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NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

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Old 03-20-2013, 02:07 PM   #121
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

Quote:
Originally Posted by Lieutenant Dan
I'd be so into that, you could check out my Leeeroy Jenkins rolling starts where I illegally run out in front of the pack and take the penalty! j/k

I've got N:IL on 360 though, so I guess that won't happen Please post and PM me to your post if you wind up with iRacing as I'd be really interested to hear your impressions of it.
I'll keep yah up to date for sure bud.
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Old 03-20-2013, 11:54 PM   #122
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

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Originally Posted by TCrouch
Every race has just 5% length because I can't stomach running a race requiring a pit stop, then watching the AI pit a good 5 or 6 laps earlier than required, and lapping the field because I pitted once.
That's the biggest issue I faced. I've been trying to find a way to require the AI and Player to pit a set number of times. Instead, I decided earlier to run races at 10% length for Watkins Glen, Michigan, and Bristol. The Glen was the most fun I've had with the game, Michigan I was running around 11th till I damaged my car, and Bristol was a fight.

I really think that Eutechnyx just needs to implement simple AI lines like that was in NASCAR Racing 3, (maybe NR2003?) where their were defined laps that the AI were going to make their pit stop.
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Old 03-21-2013, 12:33 AM   #123
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

I run 20% races with 2x fuel/tires and races require from 1-3 pit stops.

My issue is that the AI seems to have no awareness or intelligence when it comes to avoiding wrecks. I race with cautions turned off because if I didn't I'd probably be accidentally bringing out the yellow every other lap on some trakcs. I don't intentionally wreck people (except for Jeff Gordon and Jimmie Johnson sometimes), but when I do accidentally wreck someone it seems the AI cars just can't figure out how to avoid the wreck and the wreck will just keep propagating around the track sometimes for the rest of the race. Makes it hard NOT to win sometimes.
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Old 03-21-2013, 11:46 AM   #124
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

http://forums.nascarthegame.com/thre...l=1#post232912

Xbox patch has been submitted to Microsoft.
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Old 03-21-2013, 11:52 AM   #125
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

Quote:
Originally Posted by Louielouie3
http://forums.nascarthegame.com/thre...l=1#post232912

Xbox patch has been submitted to Microsoft.
Here's hopin' so I can pull this thing back off the shelf...
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Old 03-21-2013, 11:58 AM   #126
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

Any reason Dave wasn't the one notifying everyone about this? He has been quiet on twitter the past few days.

Quote:
Originally Posted by Louielouie3
http://forums.nascarthegame.com/thre...l=1#post232912

Xbox patch has been submitted to Microsoft.
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Old 03-21-2013, 05:15 PM   #127
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

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Originally Posted by bigdoc85
Any reason Dave wasn't the one notifying everyone about this? He has been quiet on twitter the past few days.
I just read on the forums Dave is in the US for a developers conference, so someone else is doing the updates in the meantime.
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Old 03-21-2013, 07:58 PM   #128
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Re: NASCAR The Game: Inside Line Patch Expected Later This Month, Details Included

Maybe they can conference him in on how to make sh*t that works.
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