Swing = ball... Strike = strike... SPOILER ALERT

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  • fool
    Rookie
    • Apr 2010
    • 300

    #1

    Swing = ball... Strike = strike... SPOILER ALERT

    Anyone else pick up on this besides me? Throughout the course of the game you will hear a lot of chatter from the fans. Several times a game you will hear a voice (usually a female) say either "swing" or "strike" before a pitch is thrown. If she said "swing" then a ball is coming. If she said "strike" then the next pitch will be a strike. I figured it out and now whenever she says it, I can't help but to know what is coming next. It's not 100% but it is very close.
  • edm18
    Rookie
    • Feb 2004
    • 218

    #2
    Re: Swing = ball... Strike = strike... SPOILER ALERT

    I haven't noticed, but Something tells me it's just a coincidence. though, I will turn up the crowd and listen for it.

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    • fool
      Rookie
      • Apr 2010
      • 300

      #3
      Re: Swing = ball... Strike = strike... SPOILER ALERT

      Originally posted by edm18
      I haven't noticed, but Something tells me it's just a coincidence. though, I will turn up the crowd and listen for it.
      It's no coincidence at all, I am sure of it. It's gotta be close to 95% from what I've seen. It happened to me on the last game. She said "swing" so I knew a ball was coming. He came with a 12-6 curve that finished just out of the zone. I would have swung and missed, most likely. Kinda cheesy, but it's only a game.

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      • jim416
        Banned
        • Feb 2003
        • 10606

        #4
        Re: Swing = ball... Strike = strike... SPOILER ALERT

        I think you need a much bigger sampler size. I can't see the devs programming this into the game.

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        • edm18
          Rookie
          • Feb 2004
          • 218

          #5
          Re: Swing = ball... Strike = strike... SPOILER ALERT

          Originally posted by jim416
          I think you need a much bigger sampler size. I can't see the devs programming this into the game.
          Agreed.

          but.... fool. does it occur before or after the pitcher starts his wind up (the fans voice). If after, maybe someone programed a hidden cookie to kick *** online jk of coarse.

          Comment

          • Phoenixmgs
            Banned
            • Feb 2009
            • 751

            #6
            Re: Swing = ball... Strike = strike... SPOILER ALERT

            I wouldn't be surprised if this was one of those little programming quirks that got through. Once the CPU selects what and where to throw, I'm sure the game already can determine where the pitch is going by just doing the math. Then, the programmer just grabbed that variable from that subroutine and used it in the crowd sound programming without really thinking about it. It really should be programmed to be completely random. I haven't noticed it because I play with just music and sound effects on. Last year, the whole dirt popping up from the catcher moving was completely overdone and telegraphed the location the CPU was throwing.

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            • fool
              Rookie
              • Apr 2010
              • 300

              #7
              Re: Swing = ball... Strike = strike... SPOILER ALERT

              Originally posted by jim416
              I think you need a much bigger sampler size. I can't see the devs programming this into the game.
              How do you figure? I've probably played close to 200 games by now and this is not a rare thing.

              Comment

              • fool
                Rookie
                • Apr 2010
                • 300

                #8
                Re: Swing = ball... Strike = strike... SPOILER ALERT

                Originally posted by edm18
                Agreed.

                but.... fool. does it occur before or after the pitcher starts his wind up (the fans voice). If after, maybe someone programed a hidden cookie to kick *** online jk of coarse.
                It happens before. Just before the pitcher goes into his windup. It may not be 100%, but it's very close in my estimation. I've noticed it for a while now, but never really analyzed it. I will look more into it the next few games I play. It's there, regardless of who has noticed it or not.

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                • jim416
                  Banned
                  • Feb 2003
                  • 10606

                  #9
                  Re: Swing = ball... Strike = strike... SPOILER ALERT

                  The devs aren't going to program something like this in the game to "work" like you say, most of the time. You've played 200 games, but noticed it for awhile, but never really analyzed it. If you are seeing it, fine.
                  Last edited by jim416; 07-14-2010, 09:24 PM.

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                  • fool
                    Rookie
                    • Apr 2010
                    • 300

                    #10
                    Re: Swing = ball... Strike = strike... SPOILER ALERT

                    Originally posted by jim416
                    The devs aren't going to program something like this in the game to "work" like you say, most of the time. You've played 200 games, but noticed it for awhile, but never really analyzed it. If you are seeing it, fine.
                    There are plenty of things like this that tip you off to what's coming. Such as the fact you can't make a practice swing when the next pitch is a pitch out.

                    Comment

                    • raguel
                      Rookie
                      • Jun 2009
                      • 485

                      #11
                      Re: Swing = ball... Strike = strike... SPOILER ALERT

                      I just noticed the voice the other day. I only notice it when I'm pitching though. I'll play around with it today.

                      Comment

                      • jim416
                        Banned
                        • Feb 2003
                        • 10606

                        #12
                        Re: Swing = ball... Strike = strike... SPOILER ALERT

                        That's cool, but if you're saying it's not a coincidence, all I'm saying is that pre-dev cycle when the devs sit down and draw up their development cycle game plan for the game, this is not something they are going to say, "hey, let's program a fan yell to tip off a pitch about 90% of the time". If it's there....maybe you can put it in the bugs and glitches thread.

                        That's all. Don't think most gamers are going to go to an extent to listen for this though.

                        Comment

                        • Clarityman
                          Pro
                          • Apr 2009
                          • 513

                          #13
                          Re: Swing = ball... Strike = strike... SPOILER ALERT

                          I've noticed the same thing. Well, I've never noticed the voice that says "Strike" but I have noticed that it seems almost all the time, when I hear the fan say "swing", it's a ball. But it's never really altered my strategy, I never put too much thought into it.

                          Comment

                          • Phoenixmgs
                            Banned
                            • Feb 2009
                            • 751

                            #14
                            Re: Swing = ball... Strike = strike... SPOILER ALERT

                            Originally posted by jim416
                            That's cool, but if you're saying it's not a coincidence, all I'm saying is that pre-dev cycle when the devs sit down and draw up their development cycle game plan for the game, this is not something they are going to say, "hey, let's program a fan yell to tip off a pitch about 90% of the time". If it's there....maybe you can put it in the bugs and glitches thread.

                            That's all. Don't think most gamers are going to go to an extent to listen for this though.
                            Nobody is saying the devs purposefully did this if this is indeed true. It's just one of those programming quirks where a programmer thought it was a good idea and didn't realize it could tip off pitches.

                            Comment

                            • Whitesox
                              Closet pyromaniac
                              • Mar 2009
                              • 5287

                              #15
                              Re: Swing = ball... Strike = strike... SPOILER ALERT

                              I'd like to see a good, in depth write-up with a larger sample size before I put any stock into this. If it is true, maybe such a write up could also catch the attention of someone who could do something about it.

                              As of now, It's a coincidence in my book.
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