yeah i stopped reading after seeing the name...
NBA 2K11 Preview and New Screenshots (IGN)
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Re: IGN PREVIEW UP
There's still about 2 months left before the game is done and it already looks as good, and in some spots better, than 2k10. Every other year screenshots released this early would look worse than the previous game.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Ugh.....that Ben Gordon screenshot makes me want to puke. Seriously they have not understood "dominant" strong hand layups yet. Gordon is putting the ball towards the defender while laying it in with his off hand.....2k just can't get this right year after year after year.
Anyway a decent preview. Hopefully the playbooks are more than just simply quick plays.
I like the Miami Heat screenshot, hopefully that is the starting lineup screen?Comment
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Re: NBA 2K11 Preview and New Screenshots (IGN)
Oh, and cuts to the basket are finally made with a sense of urgency so that it will be painfully obvious when you've missed an open man streaking to the hoop (as I did during the demo). If you want to intentionally miss the guy cutting, you could always fake the pass (new this year) with the B button (Circle on PS3), causing the defender to swipe at the ball and drive to the hole instead. Of course, you can run a list of plays by pressing the appropriate button on the list. This year, each team has a list of roughly 30 authentic plays that 2K got right from the coaches with over 1,000 true-to-life plays overall.
Oh, and I'm not sure what happened in between MJ's Bulls away jersey and the one Boozer has on, but Boozer's is again noticeably "pinker" than and less accurate in terms of color compared to Jordan's (reverted back to the look of 2K10 off color red).
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Re: NBA 2K11 Preview and New Screenshots (IGN)
The controls will be ideal for me if:
- They make the ability to walk, jog, and sprint 100% pressure sensitive to the left stick. No context animations. No triggers. Also make the transition from walk to jog to sprint and back gradual and smooth; also have to where a player can't stop on a dime from a sprint and his momentum carries him forward extra steps.
- Bring back the defensive crouch button. Also let me play the ball handler to a particular side similar to what they had in 2K9. Part of player a good ball handler is to try to force him to his weak hand or force him to go the side where your help defense is.
- (Like mentioned a few posts before mine) Bring back the post up button. Allow users to post up ANYWHERE including the perimeter a la Mark Jackson (while still enforcing the 5 sec back to the basket rule of course). Also allow offensive players to back down defensive players. Get rid of that "deadlock" animation where the players just wouldn't move. At least show some resistance for both players if you want to emulate a weaker player attempting to back down a stronger player.
- Bring back the ability to fake pass. I MISS THIS.
- Give me the ability to determine the speed and trajectory of my passes. Make passes pressure sensitive like the Maximum Passing feature in the football games. Tap to throw overhead lob passes; hold to throw chest passes or passes into tight spaces and closing windows. Let passers over lead their recipients (to cause unforced turnovers) or throw the ball well ahead of a teammate initiate fast breaks.
- By 1:1 dribbling controls, I hope they mean the ability to determine WHICH hand a player dribbles with. They already have Offhand Ball Security Ratings in the game. Let's actually make it count this year!
I'm glad to see some of my wishes were added!! 3 out of 6 ain't bad, especially with a game that's still 2 months away. Any chance of adding the other 3???? I can't wait for October!!According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.Comment
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Re: NBA 2K11 Preview and New Screenshots (IGN)
Haha, I've already said that. I think it's the blurring effect.My Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: NBA 2K11 Preview and New Screenshots (IGN)
- They make the ability to walk, jog, and sprint 100% pressure sensitive to the left stick. No context animations. No triggers. Also make the transition from walk to jog to sprint and back gradual and smooth; also have to where a player can't stop on a dime from a sprint and his momentum carries him forward extra steps.
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Re: NBA 2K11 Preview and New Screenshots (IGN)
I need gameplay vids i can't wait for this game to hit the shelves but i need to see some ACTUAL 2K11 GAMEPLAY FOOTAGE in order for me to confirm my preorderComment
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Re: NBA 2K11 Preview and New Screenshots (IGN)
Through other finite motions with the left stick (such as going from the left to tapping to the right to going back to the left) you can pull off things like an in and out and a double crossover. Spin moves are pulled off how you'd expect, but in NBA 2K11 the stars of the game make better use of them than ever before.
Total Control Passing button prompts, but this time when you press a player's icon you'll be presented with a list of plays for that player. You can also instantly become that player with a press of the right shoulder button and send him on a cut in any direction you want with a flick of the right stick.
You know how Kobe does that little spin move directly into a pull-up jumper? Lakers haters despise it, I'm sure, but that's not stopping it from making an appearance in this year's game and looking great.
If you want to intentionally miss the guy cutting, you could always fake the pass (new this year) with the B button (Circle on PS3), causing the defender to swipe at the ball and drive to the hole instead.
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The bodies in the screenshots did not look "inflated" perhaps they spent time on working the skeletons this season to look better proportioned?
Kobe still looks like a zombie
PS3 ARC SUPPORT? Hopefully we can mo-cap our own signature shots into the game
Last edited by michaeljordanjr; 07-29-2010, 11:25 PM.Comment
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