Major League Baskeball 2K9 Features List

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  • NEWYORICAN
    Banned
    • Feb 2003
    • 735

    #16
    Re: MLB 2K9 Features List

    The list sounds good to me!...I want to see 2K do well. Yea, I was one of the bashers of 2K8 but I still want them to make a good BB game. The game wasn't too bad, I was just dissapointed that they went backwards on the graphics and on some features; I want to see healthy competition between the two BB games developers.

    I will check it out when it comes out. Sounds good so far, we'll see!


    Peace!
    Ernesto

    Comment

    • RogueHominid
      Hall Of Fame
      • Aug 2006
      • 10900

      #17
      Re: MLB 2K9 Features List

      Since this is the only baseball game I'll have the opportunity to play, I'm going to be optimistic here. The list doesn't wow me, but it does suggest that 2k realizes what The Show gets so right and is making adjustments to do some of those same things.

      I played the hell out of The Show, and what I loved most about it was the immersive atmosphere. The living world stuff sounds like 2k's concession to needing to nail the feel of being at a baseball game down better.

      Comment

      • bodhiball
        Rookie
        • Feb 2007
        • 450

        #18
        Re: MLB 2K9 Features List

        doesnt sound bad...I like the living ballpark ideas, but if we get 2k8 graphics instead of how good 2k7 looked, it will still be disappointing.

        With some of these updated things, and NO jon and joe and a playable frame rate, it COULD be potentially playable.

        but...we have been burned before. ie, vendors moving in the crowd was promised for 2k7

        Comment

        • DaveDQ
          13
          • Sep 2003
          • 7664

          #19
          Re: MLB 2K9 Features List

          Sounds good. I don't want promises. I want to know they are moving in the right direction and I think this list shows that. Zone hitting and the Reelmaker will be nice.
          Being kind, one to another, never disappoints.

          Comment

          • bukktown
            MVP
            • Jan 2007
            • 3257

            #20
            Re: MLB 2K9 Features List

            Good news about zone hitting and ballpark atmosphere. I hope they improve the audio too.

            Comment

            • wrigleyville33
              Pro
              • Dec 2008
              • 895

              #21
              Re: MLB 2K9 Features List

              Meh, the list is ok. But the cards they should have thrown away, but I love the new sig styles and celebrations! Yeah, finally walk off atmosphere. If the gameplay sucks again, I'm going to the ps3..

              Comment

              • dansaint
                Pro
                • Feb 2003
                • 847

                #22
                Re: MLB 2K9 Features List

                Living ballpark does sound very intriguing. Wondering how that will play out. I didn't hate 2K8...but didn't love it either. Can't wait to see what 2K9 will bring us

                Comment

                • Artman22
                  MVP
                  • Jul 2006
                  • 4985

                  #23
                  Re: MLB 2K9 Features List

                  Originally posted by bodhiball
                  doesnt sound bad...I like the living ballpark ideas, but if we get 2k8 graphics instead of how good 2k7 looked, it will still be disappointing.

                  With some of these updated things, and NO jon and joe and a playable frame rate, it COULD be potentially playable.

                  but...we have been burned before. ie, vendors moving in the crowd was promised for 2k7
                  60fps with 2k7's graphics and tight gameplay+zone hitting=Good baseball
                  NBA2K is the standard of sports games period.

                  Comment

                  • Stroehms
                    MVP
                    • Jan 2008
                    • 2640

                    #24
                    Re: MLB 2K9 Features List

                    I like this YAYAYAYAYAY!!

                    Comment

                    • Brooklynnets24
                      Pro
                      • Aug 2007
                      • 604

                      #25
                      Re: MLB 2K9 Features List

                      Crowd reacts to Home Runs and Foul Balls. like WOW!!!!!!
                      NBA 2K9=60 dollar beta to NBA 2K10

                      Comment

                      • Stroehms
                        MVP
                        • Jan 2008
                        • 2640

                        #26
                        Re: MLB 2K9 Features List

                        Favorite Quote:


                        Hitting
                        • Influence hit – The users will be able to influence a fly ball or groundball with new controls.

                        • New bunting controls – Improved bunting will make it easier to lay down a bunt.

                        • Zone hitting – Users will be able to put the bat on the ball with our new zone hitting feature.

                        • Hit distribution – Improved hit distribution for a wide variety of hits.

