Anyways, since switching over to Auto-Fielding, I have been absolutely loving it! Not only has it almost completely eliminated those down the line dribblers that go under the fielder's gloves...but it added a whole new exciting dynamic to the game. Let me explain...
Before, once a ball is hit, you have to determine who is selected (which fielder) and react to that, which can be very difficult depending on where and how hard the ball is hit. Then, you would have to track the ball down and put the player in the correct position to create the best/smoothest fielding animation for that play....which a lot of times was not that easy to do (just think of all the plays where the fielder makes the wierd catch where the ball almost drops in front, to the side, or over his head (if your not perfect on your location), or if your tracking a liner that is low or high where you need to 'stretch' for the ball...
Well, since switching, I have found the game to be far more exciting after the ball is hit. Firstly, the defenders behave far more realistically than I ever could have made them move...making exceptional diving plays (which I never would have timed correctly...), or tracking down liners in the gap by making a last second half-leap to grab the ball (wouldn't even know how to do this on Manual), or slamming into the wall to make a catch (or not make it...still cool), and overall just really showing how having good fielding attributes for a particular player matters.
Example: in my last game, a pitching duel, we were late in the game...the CPU had men on and I had 2 outs, pitching with the Red Sox. The CPU hit a sailing liner into the Right-Center gap...I watched as J.D. Drew tracked the ball down and I literally jumped out of my seat and pumped my fist when he made the last second half-leap and caught the ball over his head with an outstretched arm...just looked beautiful.
For me, Auto-Fielding is def. the way to go...perhaps even if Manaul/Assisted worked perfectly.
P.S. Added Bonus: Outfielders play ricochets off the wall correctly, drastically reducing all the triples by the likes of the John Bucks, Carlos Pena's, etc...
Also, lining up fly-balls to make a strong throw after the catch is no longer an issue at all. As long as you preload your throw correctly, the fielder will align himself correctly.
Criticisms: You will get the occasional mis-judgement in the outfield, resulting in certain triples for the CPU...but for me it happens just enough to keep it realistic. Also, occasionally, it seems infielders mis-time their dives and either dive too early or too short of a grounder...but not so much that it is aggravating (IMO).

 
		
	 Gave Up on Manual/Assisted Fielding...and LOVING IT!
									
									
									Gave Up on Manual/Assisted Fielding...and LOVING IT!
								 
		
	 Some of it looks like the Keystone Cops going after balls.
 Some of it looks like the Keystone Cops going after balls.
							
						 
		
	 
		
	
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