Sim-World NBA 2k13 Roster Project (for 360)

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  • ronyell
    SimWorld Sports Inc - CEO
    • Dec 2005
    • 5932

    #1

    Sim-World NBA 2k13 Roster Project (for 360)

    you guys know the routine. info & updates will be posted here.

    The Sim-World Team
    Coach - ronyell
    PG - youALREADYknow
    SG - hyperballer21
    SF - CWsapp757
    PF - gabri313
    C - seanbarkley
    G - hulyan
    F - Thelorn
    C - aquaman


    THE FILES:
    ASSOCIATION ROSTER WITH INJURIES - 4/29/13
    (also on 2kshare as: Sim-World Season Roster ---- gamertag: bornstar yellz)

    ASSOCIATION ROSTER WITHOUT INJURIES - 4/29/13
    (also on 2kshare as: Sim-World Season Roster w/o inj ---- gamertag: bornstar yells)


    QUICK PLAY ROSTER - 12/22/12
    ROSTER FILE - major injuries not included but players are removed from rotations - not ideal roster for association mode but will still work if you prefer not to use injuries in your association (rotations will reset when you start your association) or if you use fantasy draft.

    ASSOCIATION ROSTER - 12/22/12
    ASSOCIATION FILE - injuries included for significant players that missed substantial time. follow guide for these players as they are scaled to time for the shortened season - these edits are necessary for proper sim stats & realism- FILE IS MADE FOR ACCURATE SIM STATS, SUTAINABILITY & LONGEVITY IN ASSOCIATION MODE - keep rotations in tact in regards to "current" injuries & prevent partuclar transactions by the CPU
    ALL EDITS ARE FOR A FLUID MESH OF GAMEPLAY & ASSOCIATION SIM STAT AUTHENTICITY

    "ASSOCIATION-IN-PROGRESS" FILE - 12/22/12
    ASSOCIATION FILE - injuries included for significant players that missed substantial time. follow guide for these players as they are scaled to time for the shortened season - these edits are necessary for proper sim stats & realism - FILE IS MADE FOR ACCURATE SIM STATS, SUTAINABILITY & LONGEVITY IN ASSOCIATION MODE - keep rotations in tact in regards to "current" injuries & prevent partuclar transactions by the CPU - future traded draft picks added - draft rights retained by teams with players overseas - some players rated down so that they will slowly be removed from the mode - includes the the Sim-World 2013 draft class
    1-USER ASSOCIATION FILE STARTING FROM DECEMBER 21ST AS THE HOUSTON ROCKETS
    ALL EDITS ARE FOR A FLUID MESH OF GAMEPLAY & ASSOCIATION SIM STAT AUTHENTICITY


    SEAN BARKLEY'S SHOE SAVE FILE -12/22/12
    (guide & thread coming soon)


    SIM-WORLD 2013 DRAFT CLASS FILE - 12/22/12
    (also on 2kshare as: Sim-World DC 13 - gamertag: bornstar yells)

    CWSapp757's FICTIONAL DRAFT CLASSES & WRITE-UPS
    tailored for use with the Sim-World rosters, formulas & scales
    (also on 2kshare)


    THE INFO LINKS:




    GUIDES/TUTS:

    HORIZON TUTORIAL VIDEO by Thelorn


    THE EDITS:
    * Overall ratings tailored for association compliance & top tiered ranking
    * All signature skills were removed from all players & put back strategically
    * Edited accessories, shoes, correct home/away colorways, added jerseys & corrected Knicks & Nets collar types
    * Classic team rotations & missing players added
    * Vannwolfhawks playbooks added with modifications
    *Added all 2nd rounders & lots of CAPS with draft info added
    * Histroic teams edited with added, missing players
    * Contract edited
    * Coaching Profile edits based on formulas using career averages & season data &coaching styles
    * Rotations & Starting Lineups modified
    * Play Types for all players & Playbook edits - broken plays removed
    * Potential Ratings scaled across the board based on age & current rating
    * Ratings & Tendencies based on formulas using career averages & season data
    * Player-specific tendencies and hotspots for all players
    * Signature shot & dribble edits
    * Dunk & Standing Dunk ratings & packages scaled, revised & edited
    * Intangible ratings & Personality, Style & Roles edited for proper association logic

    TENDENCY, RATING, HOTSPOT & ABILITES EDITED FOR ALL PLAYERS


    everyone's opinion couldn't be represented in the roster but we did the best we could to produce a realistic sim roster.


    these rosters were made to imitate reality & be a challenge. that being said you may have to rely on some basketball strategy, like changing defenses, coaching profile strategies mid-game, using the defensive approch options (under pick, hedge etc.) to content.
    Last edited by ronyell; 04-30-2013, 09:12 PM.
    SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
    THE ONLY PLACE WHERE YOU CAN:
    #SeeTheGameBeTheGame
  • YungSippi14
    Banned
    • Mar 2012
    • 171

    #2
    Re: Sim-World NBA 2k13 Roster Project (for 360)

    Was a fan of you guys work on 2k12. Cant wait to see what you do with 2k13

    Comment

    • RocketTMac1
      MVP
      • Sep 2006
      • 1864

      #3
      Re: Sim-World NBA 2k13 Roster Project (for 360)

      I love everyone's roster lol. I'm like a kid in a candy store when everyone does Hex Edits.
      The Buzz is Back in the Queen City. Cho........I have no idea what you are going to do in this draft man.

