If you guys are anything like me, it pains you to use randomly generated DCs. The idea of going in blind is fun...until you realize most of the prospects don't really make sense. Roster sharing still isn't universal for reasons I don't understand, so we should try to get organized as we tend to have less content quantity than the consoles.(quality is much higher of course thanks to trainers and mods)!
This thread is for any draft classes you may have used or created, real or fictional, thorough 100 prospect editing or simply going through and editing the 'dish to open man' tendency. I'll try to keep this post organized with what kind of draft class each one is and how much detail you went into. I'll get the ball rolling...
I went ahead and created a fictional class, I really didn't go beyond editing 12-15 guys. I edited attributes, tendencies, peak ages, badges, ages, a couple cyberfaces, and tried to make sure the guys I touched didn't look completely stupid. I've spent a couple hours so far, it's not particularly thorough but I'll likely go back later and make some more updates. I do
not consider myself a DC creator, but this is still way better than a random class imo.
Name: Fictional DC 1
Steam ID: BigTicket
Oh yes, and please feel free to make any changes or your own or suggest specific things I change/add. These are just small edits I made to make the draft more palatable.
Real Draft Classes
2017 draft
- File Name: 2k17 Draft Real Top Prospects! Username: X-2357
appears balanced for official rosters
- file name: 2k17 1.0
creator: Hooch
balanced for official rosters
Various 1990's drafts
- Search for ID: CanariyaQAQ
Fictional Draft Classes
- Search for : Fictional D.C. w/faces Year1
link for more info: http://forums.nba-live.com/viewtopic.php?f=225&t=102226
- Name: Fictional DC 1
Steam ID: BigTicket
12-15 prospects edited, moderate attention to detail. WIP
- File name: Fictional 1
Username: Sovereign_KB
Complete
- Kaethe
Fictional D.C. (cyberfaces)
WIP
Also, there's a pretty fantastic tool turty11 created to streamline the player creation process. It auto-generates players much better than the game itself does. You can find the tool here:
http://www.operationsports.com/forum...classes-2.html