NCAA Football 11 Blog: Real Assignment AI

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  • gator3guy
    MVP
    • Jul 2004
    • 2233

    #76
    Re: NCAA Football 11 Blog: Real Assignment AI

    Originally posted by Skyboxer
    You know though LB, I'd much rather have a great running attack to deal with than never really having to worry about defending the run...
    Know what I mean?
    Yeah hopefully this means people wont be chucking the biscuit 70 times a game.

    Comment

    • mudtiger
      MVP
      • Jul 2002
      • 3223

      #77
      Re: NCAA Football 11 Blog: Real Assignment AI

      Wow.

      If they actually get misdirection plays in the triple option done right too, I'll have to hold back tears of joy in July.

      Comment

      • fcboiler87
        Pro
        • Jul 2008
        • 592

        #78
        Re: NCAA Football 11 Blog: Real Assignment AI

        Originally posted by Majoniak
        Another great blog... still waiting to hear about dynasty improvements/changes.
        Amen. I'm loving this gameplay stuff, but I'm a dynasty guy. And from the article, it said the next few weeks would be gameplay blogs. They are making it sound like it might be June before we learn about dynasty improvements!

        Comment

        • ThaShark28_316
          Pro
          • Apr 2008
          • 692

          #79
          Re: NCAA Football 11 Blog: Real Assignment AI

          Originally posted by Altoonasfinest
          I feel sorry for those who can't defend the run this year
          Yep. Better implement that "ss blitz".
          Astros
          Texans
          Rockets
          Horns FBall
          Horns BBall
          Stars

          Comment

          • stoncold32
            MVP
            • Jul 2002
            • 3588

            #80
            Re: NCAA Football 11 Blog: Real Assignment AI

            Still on the fence, especially after hearing about all this offense. I'd hate to have a repeat of "wide open gameplay" BUT, BUT, I am very excited to hear the blocking is fixed, and that the CPU will finally have a run game.

            If we can still play defense, this might be a go

            Comment

            • lilcoo3
              Rookie
              • May 2004
              • 129

              #81
              Re: NCAA Football 11 Blog: Real Assignment AI

              For everyone wondering if the Defense has a chance this year. Here is CDJ's response from the CD. And mods if Im not susposed to post this then you can delete the post.


              Originally Posted by kwizzy
              CDJ, JB, gschwendt... can we get some of your thoughts on this stuff?

              This is one of the big features I was waiting to finally come out. At the CE, the only person who had really big rushing days was Shopmaster using Alabama, but they have a strong OL and RB stable.

              What this really does at its core is eliminate the confusion at the point of attack that existed in the past. That goes for not only for handling a lot of defenders in the box committed to stop the run, but even pass defenses versus the run.

              In the games I played, running Dime, 3-3-5, etc. did not shut down the run like it did in 10 (or any previous edition for that matter); it seemed like I was gashed when facing power sets. It took running 4-3, Nickel, 5-2, 4-4 to keep their run game in check.

              Who knows what people online will come up with, but I don't think the run game will be overpowering (part of that belief ties into an unannounced feature).

              Along with locomotion, it felt like it took smart defensive playcalling (recognizing offensive personnel) and smart/safe strategy to win (ie: don't attempt to hit stick if you are the last line of defense, go for the tackle).

              Comment

              • turftickler
                Rookie
                • Feb 2008
                • 398

                #82
                Re: NCAA Football 11 Blog: Real Assignment AI

                Okay, I surrender. That actually does look really good. If the game plays as smooth as it looks, then I will pick it up this year. I will decide when I play the demo.
                http://truesimgamers.informe.com/forum/

                Comment

                • Tarheel
                  Banned
                  • Dec 2003
                  • 885

                  #83
                  Re: NCAA Football 11 Blog: Real Assignment AI

                  Originally posted by turftickler
                  Okay, I surrender. That actually does look really good. If the game plays as smooth as it looks, then I will pick it up this year. I will decide when I play the demo.
                  lol...between this video and the offensive styles video I'm like the rabbit on the cereal commercial.

                  Comment

                  • Rocky
                    All Star
                    • Jul 2002
                    • 6896

                    #84
                    Re: NCAA Football 11 Blog: Real Assignment AI

                    Originally posted by Skyboxer
                    I wish we could have 1 blog or feature posted without someone following it up with the "Should have been in the game already" BS.
                    I can't believe the amount of out of work game programmers that come to OS to post what should and shouldn't be in a game.