      Comment

      • TheRunAndShoot
        MVP
        • Sep 2008
        • 1177

        #4
        Are you guys gonna give Jay-Z an Executive Producer credit?
        Cosmetic Guides to the Show v2 Rosters

        STANCE GUIDE
        http://bit.ly/HtkpmT
        MOTION GUIDE
        http://bit.ly/IqkdGh

        Comment

        • CWSapp757
          SimWorld Draft Class Guru
          • Aug 2008
          • 4651

          #5
          Re: Sim-World NBA 2k13 Roster Project (for 360)

          Man RunandShoot ruined the surprise smh.
          SimWorld NBA 2K19 Fictional Draft Classes
          YOUTUBE / FACEBOOK / TWITCH / SOUNDCLOUD
          TWITTER & INSTAGRAM: @SimWorld4k
          #SimWorldSports #SeeTheGameBeTheGame

          Comment

          • BroMontana82
            Support Sim
            • Nov 2004
            • 2225

            #6
            Re: Sim-World NBA 2k13 Roster Project (for 360)

            i'll be back eventually. insanely busy though at work but i'll work my way into the rotation lol

            Comment

            • Drewski
              Basketball Reasons
              • Jun 2011
              • 3783

              #7
              Re: Sim-World NBA 2k13 Roster Project (for 360)

              Will be interested in seeing this. That's the one problem with getting the game @ launch, the tailored rosters aren't ready for association.

              Yell, any news on a 2k13 audio pack?
              Last edited by Drewski; 09-29-2012, 09:19 PM.
              Follow me on Twitter@DrewGarrisonSBN

              Comment

              • ronyell
                SimWorld Sports Inc - CEO
                • Dec 2005
                • 5932

                #8
                Re: Sim-World NBA 2k13 Roster Project (for 360)

                looks like it's gonna be QUITE an undertaking guys. also looks like we are going to DESPERATELY need many people working on CAPS... 2k has left out quite a few players.
                SIMWORLD HOOPS - JOIN, DISCUSS or WATCH
                THE ONLY PLACE WHERE YOU CAN:
                #SeeTheGameBeTheGame

                Comment

                • Tomba
                  TOMBA IS ONLINE
                  • Sep 2006
                  • 8908

                  #9
                  Re: Sim-World NBA 2k13 Roster Project (for 360)

                  Originally posted by ronyell
                  looks like it's gonna be QUITE an undertaking guys. also looks like we are going to DESPERATELY need many people working on CAPS... 2k has left out quite a few players.

                  I'll be making some for the community since we can still offer them online through 2Kshare.
                  Brand New Tomba Slider sets ready for Next Gen Versions of NBA,Madden and Fifa Stay Tuned...

                  Comment

                  • ffaacc03
                    MVP
                    • Oct 2008
                    • 3485

                    #10
                    Re: Sim-World NBA 2k13 Roster Project (for 360)

                    Originally posted by ronyell
                    looks like it's gonna be QUITE an undertaking guys. also looks like we are going to DESPERATELY need many people working on CAPS... 2k has left out quite a few players.
                    And since it seems that there is no option to export teams (dont have the game yet, so cant confirm this), you would either have to wait for 2k to add all the missings to start your edits or you would need plenty of cap creators ... smh at 2k decissions that apparently just want to restrict us to solely having their default and fault roster offering ... EA is the competition, not us the roster makers that buy the game and improve on the experience.

                    Comment

                    • Paul Pierce_OS
                      Don't Kill My Vibe
                      • Sep 2011
                      • 4626

                      #11
                      Re: Sim-World NBA 2k13 Roster Project (for 360)

                      Originally posted by ffaacc03
                      And since it seems that there is no option to export teams (dont have the game yet, so cant confirm this), you would either have to wait for 2k to add all the missings to start your edits or you would need plenty of cap creators ... smh at 2k decissions that apparently just want to restrict us to solely having their default and fault roster offering ... EA is the competition, not us the roster makers that buy the game and improve on the experience.
                      Found a work around, Just make a team with the players needed upload to 2kshare and put the players on your roster.
                      NBA 2k13 project:
                      OS Collab Roster: Swagged Out! http://www.operationsports.com/forum...box-360-a.html
                      "The Future of Sports Gaming"

                      Twitter: @__JonathanLucas

                      Comment

                      • BegBy
                        Banned
                        • Feb 2009
                        • 1212

                        #12
                        Re: Sim-World NBA 2k13 Roster Project (for 360)

                        You fine gentlemen going to be doing hex edits for shoes, accessories and such?

                        Comment

                        • kongemeier
                          Lurking
                          • Mar 2005
                          • 1144

                          #13
                          Re: Sim-World NBA 2k13 Roster Project (for 360)

                          Sim-World is back!

                          Sorry, I can't help you guys. No roster editing skills or enough time on my hands...

                          Looking forward to see what you guys can make of 2K13. If it's anything close to 2K12 we should be in for quite a year!
                          Success is temporary - Loyalty means forever
                          SimWorld's NBA2K19 MyLeague Experience
                          TWITTER & INSTAGRAM: @SimWorld4k
                          #SimWorldSports #SeeTheGameBeTheGame

                          Comment

                          • chrisbosh4
                            Rookie
                            • Aug 2007
                            • 360

                            #14
                            Re: Sim-World NBA 2k13 Roster Project (for 360)

                            Yes sirs, i cant even play 2k13 at the moment without the sim-world's imprint. Will wait patiently, until then RE 6 will be in my disc tray.

                            Comment

                            • Marc_Rez
                              Rookie
                              • Sep 2007
                              • 349

                              #15
                              Re: Sim-World NBA 2k13 Roster Project (for 360)

                              Originally posted by chrisbosh4
                              Yes sirs, i cant even play 2k13 at the moment without the sim-world's imprint. Will wait patiently, until then RE 6 will be in my disc tray.
                              This.

                              I am going to focus on RE6 myself and wait til Sim-World take this game to another level like they always do.

                              Comment

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