guess there is no reason these wont work the same on 360 right?
Matt10's Heisman Sliders (PS3)
				
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 Re: Matt10's Heisman Sliders (PS3)
 
 guess there is no reason these wont work the same on 360 right?
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 Re: Matt10's Heisman Sliders (PS3)
 
 playing one final test game, only changes I made were adding one notch to cpu kick accuracy and one notch to cpu rush D. So far scoreless with two B ranked teams. If final stats are what im looking for will start dynasty. Only concern thus far: has anybody been burned deep on a pass OR run with these sliders?"Successful people do not celebrate in the adversity or misfortune of others."
 
 OS Blog
 
 The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 Here is what I got:
 
 Both teams ranked as B, but Ole Miss definitely had a speed advantage
 
 Me/Rutgers vs. CPU/Ole Miss
 
 9 - score - 10
 14 -First Downs - 17
 360 - Total Offense - 323
 27-176-1 - RUSH/YARD/TD - 33-87-1
 14-32-0 - COMP/ATT/TD - 20-27-1
 184 - Passing Yards - 236
 6-16 - third down per - 6-15
 1 - turnovers - 1
 3 - sacks - 3
 
 I missed two field goals, in cluding a 41 yarder to lose the game as time expired, and a PAT. I had a 63 yard rush that inflated stat. Their d-line wsa faster and always pressuring me, leading to bad throws. I had my impact receiver open deep single covered but i overthrew, felt it as I released too. This set is good, for sure, here are my suggestions:
 
 Take the sliders posted, add one to CPU kick acc, raise human accuracy to something reasonable, raise CPU rush D to 45 (from 40), and raise CPU run ability to 50 from 45.
 
 Not sure how you feel about these changes but I think they are a good fit."Successful people do not celebrate in the adversity or misfortune of others."
 
 OS Blog
 
 The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 Just tried the sliders and, I gotta say, the results were better than expected. Between these sliders and the rosters that should be out in a few hours, I am LOVING this years game. Thanks, man!NFL: Seattle Seahawks
 NCAA: Washington Huskies
 NBA: Denver Nuggets
 MLB: Seattle Mariners
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 Re: Matt10's Heisman Sliders (PS3)
 
 Anyone seeing decent rushing by the CPU? Seeing alot of 12 carries for 10 yards or 30 carries for 85 yards.Check out my Tampa Bay Buccaneers CFM Thread.
 
 You too can be a 5* recruit at FSU.......
 
 Originally posted by TwelveozPlaya21add worthless Xavier Lee to that list..Originally posted by MassNoleCFL here he comes. Pfft, wait that would require learning a playbook. McDonalds here he comes.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 Good to see some solid stats guys - I'm about to play a game right now that I'll record.
 
 Callm - yes, the CPU rushing yards are reasonable. I stress stick to the min threshold and game speed. I posted my reasonings a bit back in the thread.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 This is my favorite slider set so far. One thing I did was decrease CPU QB accuracy by 5 and increase USER pass protection by 5. I did that when I was already sacked 4 times by the end of the first half. I play on fast though so I don't know if that makes a difference or not.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 If you play on fast - I suggest dropping the min threshold to 30. I can't fathom that speed, but if you play it, gotta make sure to even out the field. I could even see min threshold to 25 at the very lowest as well.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 This is my favorite slider set so far. One thing I did was decrease CPU QB accuracy by 5 and increase USER pass protection by 5. I did that when I was already sacked 4 times by the end of the first half. I play on fast though so I don't know if that makes a difference or not.
 QB accuracy imo defintely has to come down I've been messing around between 5 and 20 what kind of comp percentages are you getting with it at 5 I guess I always worry about a backup with the injuries ya know.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 Just played my first Dynasty game with Texas Tech vs SMU and I think I'm gonna need to move down to 7 or 8 minutes, 9 was way too much.
 
 Potts - 21-26, 293 yds, 3 TDsCode:SMU (CPU) Texas Tech (User) 0 Score 56 2 First Downs 16 31 Total Offense 467 7-(-17)-0 Rush-Yds-TD 30-174-4 12-31-0 Comp-Att-TD 21-26-3 48 Pass Yards 293 0-11 3rd Down Conv. 8-11 2 (2 INTs) Turnovers 0 (0 INTs) 126 Total Yards 526 3 Sacks 3 1 Penalties 0 11:41 Possession 40:09 
 Batch - 23 att, 150 yds, 3 TDs
 James - 5 rec, 64 yds, 1 TD
 Torres - 3 rec, 73 yds, 2 TDs
 
 We had 2 big run plays going for TDs and a long TD pass, plus an INT for a TD. SMU was rated much lower than us, next game is UNM which is lower rated than SMU. Gonna put that game at 7 minutes and see how it goes.Comment
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 Re: Matt10's Heisman Sliders (PS3)
 
 Just two issues matt.
 
 CPU FG ACC has to be bumped to 45. On 35 the CPU frequently misses extra points.
 
 The CPU coverage on 30 is questionable to me only because on drag routes and slants the CPU DB gets completely lost on these basic routes.PSN - MikeDG719Comment

 
		
	 
		
	 
		
	 
		
	 
							
						 
		
	 
		
	
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