- You are in a NEXTGEN CFM with other humans, preferably 32 but a few leagues of 4-10 do use these as well.
- You want gameplay to be as realistic as Madden can get--this means coverage is tougher, pass rush comes faster, and your INTs & sacks may be high if you are more aggressive than an NFL QB would be.
- You want sliders driven by actual data from hundreds of games (strictly User v User games from After Work Football League), and based on per-play efficiency metrics built by an analytics director IRL. This set is not based on how I personally feel after playing a handful of games.
- You are comfortable with the fact that these may not lead to a great User v CPU experience--these are entirely optimized for our 32-man league, not CPU games.
- You understand that unrealistic 'stats' (e.g. INTs) sometimes are the result of your unrealistic decision-making, not a flaw in gameplay. Own it & adjust.
The Methodology:
If you run this set, to succeed you will have to:
ver 1.3 - 2023 / Season 3
Updated: Nov 26
Recent changes highlighted in yellow




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