NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

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  • EccentricMeat
    MVP
    • Aug 2011
    • 3214

    #1

    NBA 2K25 "The Eccentric Edition" - Realistic Slider Set




    Absolutely loving the day-1 gameplay. No defensive sliding, contextual animations everywhere, brand new dribbling, AI offensive tendencies are fantastic, AI fast break is actually dangerous, fouls galore, tipped rebounds, shooting fouls on jump shots (both CPU and User), man I can't remember the last time we had so few glaring issues to try and solve via sliders.


    How to Get Better Ball Movement and Common-Sense Help Defense

    As pointed out by alabamarob on the main 2K OS forums, Defensive Settings are once again working as intended. Feels like it has been forever since that was the case, and the importance of these settings cannot be overstated. If you want star players to force up slightly fewer shots and instead get their team more involved, while also getting more common-sense help defense rotations instead of elite shooters being left wide open time after time, it only takes a few settings tweaks at the start of each game to get there!

    When a game starts, simply pause and go to Gameplan > Defensive Settings. Click R1/RB to cycle through the individual players.

    - For any star player, set the "Hedge" and "Hedge (Center)" settings to Hard Hedge. This will make the hedge defender kick out to cover the lane and be in position to contest a jumpshot. Think of this as a "soft switch", where the hedge defender will return to cover the screener once the on-ball defender fights over/under the screen.

    - For any elite 3pt shooter, set "Stay Attached" to Always. This will make it so the game does not send help off of this shooter to leave him wide open. I try to limit the "Stay Attached - Always" setting to two players on the court at one time so that there are still plenty of help options for the game to choose from, but feel free to experiment if you so choose.

    - For any average/poor 3pt shooter, set "Stay Attached" to Never. This will force the game to send these defenders to help first, ensuring elite shooters stay well covered and poor shooters are the only wide open pass options.


    2K Default Roster Slider Set v0.9 *BETA* - 10/3 Update

    Spoiler



    Optional but HIGHLY RECOMMENDED Roster Tweaks for v0.9 *BETA* - 10/3 Update

    Spoiler



    PLEASE post any and all CONSTRUCTIVE feedback, positive or negative, so that I know what people like about my slider set and what I need to improve on. Also, please post any and all personal findings and/or tweaks you've tried out. Try to point out what you are seeing too much of (ex. The AI attacks the basket too often), what you're not seeing enough of (ex. The AI does not go to the post often enough), etc. And also, it's just fun to see the results everyone is getting and to have a discussion on what can be improved/what should be left alone.


    Check out this post by mvpstax to get a refresher on what exactly "realistic stats" should look like in the modern NBA: 2K21 Realistic Stats to Strive For


    Have a question about sliders or want to know how to fix an issue you have with the gameplay? Ask it here and I'll do what I can to help you out! I try to make my posts as informational as possible so that everyone has the knowledge needed to tweak the game to their own preference and skill level. Teach a man to fish, and all that

    And as always, PLEASE feel free to give my thread 5 stars and LIKE this post if you enjoy my work. It shows others that these are quality sliders, and it makes me feel a little warm inside, too.

    Enjoy!
    Last edited by EccentricMeat; 11-05-2024, 06:09 AM.
    My Slider Threads
    NBA 2K25 "The Eccentric Edition" Realistic Slider Set
    The "Movement" Sliders Explained
    The "Defense" Sliders Explained
  • mvpstax
    Rookie
    • May 2020
    • 203

    #2
    Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

    Glad to see you and running early! I'll give those tweaks a try.

    Comment

    • EccentricMeat
      MVP
      • Aug 2011
      • 3214

      #3
      Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

      Alright, already fixed shooting. "Shot Timing Impact" slider most likely doesn't work anymore and was left in the menu by mistake. The Shot Timing Profile feature completely replaces the functionality of this slider, it seems, which makes sense. Just had to increase mid-range and 3pt Shot Success sliders in order to start making Slightly Early/Slightly Late shots in situations that made sense. Even better, even when 3pt is set high enough to consistently make white shots on the Low Risk-Reward profile, you will still miss every shot that isn't greened when using the High Risk-Reward profile, and very rarely make white shots when using the Normal Risk-Reward profile. So people will be able to plug-and-play any slider set that utilizes the Low Risk-Reward timing profile and make it work to their liking simply by changing to a more strict timing profile if they prefer that "green or miss" type of gameplay.

