NCAA 09 Patch #2 Available --- Impressions Here

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  • stewaat

    #271
    Re: NCAA Football 09 Patch #2 Available, Impressions Here

    Originally posted by bluengold34
    I have not seen that once, I only played 1.5 games so far, others may have. It just seems like it happened 3-4 times a game before the patch, and to not see it once, in 1.5 games is at least a good sign.
    I want to make a point about this.

    I was in practice and USC was running a play where the TE ran straight to the sideline on his route. He would catch the ball and turn upfield without going out of bounds.

    He went out one time out of 10 and it was because the pass led him out of bounds. No WTF moments. Very, very nice that this was fixed!

    Comment

    • jello1717
      All Star
      • Feb 2006
      • 5720

      #272
      Re: NCAA Football 09 Patch #2 Available, Impressions Here

      Here's a few of my impressions from the hour I got to play before coming to work.

      1. SLIDERS
      With:
      player KO power=100, CPU KO power=0
      the CPU kicked the ball very short.
      With:
      player KO power=0, CPU KO power=100
      the CPU kicked the ball out of the back of the endzone so it would appear that the sliders do indeed work.

      2. KO COVERAGE
      The KO coverage did a much better job of swarming the returner when they got there, but even with KO power set so that the kickers were kicking the ball to the goal line, the returner usually made it back to the 30 yard line before getting touched. Once he gets there he's swarmed, but I still think he gets much too far before getting touched. This was on about 10+ kickoffs. I may end up having to supersim all of my kickoffs still.

      3. PUNT COVERAGE
      The gunners get to the returner much better, but if the returner (CPU or player) gets by them, there's tons of green in front of them before seeing another player from the coverage team.
      Favorite Teams:
      College #1: Michigan Wolverines
      College #2: Michigan State Spartans (my alma mater)
      College #3: North Carolina Tar Heels
      NHL: Detroit Redwings

      Comment

      • callmetaternuts
        All Star
        • Jul 2004
        • 7045

        #273
        Re: ***Official NCAA '09 Post Patch Impressions thread***

        Originally posted by rudyjuly2
        I know you are a pretty good player but I would suggest starting on AA and really boosting things for the cpu to try to find a challenge for yourself.

        ie. drop human def. awareness to 0 but boost cpu awareness to 100
        boost cpu run block and RBA to 100 (stuff like that)

        I think AA plays a more balanced game without some of the bad things Heisman offers. If you still can't find a challenge then jump to Heisman but I do think people should try to make AA work for them before making that leap.
        Eh, im not that great, i just want a challenge. I like taking a mediocre school (yes, im looking at you FSU) and going 8-4 and building it up. I dont want to go undefeated every year. I suppose ill start the testing all over again.......Meh
        Check out my Tampa Bay Buccaneers CFM Thread.

        You too can be a 5* recruit at FSU.......

        Originally posted by TwelveozPlaya21
        add worthless Xavier Lee to that list..
        Originally posted by MassNole
        CFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.

        Comment

        • jello1717
          All Star
          • Feb 2006
          • 5720

          #274
          Re: NCAA Football 09 Patch #2 Available, Impressions Here

          Originally posted by stewaat
          I want to make a point about this.

          I was in practice and USC was running a play where the TE ran straight to the sideline on his route. He would catch the ball and turn upfield without going out of bounds.

          He went out one time out of 10 and it was because the pass led him out of bounds. No WTF moments. Very, very nice that this was fixed!
          I haven't seen anyone run out of bounds for no reason yet, but in one of my "play now" games, a FB caught the ball with lots of green in front of him, did a 180, ran back towards the line of scrimmage for 5 yards and was then swarmed by my defense. Had he caught the ball and ran straight, he'd have had another 5 yards or so, instead he ran back 5 yards for about a net difference of -10 yds.
          Favorite Teams:
          College #1: Michigan Wolverines
          College #2: Michigan State Spartans (my alma mater)
          College #3: North Carolina Tar Heels
          NHL: Detroit Redwings

          Comment

          • bluengold34_OS
            Content Creator
            • Nov 2004
            • 7346

            #275
            Re: NCAA Football 09 Patch #2 Available, Impressions Here

            Originally posted by stewaat
            I want to make a point about this.

