGame

      Comment

      • astarr
        Rookie
        • Mar 2005
        • 178

        #18
        Re: Fictional Draft Classes

        If the guy with a 25 potential rating averaged 1 point increase a year, I wonder if you can re-rate everyone's potential scale to get a more realistic progression. Guess it would require research to figure out how much the potential rating actually influences progression.

        I could live with a point or two a year if they start regressing at 26 or 27 years old...

        I'm not an expert, so you guys have a much better handle on all this than I do...

        Comment

        • Jukeman
          Showtime
          • Aug 2005
          • 10963

          #19
          Re: Fictional Draft Classes

          Originally posted by CWSapp757
          Yeah, I'm totally with you. We definitely have an issue though. I followed a 58 overall small forward with 25 potential (lowest possible potential rating) for four years. He was the second worst player on the team and barely for any minutes each year. However he still progressed:

          Year 1: 58 to 60 overall (2 point increase)
          Year 2: 60 to 61 overall (1 point increase)
          Year 3: No increase
          Year 4: 61 to 62 (1 point increase)

          So overall, he averaged a one point increase each year. This may not seem like a big deal to some but as Juke stated, this is bad news. If his potential is at the lowest possible number, we know that his progression was not based off of the potential rating. And he barely played any minutes and averaged under 1 point so it didn't have anything to do with performance. So my question is.... why the heck is he increasing. That's a problem man. A real problem. It leads me to believe one of two things is happening:

          1) Generated rookies simply progress randomly. Sometimes they'll regress, sometimes they won't. No logic or explanation. Just random nonsense.

          Or (and this is what I really think is happening)

          2) The game is not recognizing or registering the change in potential when we edit the draft class. So for example, if 2K generates a 58 overall player as having 85 potential and we lower it to 50, the game continues to recognize the 85 potential rating as opposed to the 50 rating that we changed it to. I mean, I'm just talking but it kinda feels like that is what's happening. I'm gonna continue to mess with it a little more.

          What you think Juke?
          I just think it looks at the guys who doesnt get any playing time as a dleague player, but ur explanation makes sense also

          How old was the 58 rated guy?

          if 22, he'd be 26 and therefore wouldnt progress much after and would cap about 62-64..I can live with that, we just have to rate guys on 2k's base

          Less than 5 rookies are rated 70+ in the default rosters with alot of guys ranging from 65-68

          the new rookies from the update are about 58 like your guy
          Last edited by Jukeman; 10-09-2010, 05:34 PM.

          Comment

          • CWSapp757
            SimWorld Draft Class Guru
            • Aug 2008
            • 4650

            #20
            Re: Fictional Draft Classes

            Yeah, he was 22 years old. And I suppose that I can live with it also. I guess I'm just a little frustrated because it seems like the draft won't take any strategy. It seems like anyone is eligible for big time progression. If that's the case, it is easy to just pick anyone with an A+ overall and hope his overall goes up up up and away. I really just want potential to matter.... and it still might I suppose. I may be overreacting a little.

            Whatever the case is, the Association mode is not going to function properly without heavy edits to the draft classes. I finished a couple of draft classes that I am pretty pleased with. Anybody else finished or almost done with any of their fictional draft classes?
            SimWorld NBA 2K19 Fictional Draft Classes
            YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
            TWITTER & INSTAGRAM: @SimWorld4k
            #SimWorldSports #SeeTheGameBeTheGame

            Comment

            • Jukeman
              Showtime
              • Aug 2005
              • 10963

              #21
              Re: Fictional Draft Classes

              Originally posted by CWSapp757
              Yeah, he was 22 years old. And I suppose that I can live with it also. I guess I'm just a little frustrated because it seems like the draft won't take any strategy. It seems like anyone is eligible for big time progression. If that's the case, it is easy to just pick anyone with an A+ overall and hope his overall goes up up up and away. I really just want potential to matter.... and it still might I suppose. I may be overreacting a little.

              Whatever the case is, the Association mode is not going to function properly without heavy edits to the draft classes. I finished a couple of draft classes that I am pretty pleased with. Anybody else finished or almost done with any of their fictional draft classes?
              Are you going to be uploading them soon?

