+1 and to add to that,
they need to differentiate animations for diff types of running at each position. say 4-5 diff types per postion (linemen, rb's, lb's, cb's/fs/ss). if they did this, there would be alot more variety and look alot less generic. funny thing is that they had all of this on the freaking ps2 like 3-4 yrs ago.
and they def need to get all phases of the run, accel, and decel. right now in madden, ur either running or your hauling arse. there is no in between like it should be. when u hit turbo, it should be a visual cue that the guy is ramping up to get to top speed. right now he just takes off instantly with the next foot that hits the pavement. this would make the accel rating actually mean something