      Alright, moving on to other issues now. Thank god lol
      My Slider Threads
      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
      The "Movement" Sliders Explained
      The "Defense" Sliders Explained

      Comment

      • EccentricMeat
        MVP
        • Aug 2011
        • 3214

        #4
        Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

        I like what I'm seeing from the help defense here. Need to make the closeout just a little faster/more aggressive, but otherwise very good as a starting point!

        My Slider Threads
        NBA 2K25 "The Eccentric Edition" Realistic Slider Set
        The "Movement" Sliders Explained
        The "Defense" Sliders Explained

        Comment

        • rayyx93
          Rookie
          • Jan 2011
          • 121

          #5
          Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

          Do you think you could find sliders to make AI teammates viable scorers when player locking? i know you have always made good team sliders in the past so maybe you could figure out the magic to making the cpu hit open shots most of the time.

          Comment

          • rudyjuly2
            Cade Cunningham
            • Aug 2002
            • 14814

            #6
            Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

            Originally posted by EccentricMeat
            I like what I'm seeing from the help defense here. Need to make the closeout just a little faster/more aggressive, but otherwise very good as a starting point!

            https://www.youtube.com/watch?v=w4ExkH8vto0
            The defensive logic here isn’t good imo. This should have been a straight switch off the screen (or Peel switch). On ball defender should not have tried to still defend his own man as he was so out of position. Even then the defender in the corner does not slide up to guard 1v2 after the first rotation or simply help on the next logical pass.

            Comment

            • EccentricMeat
              MVP
              • Aug 2011
              • 3214

              #7
              Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

              Originally posted by rudyjuly2
              The defensive logic here isn’t good imo. This should have been a straight switch off the screen (or Peel switch). On ball defender should not have tried to still defend his own man as he was so out of position. Even then the defender in the corner does not slide up to guard 1v2 after the first rotation or simply help on the next logical pass.
              The AI definitely ignores the existence of any switching concepts, which is crazy because most teams IRL are constantly switching and that's why modern rosters have SFs playing at PF across the league. I get not switching when it's a guard running the PnR with a center, but pretty much any other position should result in a switch.

              The corner defender should slide up and does pretty regularly, just not in this specific situation for whatever reason. But again, these are early tests with small tweaks, so I'm just happy to see players switching and closing out


              Man I'm loving the gameplay right now though. One of those "Return to Main Menu" updates just got pushed and I'm pretty sure they fixed the lack of subs as well as made the dribbling just a little bit quicker/less "stuck in the mud" feeling. Second part could just be placebo, but my current game has had 4 substitutions per team at the end of the first quarter and then start of the 2nd. Then when a player got in foul trouble, he was immediately subbed out (which wasn't happening before this update). Fingers crossed they fixed it

              Also, my current tweaks have caused a TON of loose ball situations in just the first quarter alone. Steals that bobble around and lead to a scramble, numerous tipped passes doing the same, inaccurate passes causing turnovers. I might cry happy tears :O
              Last edited by EccentricMeat; 09-05-2024, 05:35 AM.
              My Slider Threads
              NBA 2K25 "The Eccentric Edition" Realistic Slider Set
              The "Movement" Sliders Explained
              The "Defense" Sliders Explained

              Comment

              • extremeskins04
                That's top class!
                • Aug 2010
                • 3864

                #8
                Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                Eccentric can you post what your current sliders are set to so we can use them as well? I'd like to help you test.

                Comment

                • Aicarg
                  Rookie
                  • Oct 2019
                  • 156

                  #9
                  Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                  Thks man, your sliders are always an inspiration!!

                  Do you work with real player %?
                  Dar_Veider on PS5

                  Comment

                  • williamsc025
                    Rookie
                    • Nov 2004
                    • 89

                    #10
                    Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                    When playing CPU vs CPU, I noticed that every teams best player is playing 48 minutes per game and is scoring 60 plus points. Any slider that fixes this?

                    Comment

                    • teknofilo
                      Rookie
                      • Dec 2013
                      • 412

                      #11
                      Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                      Hi Eccentric! Your sliders are always excellent, I look forward to it. If as they have already written to you you start sharing your settings (both sliders and settings) we also start testing for give you feedback. I hope you will work on user timing (as far as shooting releases are concerned)

                      Comment

                      • Scioto2024
                        Rookie
                        • Aug 2024
                        • 138

                        #12
                        Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                        Originally posted by EccentricMeat
                        The AI definitely ignores the existence of any switching concepts, which is crazy because most teams IRL are constantly switching and that's why modern rosters have SFs playing at PF across the league. I get not switching when it's a guard running the PnR with a center, but pretty much any other position should result in a switch.

