NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

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  • KG
    Welcome Back
    • Sep 2005
    • 17583

    #301
    Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

    Originally posted by UMhester04
    Holy smokes I just saw an encroachment penalty
    Same. I came to the line on 4th & 1, did a hard-count and the CPU jumped. As soon as the ref blew the whistle I got mad thinking someone on my line moved, nope. 1st down Sun Devils.
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    • georgiafan
      Hall Of Fame
      • Jul 2002
      • 11163

      #302
      Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

      Originally posted by rudyjuly2

      I definitely saw a few more penalties than before. You certainly can pull the cpu offsides now. I could never do it prior to the patch. I could catch them cheating but they always got back in time. In two games I got three encroachment penalties and a delayed offsides. Unfortunately, the cpu never drew me offsides and I had my DL on aggressive the entire time.
      I got called for offsides about 3 or 4 times in a game last night with my DL set to aggresive. I even had to turn it back to balance in crunch time to avoid being called for it agian.
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      • PAPERNUT
        Gaming Fool.
        • May 2003
        • 1690

        #303
        Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

        Originally posted by rudyjuly2
        I was able to play two more games last night with both the patch and tuner. I had read about people saying that a lot of slider tweaks are necessary but I don't think so. Some areas have definitely changed so tweaks may be necessary but I don't think any huge changes will be required. Prior to the patch I probably had both human and cpu running games a little too strong while the passing games weren't quite open enough. The patch fixed both problems for me.

        The outside running game is certainly a lot tougher now. I usually run between the tackles and don't use many speed backs so this won't affect me much. But when I called outside runs the results were usually 1-2 yard gains. I did get a couple decent runs but no long runs and my share of negative ones as well. I actually found there were an increase overall in the number of negative runs in the two games I played. I think it's good and helps tone down the ypc. To run outside now I think people are going to have to use it to punish teams cheating inside or use players that have the speed to get outside quicker. I think this is a good change and the overall rushing numbers for both human and cpu will be down a bit post patch.

        The passing game has been loosened up for both human and cpu and this was needed imo. Man coverage isn't as tight and I found myself completing a lot more slants. The psychic DBs you would see at times definitely seem toned down. Both myself and the cpu seemed to have more success passing and this is something I was looking forward to. If you liked your sliders pre-patch you might want to boost cpu and human pass coverage a notch or two to keep it the same post-patch. I found the overall offensive numbers in my game to be similar to pre-patch. Its just that the running games took a slight hit and the passing game got a bit of a boost. I don't see a difference in the pass rush. In two games I was able to get about the same amount of pressure as pre-patch so this is one concern that I read about that I didn't see.

        I was thinking I hadn't seen many drops until my impact WR dropped a wide open TD pass in the endzone. SOB!! I don't think the Catch or INT sliders need to be adjusted post patch but it's only two games. I had read that quarterbacks were more accurate but I think the jury is still out on that. I still saw misfires by both my QB and the cpu QB. Quarterbacks will have more success now with man coverage toned down but I don't know if the QB accuracies have really increased post patch. With just two games I'm far more likely to keep all my sliders intact at the moment.
        I agree. The pursuit was the big difference I noticed as the CPU will take a straight shot for the ball carriers now. I went to practice mode to test as well and noticed the same for outside runs. Passing is easier for both me and the CPU as well as that will need some tightening up, but is not off by much.
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        • rudyjuly2
          Cade Cunningham
          • Aug 2002
          • 14816

          #304
          Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

          Originally posted by georgiafan
          I got called for offsides about 3 or 4 times in a game last night with my DL set to aggresive. I even had to turn it back to balance in crunch time to avoid being called for it agian.
          That's good to know. I'm glad it was a subtle change though and not overdone.

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          • White Out
            Banned
            • Aug 2008
            • 716

            #305
            Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here
            • CPU defense is a lot tougher when blitzing, a minor tweak on sliders is needed
            • CPU running seems a bit stronger, they follow blocks better. I say dont tweak it; the CPU needs a good run game
            • Kicking game for the CPU is far better now... kudos EA


            Overall I'd say the patch and new tuner set made the CPU a lot better at the little things. I'm having to re ajdust some sliders ... when I tried to play last night on my crazy sliders I was getting dominated by a team only a half letter grade better. and when I say dominated I mean 22 first downs to 7, twice the offence, and I scored a field goal all game. lol.

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            • White Out
              Banned
              • Aug 2008
              • 716

              #306
              Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

              Originally posted by georgiafan
              I got called for offsides about 3 or 4 times in a game last night with my DL set to aggresive. I even had to turn it back to balance in crunch time to avoid being called for it agian.
              i saw this too when i played my buddy last night human vs human offline

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              • kirkdawg
                Rookie
                • May 2003
                • 308

                #307
                Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                Originally posted by Skull
                OMG at the pump fake glitch, EA is just a bunch of amatuers
                Ask yourself if you would think to test what would happen in a QB pump fakes backwards. Have you ever seen that in an actual game? No.

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                • Pezell04x
                  MVP
                  • Apr 2010
                  • 2907

                  #308
                  I love the uniform degradation, looks so natural.

                  Overall, I played a game last night and everything seemed to feel a lot better. My only issue is that linebackers still seem to be able to jump 10 feet to tip a pass in coverage.
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                  • BigBoi23
                    MVP
                    • Mar 2008
                    • 1096

                    #309
                    Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                    The uniform degredation is great, however, not many teams in major conferences have natural grass anymore. And from what I understand, teams playing on FieldTurf will experience neither jersey wear and tear nor helmet scuffs.

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                    • Whoman
                      Banned
                      • Oct 2005
                      • 456

                      #310
                      Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                      there´s way too many fumbles now imo. It´s great that the cpu runs the ball better, but if the cost is getting 5 fumbles per game i say meh ...

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                      • dalecooper
                        Rookie
                        • Jun 2003
                        • 490

                        #311
                        Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                        Pump fake bug =

                        Luckily I only play offline, but I'm still going to have to stop myself from busting this out on the CPU when I need a play. In the back of my head will be a little voice saying, "Go on, do it! No one's watching! Auto-touchdown!"

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                        • Shauk25
                          Banned
                          • Jul 2005
                          • 754

                          #312
                          Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                          I discovered pump fake bug by accident, i like to move the ball down to my 1, and try plays and i sorta got pusheed backwards and everyone broke towards me.

                          Then i messed with it, when the balls is caught almost EVERYOEN is in my Endzone, lol its kinda funny.

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                          • msuwx
                            Rookie
                            • Jul 2009
                            • 19

                            #313
                            Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                            Does the uniform degradation happen when you super sim....I simmed to the second half a couple of times to check it out and have seen nothing....

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                            • foxdawg2000
                              Rookie
                              • Dec 2008
                              • 35

                              #314
                              Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                              i think ea did a decent job in getting this out and made some decent fixes but i still see some of the same glitches..

                              1) Computer still covering up the ball in the open field while running
                              2) Linebackers still jump up way too high to deflect passes
                              3) Mirroring coverage
                              4) Kick Coverage way too hard to get return yards
                              5) Blitzes are rarely disguised and are very predictable
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                              • buckeye02
                                MVP
                                • Jul 2009
                                • 4152

                                #315
                                Re: NCAA Football 11 Patch #2 Available with Details, Post Your Impressions Here

                                Players still tuck the ball in the wide open field making it easy to catch ball carriers. (sigh)
                                PSN: buckeye02

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