Re: Interception slider
Anybody willing to try these sliders out? Been testing some things and here is what I came up with:
Settings: Difficulty: All-Pro Quarter Length: 10 minutes Accelerated Clock: 20 secs Auto Strafe, Heat Seeker, Ball Hawk, Switch Assist: Optional Injuries: 50 Fatigue: 50 Threshold: 50 Game Speed: Normal Sliders: (HUM/CPU) QB Accuracy: 10/10 Pass Blocking: 50/50 WR Catching: 50/50 Run Blocking: 0/25 Fumbles: 50/75 Reaction Time: 100/0 Interceptions: 35/35 (Not really sure what this slider does. It does not whether interceptions are caught or not) Pass Coverage: 35/35 Tackling: 50/50 Special Teams: Default Penalties: Default I will work more on special teams and penalties. Just using this slider set as a start then I will work in special teams and penalties. NOTE: I have the reaction time at 0 because I believe the slider is backwards. While in practice mode, I ran curl routes against a cover 1 with no press. I let the WR turn around first before I threw instead of throwing it right away and the DB was able to react and either swat the ball or caught/dropped the pick. Although I completed some passes, every pass threw was contested. When I tested the reaction time at 100, I was able to complete curl routes with no contest at all. |
Interception slider
This is definitely true for CPU. I have no doubt that their pass reaction is reversed but for USER I'm almost positive it's not reversed and works properly. I've been using CPU/HUM 10/90 and see a great mix of really solid coverage and some blown coverage (mostly by LB and less talented DB).
|
Re: Interception slider
Quote:
|
Re: Interception slider
Quote:
|
Re: Interception slider
Quote:
|
Re: Interception slider
Quote:
|
Re: Interception slider
Quote:
|
Re: Interception slider
Quote:
|
All times are GMT -4. The time now is 07:40 AM. |
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.