The video was alright, saw some improvements. I liked the way the RB moved and juked without being arcadey. Take the good and the bad i guess........
NCAA Football 09 Full Drive Video: IGN
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Re: full drive video BYU vs BC on IGN
The video was alright, saw some improvements. I liked the way the RB moved and juked without being arcadey. Take the good and the bad i guess........Check out my Tampa Bay Buccaneers CFM Thread.
You too can be a 5* recruit at FSU.......
Originally posted by TwelveozPlaya21add worthless Xavier Lee to that list..Originally posted by MassNoleCFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes. -
Re: NCAA Football 09 Full Drive Video: IGN
Was just watching again fro the 112th time and noticed on the TD how 1) the way the line handed off blocking the DT who were rushing outside. The LT whiffs but still recovers to get back into protection. And 2) how the receiver who ended up catching the TD was handed off between defenders in the zone, and that the zone didn't lose it's shape. What's funny is that should've been enough but the QB had all day and threw the ball to a spot before the receiver made his break, putting it in the ONLY place he could and the receiver goes to get the throw. Man, so many small things that make it work. I'm officially in "fanboy" mode now!Note to Tiburon Marketing:
A great product sells itself, no "back of the box" features required! (See Fifa...)
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Re: NCAA Football 09 Full Drive Video: IGN
I have a question guys. I did not get the last version of this game but I did paly it. They removed the 'jump the line' feature they from previous versions for DLine man. I really like that feature and it made playing the DLine fun again. Is it back?Follow me on Twitter - http://twitter.com/complex219Comment
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Re: NCAA Football 09 Full Drive Video: IGN
You're one of the only people who like it. Terrible feature IMO.Comment
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Re: NCAA Football 09 Full Drive Video: IGN
The best thing I saw from this video is that early in the video the user threw a bad pass at a linebacker and he didn't pick it off. Later in the video, a few passes were squeezed into tight spaces. If they just toned down interceptions (from both humans and CPU) to realistic levels, along with these other improvements, I'll be happy and will be purchasing this.Comment
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Re: NCAA Football 09 Full Drive Video: IGN
Yeah, I hated that. It forced you to use the fake snap against the CPU in order not to be sacked 3 straight downs. And I hate EAs fake snap mechanic. I hope they eventually remove the screen jerk feature and just have the QBs head & shoulders move on hard counts.
I want my DL fun in the form of more moves. In addition to the swim & spin, they need Reggie White's hump move, rip & hand fighting.Shout out to The Watcher! Where you at bruh?Comment
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Re: NCAA Football 09 Full Drive Video: IGN
I have to say while it looks better than '08, I'm not as easily impressed as some.
There are certainly some advancements while others make me scratch my head. Why is it the 1:30 mark a lineman gets fully turned around... I mean, a full 360 degrees before he finds someone to block.
You're taught to always go forward and in a direction on a run play. If you can't find someone you help out or keep going upfield. Instead, this guy just turns around until someone initiates the contact animation.
Ya know, it pisses me off that these are the guys reviewing this game... guys that go for it on 4th and 5 on their own 25 yd. line in the first quarter.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> 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mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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That's not the meaning of constructive criticism.
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Re: NCAA Football 09 Full Drive Video: IGN
I'll put in my $0.02...
Generally I liked what I saw. I still play '08 on occasion as the INT thing didn't tick me off too bad. It does seem that the blocking is better from my point of view and it was nice to see a video with 0 roll outs. Going for it on 4th and 5 was lame, but it was a game play video.
The pitch thing is still a problem for me though. I know some of you are convinced that the RB fumbled, but if you watch the lineman, he prepares to catch the ball and that's not the animation that occurs when there is a fumble, only on a pitch. (I could be wrong there, but I've never seen a player do that animation except on a pitch.) The RB should have never been that precise with the pitch, even if it was a total accident. It should have resulted in a fumble. Call it a fluke, but I am guessing you'll still be able to make accurate pitches unless the defender has you wrapped up completely.
Random questions:
Why do an early gameplay video in the snow?
Why not show human D verses CPU O as well?
Why not let someone knows how to throw different pass types play? (Long throws, short throws, lobs, bullets, regular, etc.)
Why don't you run the direction the play is designed to go, then adjust?
Motion? Lead blocking?Comment
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Re: full drive video BYU vs BC on IGN
I agree. I think the guy was pressing buttons for playcall screen. It looks like the 40 sec clock is in and would show more post play continuation. However, once you press the button to call for play call screen, the play call screen is pulled up and the playclock resets to 25 sec.I'm pretty sure the IGN guy was pressing buttons. Other videos showed the post play action alot longer. Guys helping each other up and guys getting into shoving matches. IGN makes all sports games look terrible. I never watch their videos expecting anything good, lol. The guy pitched the ball outta nowhere and also went for it on 4 and 5. SMH.Comment
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Re: full drive video BYU vs BC on IGN
You guys getting pumped over a couple of completions are settings yourselves up for huge disappointment. I'm guessing you said the same thing last year about all of this. Go back and watch the pre-release videos of this game and I'm sure you would think that game was going to be great. Interception problems aside, NCAA '08 gameplay was still whack. It's the same thing every year, people think it looks good on videos because they pick things out they like and ignore the fact that the flaws in the videos creep up way more often in game than the good things do.
I'm not seeing this improved blocking some of you are seeings. They just flat out don't have enough or good enough animations or collision detection to make it realistic. Every year people say stuff about improved blocking, and then you see your entire offensive line blown up enough times during games that you want to throw your controller through the tv.
Like someone above mentioned, all the passes are line drives. The passing game is still broken. Refer to APF 2k8 to see what a passing game is supposed to look like.
I'm just saying, don't get your hopes up yet....unless you just really loved NCAA '08 gameplayComment

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