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Five Madden Features We Miss (IGN)

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  • Ian_Cummings
    MVP
    • May 2008
    • 1919

    #16
    Re: Five Madden Features We Miss (IGN)

    Originally posted by g2thecore
    I think the things I miss the most are the Tony Bruno show, Madden cards and the old scouting system. I just want Franchise mode to be what it used to.

    Wow...Madden Cards?!?!?

    Sirens just went off at our studio I believe.

    Comment

    • SoxFan01605
      All Star
      • Jan 2008
      • 7982

      #17
      Re: Five Madden Features We Miss (IGN)

      Originally posted by TheFuture15
      Wow...Madden Cards?!?!?

      Sirens just went off at our studio I believe.
      lol...

      Comment

      • XtremeDunkz
        CNFL Commissioner
        • Aug 2007
        • 3414

        #18
        Re: Five Madden Features We Miss (IGN)

        haha madden cards?

        pre game/halftime show

        in game cut ins

        weekly wrap up

        franchise menu radio show (tony bruno)

        roster cut downs (make the preseason worth something besides simulation injuries)

        trading future draft picks

        make the draft feel more like an event then just a menu filled with text.

        harder to get free agents

        player hold outs/ demanding trades

        team chemistry

        owner mode

        getting fired and forced to move to another team if you dont do well

        equals AMAZING FRANCHISE
        Mixer

        Twitch

        Twitter

        NFL Green Bay Packers

        NBA Philadelphia 76ers

        MLB Philladelphia Phillies

        NHL Philadelphia Flyers

        Comment

        • SoxFan01605
          All Star
          • Jan 2008
          • 7982

          #19
          Re: Five Madden Features We Miss (IGN)

          Originally posted by xtremedunkz
          haha madden cards?

          pre game/halftime show

          in game cut ins

          weekly wrap up

          franchise menu radio show (tony bruno)

          roster cut downs (make the preseason worth something besides simulation injuries)

          trading future draft picks

          make the draft feel more like an event then just a menu filled with text.

          harder to get free agents

          player hold outs/ demanding trades

          team chemistry

          owner mode

          getting fired and forced to move to another team if you dont do well

          equals AMAZING FRANCHISE
          lol...I think that's more than 5

          As someone who is also a franchise junkie, I would add practice squads, dynamic player personalities, more special teams focus, etc.

          NFL Head coach is really intriguing me right now. My dream would be for Ian and crew to get gameplay tight for Madden, and Josh and crew get management tight for Head Coach and have them become fully integrated....ahh, dreams

          Comment

          • broncos24
            Rookie
            • Dec 2005
            • 315

            #20
            Re: Five Madden Features We Miss (IGN)

            i miss create a fan.

            Comment

            • callmetaternuts
              All Star
              • Jul 2004
              • 7045

              #21
              Re: Five Madden Features We Miss (IGN)

              Sure, those things might be missed, but alot of their list isnt integral to the game
              Check out my Tampa Bay Buccaneers CFM Thread.

              You too can be a 5* recruit at FSU.......

              Originally posted by TwelveozPlaya21
              add worthless Xavier Lee to that list..
              Originally posted by MassNole
              CFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.

              Comment

              • stoncold32
                MVP
                • Jul 2002
                • 3588

                #22
                Re: Five Madden Features We Miss (IGN)

                Originally posted by mike75
                Speaking of the ambulance for next year when someone gets injured it should take at least a few mins before reporting what the injurer was. In real life they don't know what the injurer is right away like in all the Madden games.

                Also it would be cool to see the ambulance when a player gets really really hurt but not for every injurer.

                Also can't wait for in-game saves, refs, chain gang, accelerated clock And lets not forget Cheerleaders
                If I remember correctly, even back on like Madden 95, when someone got hurt, it took a few mins to find out what teh injury was. If you went into the injury screen, it would say "player being examined" or something like that.

                My problem with that is that nowadays people want to use their superstars as much as possible, so we really want to know off the bat. I don't want to wait 3 mins to find out a guy is out for the game, it might screw up my game plan.

                I don't need an ambulance....I just don't need the game to stop to stop for 15-20 secs to show an injured player on the ground.

                Comment

                • MaxMan1000
                  Banned
                  • Jul 2008
                  • 253

                  #23
                  Re: Five Madden Features We Miss (IGN)

                  Originally posted by stoncold32
                  My problem with that is that nowadays people want to use their superstars as much as possible, so we really want to know off the bat. I don't want to wait 3 mins to find out a guy is out for the game, it might screw up my game plan.
                  I have a solution... 2 injury options:

                  1. Realistic injury updates could be called "real-time injury updates"

                  and...

                  2. Instant injury updates which would be like what we have now.

                  ... both user selectable in the menu options.

                  Originally posted by stoncold32
                  I don't need an ambulance....I just don't need the game to stop to stop for 15-20 secs to show an injured player on the ground.
                  Clicking 'A' would end the scene whenever you want. And/or, they could give us another user selectable option; Cutscenes on, cutscenes off. And that would encompass all cutscenes (which I hope return to the game someday).

                  Comment

                  • Man-O-Goat
                    Rookie
                    • Jul 2008
                    • 23

                    #24
                    Re: Five Madden Features We Miss (IGN)

                    I want min-camp back forget that training crap before the game

                    Comment

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