Gameshark has posted a Q&A session with Markus Heinsohn, of OOTP fame.
Gameshark: "Sports simulations often require an extraordinary amount of detailed testing. What are the biggest obstacles for your development team in regards to making sure that your games are tested to the fullest extent possible?"
Markus: "I do not think we have found the perfect approach for testing the game yet. Of course, the more testers the better, but too many can become a hassle as well, especially when you try to follow the discussions on the beta forums. For several years we have been using professional bug logging software. That has helped tremendously with logging, organizing and fixing problems. I cannot believe that we did testing without it for so many years."
Markus: "I do not think we have found the perfect approach for testing the game yet. Of course, the more testers the better, but too many can become a hassle as well, especially when you try to follow the discussions on the beta forums. For several years we have been using professional bug logging software. That has helped tremendously with logging, organizing and fixing problems. I cannot believe that we did testing without it for so many years."
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