Can somebody explain how the DEFENSE category sliders work inside the slider menu?
So, do the USER defense strength, gather and contact frequency sliders improve your the defense against the CPU or is it vice versa?
Here is my current setup:
USER strength/gather: 100 (<= this should improve my defense against the CPU)
USER inside/driving contact freq: 100 (<= this should improve my defense against the CPU)
CPU strength/gather: 0 (<= this should drive my shooting % up)
CPU inside/driving contact freq: 0 (<= this should make my drives to the basket easier by lessen inside collisions)
All other shooting sliders are at 50.
Resulting shooting percentages by quarter of my last game (User/CPU):
1q: 52% / 48%
2q: 24% / 69% !!!
3q: 22% / 82% !!!!!! (I got outscored 37 to 4)
4q: 53% / 57%
So, it looks like these sliders have not the effect I was hoping. Do they even work or am I getting it wrong?

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