                        The corner defender should slide up and does pretty regularly, just not in this specific situation for whatever reason. But again, these are early tests with small tweaks, so I'm just happy to see players switching and closing out


                        Man I'm loving the gameplay right now though. One of those "Return to Main Menu" updates just got pushed and I'm pretty sure they fixed the lack of subs as well as made the dribbling just a little bit quicker/less "stuck in the mud" feeling. Second part could just be placebo, but my current game has had 4 substitutions per team at the end of the first quarter and then start of the 2nd. Then when a player got in foul trouble, he was immediately subbed out (which wasn't happening before this update). Fingers crossed they fixed it

                        Also, my current tweaks have caused a TON of loose ball situations in just the first quarter alone. Steals that bobble around and lead to a scramble, numerous tipped passes doing the same, inaccurate passes causing turnovers. I might cry happy tears :O
                        Didn’t fix subs, but I’m telling you I was getting demolished in the 1st Half by Quigley

                        Comment

                        • EccentricMeat
                          MVP
                          • Aug 2011
                          • 3214

                          #13
                          Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                          I’ll post the main tweaks I’m working on in a couple hours. I’ll be using the “Low Risk-Reward” shot timing profile likely all year and the sliders will be tailored toward that profile. I haven’t tried Real Player % so I’m not sure how the FG% will translate, but I will take a look when I have the time. Other shot timing profiles will be compatible, they will just obviously be more strict on greening every shot.

                          In the meantime, I consider this video as required viewing for everyone. Kevin Cruz does a fantastic job breaking down the new dribble system and how to realistically “speed boost” and create your own combos. I’ve seen a few people call the new dribbling “sluggish and lacking explosion”, or calling the AI on ball defense too OP. This video should definitely alleviate those issues for most:

                          My Slider Threads
                          NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                          The "Movement" Sliders Explained
                          The "Defense" Sliders Explained

                          Comment

                          • Dorkington
                            Rookie
                            • Feb 2023
                            • 61

                            #14
                            Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                            Originally posted by teknofilo
                            Hi Eccentric! Your sliders are always excellent, I look forward to it. If as they have already written to you you start sharing your settings (both sliders and settings) we also start testing for give you feedback. I hope you will work on user timing (as far as shooting releases are concerned)

                            I did a fair amount of testing on this, and not really. Closest you can get is increasing fatigue rate and lowering stamina in the sliders, To force players to get to zero energy, then the coach *might* sub them out.



                            I don't understand how this bug got past QA, it's rather game breaking

                            Comment

                            • EccentricMeat
                              MVP
                              • Aug 2011
                              • 3214

                              #15
                              Re: NBA 2K25 "The Eccentric Edition" - Realistic Slider Set

                              ALPHA UPDATE v0.1!

                              Alright guys, the non-stop grinding has paid off and we have a base slider set to work with before the official NBA 2K25 launch date. Shooting, passing, help defense, turnovers, and tendencies, and fouls are at a great spot here IMO and should provide a good starting point for all of our testing. Any and all feedback, don't hesitate to post it here!

                              My first test tweaks if anyone wants an early look:

                              - Decrease Agility by 10 (User 40, CPU 35)
                              - Decrease CPU On Ball Defense by 5 (CPU 45)
                              - Increase Body Up Sensitivity (Currently testing at 100 just to see what happens, as the Agility and On-Ball Defense nerf opens up the iso game quite a bit and should lead to more blow-by and hip-ride animations)

                              These 3 tweaks are not posted in the v0.1 ALPHA, they are simply where my testing will start for the next update. Try these changes as well if you'd like, or stick to the full set in the OP as-is. Up to you!


                              EDIT: Oh FFS, of course 2K released an update for the game immediately after I post my sliders...

                              Starting over my testing with base HOF and 50 Game Speed just to see what changes there are. If an immediate update to the sliders is needed, I'll post it ASAP.

                              EDIT2: Ok 2K might have cooked with this patch. Default game speed feels pretty much spot on, default HOF has both teams tipping passes and playing aggressive. AND I'm making those "Slightly Early/Slightly Late" shots on occasion without having to boost Mid/3PT shot success sliders. My sliders might need a rework, the default gameplay is now giving a lot of the gameplay aspects I added with the base slider set. Only my first game, but wow I'm impressed all over again.
                              Last edited by EccentricMeat; 09-06-2024, 01:04 AM.
                              My Slider Threads
                              NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                              The "Movement" Sliders Explained
                              The "Defense" Sliders Explained

                              Comment

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