            I was in practice and USC was running a play where the TE ran straight to the sideline on his route. He would catch the ball and turn upfield without going out of bounds.

            He went out one time out of 10 and it was because the pass led him out of bounds. No WTF moments. Very, very nice that this was fixed!

            Thanks for chiming in Jess, I was hoping someone could/would back me up on this one, as I was hoping amongst all hope's, that it was fixed for real.
            Twitch - bluengold34_os

            Comment

            • Teddy_Long
              MVP
              • Jul 2003
              • 2458

              #276
              Re: NCAA Football 09 Patch #2 Available, Impressions Here

              bluengold, is the cpu throwing the ball deeper?

              Comment

              • fishepa
                I'm Ron F'n Swanson!
                • Feb 2003
                • 18989

                #277
                Re: NCAA Football 09 Patch #2 Available, Impressions Here

                Originally posted by jackson
                drive summary still includes field goal distance.
                Well that sucks.

                Comment

                • Spanky
                  MVP
                  • Nov 2002
                  • 2785

                  #278
                  Re: NCAA Football 09 Patch #2 Available, Impressions Here

                  Originally posted by jackson
                  drive summary still includes field goal distance.
                  Strange how they can get this right in every other edition of the game and then mess it up in 2009. But if that's the worst bug, I'll be ecstatic.
                  It's on me. I shook his hand too hard. It was a hard ... kind of a slap-shake.

                  "What? You can't challenge a scoring play?''

                  Comment

                  • bluengold34_OS
                    Content Creator
                    • Nov 2004
                    • 7346

                    #279
                    Re: NCAA Football 09 Patch #2 Available, Impressions Here

                    Originally posted by Teddy_Long
                    bluengold, is the cpu throwing the ball deeper?
                    I didn't see the 40/50 yard , but I did see what seemed to be quite a few efforts in the 15/25 yrd range. I set QB ACC at 0 so he threw 5 picks, but at least he was attempting them downfield.
                    Twitch - bluengold34_os

                    Comment

                    • Teddy_Long
                      MVP
                      • Jul 2003
                      • 2458

                      #280
                      Re: NCAA Football 09 Patch #2 Available, Impressions Here

                      Originally posted by bluengold34
                      I didn't see the 40/50 yard , but I did see what seemed to be quite a few efforts in the 15/25 yrd range. I set QB ACC at 0 so he threw 5 picks, but at least he was attempting them downfield.
                      lmao, what level are u playing on?

                      Comment

                      • rudyjuly2
                        Cade Cunningham
                        • Aug 2002
                        • 14816

                        #281
                        Re: NCAA Football 09 Patch #2 Available, Impressions Here

                        Originally posted by jello1717
                        2. KO COVERAGE
                        The KO coverage did a much better job of swarming the returner when they got there, but even with KO power set so that the kickers were kicking the ball to the goal line, the returner usually made it back to the 30 yard line before getting touched. Once he gets there he's swarmed, but I still think he gets much too far before getting touched. This was on about 10+ kickoffs. I may end up having to supersim all of my kickoffs still.
                        I have posted this quite a few times before and will post it again. While I don't have the stats from last year (its not an official NCAA stat), there were plenty of kickoffs from the 30 yard line two years ago (due to penalties) and the average starting position in NCAA for those kicks was at the 32 yard line!! (I had posted a link before but can't find that one now). After one week last year, the starting position was at the 30 in NCAA http://rivals.yahoo.com/ncaa/footbal...yhoo&type=lgns.