                        Fielding
                        • Fielding – Upgraded fielding system with new ability to quick throw when in a rush.

                        • Fielding AI – Improved fielding AI will highlight the player’s true ability.

                        • Quick Throws – Quick throws will allow the user to throw on the run or start a double play quicker.

                        • Hold the ball – Users will be able to cancel a throw and throw to a different direction on the fly.

                        Baserunning
                        • Simplified controls for the user for stealing and baserunning.

                        Signature Style
                        • More than 300 new signature animations, making MLB2K9 the most realistic baseball sim to date.

                        Comment

                        • bcruise
                          Hall Of Fame
                          • Mar 2004
                          • 23274

                          #27
                          Re: MLB 2K9 Features List

                          They really shouldn't have put in this line -

                          - Anything that happens in a baseball stadium happens in 2K9 in Real Time

                          That sounds like EA's "If it's in the game, it's in the game" and we all know how much water that holds...

                          Still, the specific stuff they mentioned underneath that sounds interesting.

                          Comment

                          • Blzer
                            Resident film pundit
                            • Mar 2004
                            • 42517

                            #28
                            Re: MLB 2K9 Features List

                            Originally posted by King LeJon #23
                            There is not one single intriguing new feature....won't be buying.
                            You must be one of those "*****" types. History aside, on paper, this game's features sound very intriguing.

                            Originally posted by bcruise
                            They really shouldn't have put in this line -

                            - Anything that happens in a baseball stadium happens in 2K9 in Real Time

                            That sounds like EA's "If it's in the game, it's in the game" and we all know how much water that holds...
                            Strange, I saw it as the exact opposite. I don't think you are interpreting this feature correctly. Allow me to elaborate:

                            This game's cut scenes will not be pre-generated angles, actions, etc. They will all be on-the-fly. The game is not split up into different loading times by batter, inning, what have you. Everything is unanticipated, and can lead to perhaps smoother running commentary and such, since we're not really "skipping" time.

                            Let's say a batter flies out. He'll go back to the dugout, the ball will get back into the infield and to the pitcher, the man on deck will approach the box as his name is announced, another batter will reach the on deck circle, the vendor will keep walking down the steps, the Coriolis effect will have the sun appear to be moving, and we may have multiple different camera cuts of whatever it is we need, or even an automatic replay.

                            Here's an example of how another game, even The Show, would work: your batter flies out, there is a pre-generated cut scene of something that we've seen 10,000 times already, or we can skip it by pressing X and go onto the next batter, already up to the plate and ready to go. Here's the problem: the game doesn't recall anything prior to the pitch before the fly out. We can't backtrack the pitch before that, the batter before, the inning... nothing like that. It all has to reload. Think of it like any FPS game that you play, where the story waits for you to reach it to coincidentally "drop in" on the dialogue, or just see the bad guy in time. 2K9 is not like that. The NBA 2K series has been going the same route the last couple of years. If there is a foul, players actually assemble to their spots instead of the players reloading to where they need to go, and they actually go on and off the bench.

                            All of this real time stuff is a very good thing, and IMO if done correctly can bring this series in the right direction.




                            The problem still is whether this on-paper stuff is all that it is. I mean, aside from the Lincecum rendering, we have yet to even see a screenshot of this game. Who knows what it's going to look or play like? The replay feature thing sounds fantastic, but who gives a hoot if the game is unplayable?

                            I'm happy to hear about zone hitting. Hopefully this is a sign of good things to come, and hopefully us PS3 owners have a valid choice this year between two strong baseball games. The one downer is there is not a shred of information on franchise stuff, but IMO that's expected with the gameplay turnaround they need to start making, plus they need something to get FOM to sell.

                            Thank goodness VC took control.
                            Last edited by Blzer; 01-09-2009, 05:06 AM.
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                            • bonannogiovanni
                              MVP
                              • Oct 2004
                              • 1339

                              #29
                              Re: MLB 2K9 Features List

                              I really like what I read, at last we'll be able to influence fly and ground ball, gesture pitching is still there, and welcome back dynamic crowd! However not a single word on franchise mode, that baffles me.....

                              Comment

                              • baa7
                                Banned
                                • Jul 2004
                                • 11691

                                #30
                                Re: MLB 2K9 Features List

                                Finally ZONE HITTING.
                                Last edited by baa7; 01-09-2009, 06:24 AM.

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