                    I knew there was a reason I stay away from the general population nowadays... guess it's good to get a reminder once and awhile.

                    Anyways I'm not a game programmer and this looks really nice. Still see suction blocking but I've come to the conclusion this game engine probably can't be used without suction blocking.

                    In any case the blocking looks very nice especially for a VIDEO GAME.
                    I would normally agree.

                    But this REALLY should have been in the game already. It's fundamental football mechanics...not some brand new revolutionary feature (like I will give credit to NCAA for the great online dynasty mechanic).
                    "Maybe I can't win. But to beat me, he's going to have to kill me. And to kill me, he's gonna have to have the heart to stand in front of me. And to do that, he's got to be willing to die himself. I don't know if he's ready to do that."
                    -Rocky Balboa

                    Comment

                    • marcoyk
                      Pro
                      • Mar 2009
                      • 744

                      #85
                      Huge improvement. That last run was absolutely beautiful. I'm looking forward.
                      UNC Tar Heels
                      Detroit Pistons
                      Washington Redskins

                      Comment

                      • BobbyColtrane
                        Just some dude...
                        • Sep 2007
                        • 2284

                        #86
                        Re: NCAA Football 11 Blog: Real Assignment AI

                        i'm getting sucked in again...
                        NBA 2K20 MyLeague - Reloaded - The San Antonio Spurs

                        NBA 2K19 MyLeague - Pound the Rock - The San Antonio Spurs

                        Comment

                        • ConVick
                          Banned
                          • Apr 2010
                          • 535

                          #87
                          Re: NCAA Football 11 Blog: Real Assignment AI

                          Originally posted by Rocky
                          I would normally agree.

                          But this REALLY should have been in the game already. It's fundamental football mechanics...not some brand new revolutionary feature (like I will give credit to NCAA for the great online dynasty mechanic).
                          ....Thank you!!

                          Comment

                          • APBamaMan
                            Rookie
                            • Jul 2006
                            • 21

                            #88
                            Re: NCAA Football 11 Blog: Real Assignment AI

                            Originally posted by lilcoo3
                            For everyone wondering if the Defense has a chance this year. Here is CDJ's response from the CD. And mods if Im not susposed to post this then you can delete the post.


                            Originally Posted by kwizzy
                            CDJ, JB, gschwendt... can we get some of your thoughts on this stuff?

                            This is one of the big features I was waiting to finally come out. At the CE, the only person who had really big rushing days was Shopmaster using Alabama, but they have a strong OL and RB stable.

                            What this really does at its core is eliminate the confusion at the point of attack that existed in the past. That goes for not only for handling a lot of defenders in the box committed to stop the run, but even pass defenses versus the run.

                            In the games I played, running Dime, 3-3-5, etc. did not shut down the run like it did in 10 (or any previous edition for that matter); it seemed like I was gashed when facing power sets. It took running 4-3, Nickel, 5-2, 4-4 to keep their run game in check.

                            Who knows what people online will come up with, but I don't think the run game will be overpowering (part of that belief ties into an unannounced feature).

                            Along with locomotion, it felt like it took smart defensive playcalling (recognizing offensive personnel) and smart/safe strategy to win (ie: don't attempt to hit stick if you are the last line of defense, go for the tackle).
                            I'm curious to see what this 'unannounced feature' is for the defense I assume.

                            Comment

                            • TombSong
                              MVP
                              • Jul 2002
                              • 2543

                              #89
                              Re: NCAA Football 11 Blog: Real Assignment AI

                              THAT was an IMPRESSIVE video. If this is all balanced out and everything can be countered on both sides of the ball properly with personnel and play calling, this game is gonna be nice.

                              That was the best video coming from EA in a long time.

                              Comment

                              • Jr.
                                Playgirl Coverboy
                                • Feb 2003
                                • 19171

                                #90
                                Re: NCAA Football 11 Blog: Real Assignment AI

                                I'm wondering if this will be the same for the Shotgun Zone Read plays too? Or if the DEs are only programmed to read the ball in the Triple Option?

                                The Zone Read is a staple play in a lot of forms of the spread, so it's pretty important that they got it right if they really want to have teams play realistically in the game.
                                My favorite teams are better than your favorite teams

                                Watch me play video games

                                Comment

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