NCAA Football 09 Demo Available: Discuss Here
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Re: NCAA Football 09 Demo Available: Discuss Here
Well, there's just no excuse for that. As you've said, it's been an issue for a while now. It pretty much renders the CPU's fast receivers worthless, and there's no need to worry about being burnt deep, making playcalling much easier.Ryan Spencer
University of Missouri '09
Twitter: @RyanASpencer
Royals / Chiefs / Kings / Mizzou / Sporting KC
PSN: MizzouTigerrr
XBox: MizzouRhinoComment
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Re: NCAA Football 09 Demo Available: Discuss Here
i don't know what you would call "deep ball". i have seen the CPU throw hail marys at the end of game/half but never seen them do that in a normal situation. i have seen the CPU throw 20-25 yards from the LoS in '08, it wasn't as much as they did in last-gen NCAAs.
I have seen the CPU throw it 20+ yards once when i was playing Co-op with a friend that has never played a NCAA game before and he took the safty and blitz with him when he was supposed to be a deep half zone. so with the big hole deep, the CPU threw it to a wide open man, he was about 25 yards beyond the LoS, so to me thats deep?Comment
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Re: NCAA Football 09 Demo Available: Discuss Here
To combat that, i wonder if we play as the MLB and jsut sit in that 8 yard area if they will force it or look elsewhere.....Check out my Tampa Bay Buccaneers CFM Thread.
You too can be a 5* recruit at FSU.......
Originally posted by TwelveozPlaya21add worthless Xavier Lee to that list..Originally posted by MassNoleCFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.Comment
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Re: NCAA Football 09 Demo Available: Discuss Here
Damn... I just missed a game winning field goal to lose the game 7-6
. Ice the Kicker is awesome, tho!!!
Originally posted by iBlievN5there... are... people in australia?Originally posted by LoCo-LINEBACKER-Yes, theyre are, healthy people to, not the obese kind.Comment
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Re: NCAA Football 09 Demo Available: Discuss Here
Yesterdy i pressed the X on the 360 and the player somersaulted into the the end zone...previously i've only had them dive reaching out...I'm still figuring out how to high step...has anyone figure that one out yet.The University of Miami
"Hit or be Hit"
Monsters of the Midway
Chicago BearsComment
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Re: NCAA Football 09 Demo Available: Discuss Here
its "B" on 360, but the animation is not there for the demo i don't think. it is in the final version according to the devs that are posting at ncaastrategies.com.Comment
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Re: NCAA Football 09 Demo Available: Discuss Here
Great....too many times i've had open lane to the end zone and couldn't high step but just run it in.....so boring without the high stepping.The University of Miami
"Hit or be Hit"
Monsters of the Midway
Chicago BearsComment
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line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: NCAA Football 09 Demo Available: Discuss Here
That's a good thought, but I've been doing alot of cover ones, and man coverage with no safety help - still few if any passes go more than 20 yards in the air downfield.Question for the guys complaining about the lack of a CPU deep ball ...
Are you calling a good amount of safety blitzes and double-teams, i.e. plays that invite the deep ball?
Not saying I've seen the CPU go deep a lot, just the opposite, but I'm wondering just how much of this issue isn't due to our playcalling. I know for example that there's a lot of defensive plays (and offensive plays, for that matter) that I haven't really called in years because they never worked on, say, NCAA 99, 00, 01 & 02 - so I've ignored them ever since.
It's at least possible that part of the reason we're not seeing a lot of deep balls from the CPU is because we're subconsciously defending against it with every defensive play we call.
Just a thought.Comment
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Re: NCAA Football 09 Demo Available: Discuss Here
yeah, we'll see this year!<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: NCAA Football 09 Demo Available: Discuss Here
Good thought also, but I've sat in the middle zone with Laurenitis (sp?) on the demo, and the CPU will still throw into the middle.
I love the demo, but this would be my biggest fix needed. More than entrances or anything else, because it takes away a big part of the game. I can call a much more aggressive game, because I only risk giving up first downs, not deep TDs. You would think EA would want the deep ball in the game if they are putting an emphasis on "wide open gameplay." If the CPU would threaten deep, it would force me into soft coverages at times, and that would open up the CPU ground game. Instead, most of us play pretty tight to the LOS, because there is little threat of someone getting behind you.
Unfortunately, as someone mentioned earlier, it's been this way for a couple of years.Comment

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