                        Why do so many people think that teams should be starting from the 20 to 25 yard line in college. If the average starting point is the 30 its actually perfect! This is not the NFL. College kickers stink compared to them. If the kicks are too short for you then you can use sliders but I'm very confident that slider adjustments can lead to a realistic kickoff return game. Its the punt returns that bother me. I personally am always hit before the 30 yard line on kickoffs and have to elude guys if I want to get past it.
                        Last edited by rudyjuly2; 08-21-2008, 10:47 AM. Reason: wanted to clarify

                        Comment

                        • Skitch Beatz
                          Rookie
                          • Aug 2008
                          • 21

                          #282
                          Re: NCAA Football 09 Patch #2 Available, Impressions Here

                          Originally posted by rudyjuly2
                          I have posted this quite a few times before and will post it again. While I don't have the stats from last year (its not an official NCAA stat), there were plenty of kickoffs from the 30 yard line two years ago (due to penalties) and the average starting position in NCAA for those kicks was at the 32 yard line!! (I had posted a link before but can't find that one now). After one week last year, the starting position was at the 30 in NCAA http://rivals.yahoo.com/ncaa/footbal...yhoo&type=lgns.

                          Why do so many people think that teams should be starting from the 20 to 25 yard line in college. If the average starting point is the 30 its actually perfect! This is not the NFL. College kickers stink compared to them. If the kicks are too short for you then you can use sliders but I'm very confident that slider adjustments can lead to a realistic kickoff return game. Its the punt returns that bother me. I personally am always hit before the 30 yard line on kickoffs and have to elude guys if I want to get past it.
                          good to know that 30 is realistic

                          Comment

                          • doctorhay53
                            MVP
                            • Aug 2005
                            • 1360

                            #283
                            Re: NCAA Football 09 Patch #2 Available, Impressions Here

                            guys....ten minutes and I can tell you this is a different game. First, returns ARE much much better, both punt and kick. The second thing I have immediately noticed is that man coverage feels better overall. I'm not seeing my players 8 yards behind the WR anymore. Zone coverage is better too. And in my first game, I saw the QB air it out long twice in the first qtr. Might be a coincidence, but i really really hope not. I just saw the CPU QB skip over a wide open underneath route to throw the corner route to his TE for a 30 yard TD. I REALLY hope its not a coincidence. The one bad thing about better coverage is it means more picks. hopefully we can find a happy medium with sliders. these are just impressions from my first game. So far, I am a happy camper.

                            Passing stats after 1st quarter:
                            ME (ND) 12-19, 117, 1TD 1 INT
                            CPU(TCU) 3-9, 82, 1TD 2 INT

                            Heisman, 9 minutes, mudtigers pre-patch sliders with CPU and user both the same. (35 QBA, 95 DEF AWR)
                            Last edited by doctorhay53; 08-21-2008, 11:14 AM.
                            Go Colts, Go Irish!!

                            Comment

                            • RoyalBoyle78
                              Aka."Footballforever"
                              • May 2003
                              • 23918

                              #284
                              Re: NCAA Football 09 Patch #2 Available, Impressions Here

                              I'm sorry to ask again, but any word on the PS3 patch availability?
                              N.Y Mets
                              N.Y Giants
                              N.Y Knicks
                              N.Y Islanders
                              Miami Hurricanes


                              Twitter - @RoyalBoyle78
                              XBOX LIVE - Royalboyle78
                              PSN - RoyalBoyle78

                              Comment

                              • blLLD0
                                Rookie
                                • Jan 2008
                                • 212

                                #285
                                Re: Patch 2 dropping tonight

                                Originally posted by RAZRr1275
                                Here are the patch features

                                Online
                                - Ability to view your Online Dynasty HQ through EA Sports World

                                - Improved online performance

                                Dynasty
                                - Fixed a couple recruiting exploits
                                - Faster simming between weeks
                                <o>....</o>
                                I am at work now so the only thing I am able to check is this. I logged on to the easportsworld.com site and click 'My Leagues' however none of them show up.

                                Note: I have not downloaded the patch yet on my 360.

                                Can anyone else confirm that they can see their leagues? If so, what kinds of things are you able to see in the league? Stats? Rosters? Recruiting? Scores/Schedules? Other coaches?
                                BTFU!

                                Comment

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