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NBA Live 16 - Retail Impressions Thread

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Old 09-18-2015, 03:22 PM   #9
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Re: NBA Live 16 - Retail Impressions Thread

Graphics wise, the game has taken a huge step, I do wish they would at least put some effort towards guys who haven't been scanned, they are just generic players rather than looking like them. Like Mirotic is a white guy, my friend thought it was Parsons when I showed him the screen.

Camera angles are getting there, EA broadcast is probably the best one for me, still needs to be a little closer to make the bodies and faces look better.

Gameplay, it's enjoyable..I couldn't say that for the past 2 years. Compared to the demo, it is definitely better and more balanced. I noticed the rebounding was much better on retail than compared to the demo or maybe it's because Anthony Davis was a beast. Layups still need to be fixed, the animation just lets you layup from where ever you want.
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Old 09-18-2015, 03:44 PM   #10
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Re: NBA Live 16 - Retail Impressions Thread

Quote:
Originally Posted by iLLWiLL
a couple questions:

- Are camera angles modifiable?

- Can you change skin tones for created players?
No and no

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Old 09-19-2015, 09:52 AM   #11
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Re: NBA Live 16 - Retail Impressions Thread

Does anyone know how to do a post up fade away. It's fairly easy in 2K. Not sure how to do it in Live.

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Old 09-19-2015, 10:57 AM   #12
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Re: NBA Live 16 - Retail Impressions Thread

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Originally Posted by Mintsa
GStera7,

Can you make mental note and check out what jerseys the Raptors have this year (new or throwback) ? (next time your on the team select screen).

Thanks.
Just a friendly remainder.....lol.
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Old 09-19-2015, 11:56 AM   #13
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Re: NBA Live 16 - Retail Impressions Thread

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Originally Posted by RyanLaFalce83
Does anyone know how to do a post up fade away. It's fairly easy in 2K. Not sure how to do it in Live.

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I think you simply click the right analog stick (R3 button) to get into post up position, then hold L2 and the square shooting button and use your left analog stick to push in the direction you want to fade. ... I think......
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Old 09-19-2015, 01:58 PM   #14
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Re: NBA Live 16 - Retail Impressions Thread

Sounds good so far. Similar to demo impressions. Curious to hear what kind of difference the day one patch will make. Does anyone know if the EA Access trial releases receive patches?
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Old 09-19-2015, 02:03 PM   #15
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Re: NBA Live 16 - Retail Impressions Thread

Quote:
Originally Posted by Daddy123
Graphics wise, the game has taken a huge step, I do wish they would at least put some effort towards guys who haven't been scanned, they are just generic players rather than looking like them. Like Mirotic is a white guy, my friend thought it was Parsons when I showed him the screen.

Camera angles are getting there, EA broadcast is probably the best one for me, still needs to be a little closer to make the bodies and faces look better.

Gameplay, it's enjoyable..I couldn't say that for the past 2 years. Compared to the demo, it is definitely better and more balanced. I noticed the rebounding was much better on retail than compared to the demo or maybe it's because Anthony Davis was a beast. Layups still need to be fixed, the animation just lets you layup from where ever you want.
What's the midrange game like? Are teams taking 2 point shots on a consistent basis in the retail version. Apparently the demo is usually cpu 3 pointers or driving to the basket only; seldom to almost rare to see 2 point shots.


Quote:
Originally Posted by GStera7
Whats up guys?

Figured we should make a Retail Impressions only thread for those of us that have the game early.

Can you also check out the midrange game? Are teams purposely taking outside 2 point shots at all in the retail version?
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Old 09-19-2015, 02:10 PM   #16
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Re: NBA Live 16 - Retail Impressions Thread

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Originally Posted by Mintsa
Just a friendly remainder.....lol.

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