Cycloniac's TrueSim NHL 16 Sliders
Cycloniac's TrueSim NHL 16 Sliders I'm back at it again. As usual, these sliders are designed to play as realistically and as smoothly as possible. Tweak if necessary. These work well also for coach mode or CPUvCPU games. For added realism, I suggest implementing the authentic team systems I've updated for this season found here: http://www.operationsports.com/forum...amsystems.html Quick Settings Camera: True Broadcast Difficulty: All-Star Game Style: *CUSTOM* (Start with SIMULATION) - I find simulation to play smoother, and improves the AI's logic when compared with hardcore. Goalie Camera: High Period Length: 7 Minutes - EA adjusted their clock speed this year Rules: NHL Shootout Camera: True Broadcast Advanced Settings Away Line Changes: Auto Away Shot Aim: Auto Home Line Changes: Auto Home Shot Aim: Auto Gameplay Version: Latest Rules Fighting: Max Icing: Hybrid Icing Injuries: On Offsides: Delayed Penalties: Max Penalty Time Scaling: 0 Post Whistle Rules: Authentic Tie Break: 5 Min (3 on 3) then Shootout Coincidental Penalty Time Scaling: 0 GAMEPLAY SETTINGS General Attribute Effects: Max Broken Stick Frequency: 2 Game Speed: 0 Gameplay Version: Latest Fatigue Effect (HUM & CPU): 2 Fatigue Recovery (HUM & CPU): 1 - Short shifts, realistic ice times, all four lines are used Injury Occurrence (HUM & CPU): 2 Player Acceleration (HUM & CPU): 2 Puck Control (HUM & CPU): 3 Checking Hitting Assistance: 3 Aggression (HUM & CPU): 2 Hitting Power (HUM & CPU): 1 Poke Effectiveness (HUM & CPU): Max - Active sticks, sloppy game Stick Lift Effectiveness (HUM & CPU): Max Passing Manual Passing: OFF (User preference) Pass Assist: 0 - Raise if too difficult Pass Speed: 1 Saucer Pass Speed: 0 Pass Accuracy (HUM & CPU): 4 - Better passers stand out Pass Interceptions (HUM & CPU): 4 - Make smart passes Pass Reception Ease (HUM & CPU): 0 Shooting One Timer Accuracy (HUM & CPU): 0 Shot Accuracy (HUM & CPU): 2 Shot Power (HUM & CPU): 3 Slap Shot Accuracy (HUM & CPU): 1 Slap Shot Power (HUM & CPU): 5 AI AI Learning: 0 - Limits CPU boosting CPU Difficulty Adjustment: 0 - Limits CPU boosting CPU Faceoff Difficulty: 4 CPU Penalties: Max CPU Strategy Adjustment: 3 CPU Teammate Penalties: Max Fight Difficulty: 4 User Strategy Adjustment: 3 (or 0 if you prefer to handle your strategy adjustments) Goalies Goalie Cover Frequency: 5 Goalie Passing: 1 Goalie Reaction: 4 Goalie Screen Effect: 2 Visual Settings Auto Zoom: Auto Camera: True Broadcast Control Indicator: Name Indicator Size: Small Fighting Instructions: Off Goalie Camera: High Puck Highlight: None or Small Puck Size: Authentic Score Clock Overlay: Authentic Shootout Camera: True Broadcast |
Re: Cycloniac's TrueSim NHL 16 Sliders
Nice. We used a lot of the same sliders as yours in '15 so going to see what the diff are between ours. We liked attributes at 6 that yr.
We tried pass acc and interceptions at 4 as well and got mixed results. What about magnetic puck with inceptions at 4. Do you get a good mix of scores with those shot acc and goalie reaction. We have been not been getting a good mix, so we will give those a sample. |
Re: Cycloniac's TrueSim NHL 16 Sliders
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As far as scores, I see good variety, depending on team. I've seen 1-0 games, as well as 6-2 games. I've seen the occasional OT and shootout decided game also. |
Re: Cycloniac's TrueSim NHL 16 Sliders
Sorry, I don't see where the link is for Team Strategy settings for all 30 teams...
Using the link you provided: hhttp://www.operationsports.com/forums/ea-sports-nhl/769252-cycloniacs-authentic-teamsystems.html Please help...Thanks |
Re: Cycloniac's TrueSim NHL 16 Sliders
It didn't take long to like these. These are the happy medium between Northmans and mine. You do make good stuff.
We have slap shot at 4 and hit power at 0. We tried attributes at 6, goalie reac at 4 and pass acc/inter at 4 each before but on patch 1.04 that didn't get god results. On patch 1.05 they do. Going to use these with a few adjustments and keep my sliders same. These are a wicked base set for sliders. |
Re: Cycloniac's TrueSim NHL 16 Sliders
We found/noticed similar results in gameplay.
hardcore/authentic simulation/relaxed arcade/anything goes Its a way to have a combination to finetune game play they way you like. |
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Re: Cycloniac's TrueSim NHL 16 Sliders
Solid set per usual Cycloniac. I played two games, had a 2-1 and 6-3. Good stuff.
I just cant play on 7 minutes and with the speed below anything than default for some reason this year. I made the speed/acceleration changes and kept everything else how you had it and played a good one as well. Pens 3 Rangers 2 Final. Dominated most the game, but the Rags took over in the last 10 minutes, scored twice and had me scrambling in my zone with their goalie pulled. All games were quick play games. I really feel like after playing the Pens schedule up until today, that in BEAGM, sliders are almost worthless. If you don't go into the slider settings from the pause menu, seems like they dont work, and even after that, something just feels off for me. |
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