3. a couple of things that really stuck out to me that i surprisingly haven't really heard talked about on here to much:
A) one of the few awesome things about ncaa this year is if you throw a sideline route(which i do a lot of) almost every single time whether you are controlling the reciever or not if the reciever is near out of bounds it will go into an animation where he drags his feet, or at least makes an effort to stay in bounds, but not in madden.
i'm not sure i've even seen one of these animations in the demo one time, rather every time i throw a sideline out (which you might want to do pretty regularily with a minute to go and only one timeout in the super bowl needing a touchdown) it goes into some generic animation and half the time the catch will be made out of bounds, when it would have been an easy reception in ncaa. now i'm not going to get all upset over losing a game in the demo because of this, but if this is something that isn't fixed in the retail version (which i highly doubt it will be) this is a huge deal to me, a huge deal that i see nobody bringing up. i wouldn't say game killer exactly but it bothers me as much as robo qb does and i see that on here all the time.
i mean this essentialy negates a huge strategical chunk of playcalling, and what makes it all the more frustrating IS THAT ITS NOT ONLY IN NCAA BUT DONE BEAUTIFULLY IN NCAA. say you throw i don't know 12 sideline outs in a game, let's just say half of them will be incomplete for whatever reason (dropped, errant throw, intercepted, batted down, what have you) that still leaves 6 plays during the course of the game that you just essentialy don't have in madden due to a stupid oversight, i mean these are important plays for picking up key mid range first downs, stopping the clock, pretty important things.
nobody else has noticed this?? if you haven't i urge you to try the demo again you will see what i'm talking about, i spent about an hour just throwing them, after i started to notice my guys jumping out of bounds due to some stupid animation for no reason.


The run defense was my undoing...got rookie level on that one.

its monotenous. I'm not ruling it out yet. i'm going to go home this evenin and play the demo some more.
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