              Comment

              • CWSapp757
                SimWorld Draft Class Guru
                • Aug 2008
                • 4650

                #22
                Re: Fictional Draft Classes

                Yeah I can upload them now if you want to try them out. Still got a little tweaking to do but it'll be nice to get another opinion. Ill have them up in about 10 minutes.
                SimWorld NBA 2K19 Fictional Draft Classes
                YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                TWITTER & INSTAGRAM: @SimWorld4k
                #SimWorldSports #SeeTheGameBeTheGame

                Comment

                • CWSapp757
                  SimWorld Draft Class Guru
                  • Aug 2008
                  • 4650

                  #23
                  Re: Fictional Draft Classes

                  Ok maybe not ten minutes but I'm just about there. Just touching up a couple of things.
                  SimWorld NBA 2K19 Fictional Draft Classes
                  YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                  TWITTER & INSTAGRAM: @SimWorld4k
                  #SimWorldSports #SeeTheGameBeTheGame

                  Comment

                  • Titans4lyfe
                    Rookie
                    • May 2009
                    • 255

                    #24
                    Re: Fictional Draft Classes

                    Are you guys on ps3 or xbox360? Because I would definitely appriciate if someone did this for the PS3.
                    NFL: Tennessee Titans
                    NBA: Indiana Pacers
                    MLB: St Louis Cardinals
                    NCAAB: Duke Blue Devils

                    Comment

                    • CWSapp757
                      SimWorld Draft Class Guru
                      • Aug 2008
                      • 4650

                      #25
                      Re: Fictional Draft Classes

                      360. Sorry man.
                      SimWorld NBA 2K19 Fictional Draft Classes
                      YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                      TWITTER & INSTAGRAM: @SimWorld4k
                      #SimWorldSports #SeeTheGameBeTheGame

                      Comment

                      • CWSapp757
                        SimWorld Draft Class Guru
                        • Aug 2008
                        • 4650

                        #26
                        Re: Fictional Draft Classes

                        Got em up Juke. Let me know if you have any problems getting them.
                        SimWorld NBA 2K19 Fictional Draft Classes
                        YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                        TWITTER & INSTAGRAM: @SimWorld4k
                        #SimWorldSports #SeeTheGameBeTheGame

                        Comment

                        • greddy
                          Rookie
                          • Apr 2010
                          • 7

                          #27
                          Re: Fictional Draft Classes

                          Am I right in assuming that you're nsuplaya84? Just making sure I download the right ones.

                          Really appreciate what you're doing with these draft classes.

                          Comment

                          • CWSapp757
                            SimWorld Draft Class Guru
                            • Aug 2008
                            • 4650

                            #28
                            Re: Fictional Draft Classes

                            Yeah that's me homie. And no problem. I appreciate you taking the time to download them. Although they seem a little low, it all works itself out within Association mode. May not be perfect but it is ten times better that what the game is gonna give you.
                            SimWorld NBA 2K19 Fictional Draft Classes
                            YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
                            TWITTER & INSTAGRAM: @SimWorld4k
                            #SimWorldSports #SeeTheGameBeTheGame

                            Comment

                            • greddy
                              Rookie
                              • Apr 2010
                              • 7

                              #29
                              Re: Fictional Draft Classes

                              Originally posted by CWSapp757
                              Yeah that's me homie. And no problem. I appreciate you taking the time to download them. Although they seem a little low, it all works itself out within Association mode. May not be perfect but it is ten times better that what the game is gonna give you.
                              Oh, definitely. The default draft classes (and most of the uploaded classes) have ridiculously high ratings. It can really screw with the association mode with in a few years. Anyway, I understand the amount of effort that goes into something like this, so I just wanted to express my gratitude. The people like you, on this board, make the game exponentially better with what you do.

                              Comment

                              • JB32
                                Banned
                                • Aug 2010
                                • 160

                                #30
                                Re: Fictional Draft Classes

                                Since these aren't for PS3, could somebody hook me up with the info on the kinds of ratings I should be giving these players potential/skill wise? I figure top 5 picks should have like 95-85 pot, lottery picks 85-75, late first rounders 75-65 and then second rounders 55-25, is that close to being right?

                                If someone could lemmie know about that I'd be happy to start on a draft class for the PS3

                                Comment

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