NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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  • Tha_Kid
    All Star
    • Oct 2002
    • 6550

    #271
    Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

    Originally posted by seemoe
    http://www.youtube.com/watch?v=8io4pOLq3D0

    Lakers Vs Celtics gameplay. Still getting used to the controls as you will see haha
    Thanks for the videos. There certainly is alot of hitchiness in this game. I'm still looking forward to trying it out but the prognosis still seems to be something for a change of pace, maybe pick up for 30-40 around the holidays and after a patch.

    I liked that the AI Pierce showed some Real AI in motion, but the CPU didn't run a single boston set. The one time they sent Ray Allen moving to give Garnett space, Allen instead just got bunched in the paint and crowded his shot more. I was hoping to at least see the AI run the offense instead of devolving into 1on1. I guess it was marketed as being like playing against another user controlling the team, not playing against the team.
    Last edited by Tha_Kid; 09-21-2010, 04:21 AM.

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    • fcabanski
      Banned
      • Nov 2009
      • 350

      #272
      Let me point something out about the controls. They aren't just good or very good, they're great. As someone else pointed out playing defense is fun now, it's engaging. All the tips as a player is dribbling - if the gamer behind the sticks tries to dribble dribble dribble into the paint with Kobe someone is going to poke the ball free for a turnover.

      The rest of the game isn't bad, at least in the demo it's very bad. The AI makes horrible passes, dribbles too much into easy steals. There are glitches such as a player standing like a statue with the ball, frozen in place, until the shot clock expires.

      I don't care too much about weird animations on jumps and rebounds. Rebounding feels nice, it's not canned and decided before what happens happens. There are some nice tipped balls bouncing off the glass on rebounds. Boxing out and jumping at the right time and in the right direction make a difference.

      Seeing players, even CPU players, adjust shots in the paint for falling layups or missed layups when the defenders pressure them or foul them is something new in an EA basketball game. It feels like there really is a collision and that the defender is making a difference with pressure, size, and contact.

      But again, that AI, that ball movement, that spacing...ugh!

      Comment

      • stepsix
        NBA Elite Developer
        • Aug 2009
        • 101

        #273
        Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

        Originally posted by jr2424
        Played a become legendary mode and the AI was awful. No ball movement. Basically the point guard just dribbled until the shot clock was almost out then shot it.
        This surprises me - I wonder if auto-play calling is on by default in the demo? They should be running plays and moving the ball around.

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        • RayDog253
          Pro
          • Jul 2009
          • 984

          #274
          Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

          Originally posted by stepsix
          This surprises me - I wonder if auto-play calling is on by default in the demo? They should be running plays and moving the ball around.
          It's not I just turned it on for both home and away to try it out.
          ..::Not changing this until Seattle gets another NBA team::..

          http://www.myspace.com/RD253

          Comment

          • stepsix
            NBA Elite Developer
            • Aug 2009
            • 101

            #275
            Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

            Originally posted by RayDog253
            It's not I just turned it on for both home and away to try it out.
            Thanks - I'm going to see if I can get that changed to default for Become Legendary...I can understand what people are complaining about if they're in that mode and not running with it.

            I like your sig btw...I loved goin down to Sonics games.

            Comment

            • Stickz24
              Rookie
              • Apr 2009
              • 156

              #276
              Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

              Originally posted by Kaanyr Vhok
              Could I give you a little advice? I'm more of a wannabe game designer than anything. But thats a long story. All I have to say is If you know any D&D heads PM me.

              You can have both and a lot of both. Matter of fact I would say you cant have one without the other. People that want a sim just want realistic occurances at a realistic rate. Euphoria is a remarkable technology and Backbreaker utiilized it better than I could have expected but its still marks away from real life. You arent going to come close to real life anyway so dont shun realism. You are never going to hit that critical mass where the game is limited by realism. If you ever get close to that you will have a game of the year on your hands.

              You will have more room for a creativity and a bigger sandbox with a more realistic game. You cant beat the depth of reality. You can see this with NHL and espeically Fifa. Many soccer fans didnt even take Fifa seriously until the scores were much more realistic. Its the same in basketball with shot percentages. Real shot percentages is something to be embraced. You are going to gain more depth and gameplay when you have a game thats balanced enough to force someone to play a dynamic game or thoughtful game to shot 45% to 55%.
              Couldn't resist .. yep on that one. That's a tough call he made w that post up there on their strategic approach though. Plus man .. a lot of us grew up w this game. Survey your audience .. and I guarantee you'd find that a significant percentage of the buying majority would have taken the first option .. especially because the second is indelibly embedding in the first.
              I'm not just looking to feeeel like Lebron James ... I got my own life.

              I do though, want to employ strategies and tactics that are based on fundamental bball principles .... it is in the execution of those strategies that I want the talents on a given team (feel like Lebron James) to come thru.
              But like the mod said man .. this is a forum for those looking for information on the quality of the demo. So I'll stop there ... I really hope it all works out though. Too much history there not to go out guns blazing ...
              $100-$120 would solve that problem for me though.
              Mod up there .. I'm done man. Promise

              Comment

              • rEAnimator
                NBA Elite Developer
                • Jun 2010
                • 666

                #277
                Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                Originally posted by Stickz24
                Couldn't resist .. yep on that one. That's a tough call he made w that post up there on their strategic approach though. Plus man .. a lot of us grew up w this game. Survey your audience .. and I guarantee you'd find that a significant percentage of the buying majority would have taken the first option .. especially because the second is indelibly embedding in the first.
                I'm not just looking to feeeel like Lebron James ... I got my own life.

                I do though, want to employ strategies and tactics that are based on fundamental bball principles .... it is in the execution of those strategies that I want the talents on a given team (feel like Lebron James) to come thru.
                But like the mod said man .. this is a forum for those looking for information on the quality of the demo. So I'll stop there ... I really hope it all works out though. Too much history there not to go out guns blazing ...
                $100-$120 would solve that problem for me though.
                Mod up there .. I'm done man. Promise
                One could also argue that the first is embedded in the second as well. It was just a matter of priorities when a conflict arose or when managing limited dev time.

                Comment

                • KeepItReal420
                  Rookie
                  • May 2010
                  • 31

                  #278
                  Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                  Originally posted by rEAnimator
                  No, we have no Move integration this year.
                  Thank you for your response.

                  After you had previously stated, about giving the fans the feel of playing basketball and give us the abilities to expect in real life basketball, I was thinking the Playstation Move or MS Kinect would have been a great way to showcase that as well.

                  Anyways, after switching from LAL vs Boston...I'm starting to get a better feel for the game in Legendary mode. I like the defense the most so far. There was a play where I was being posted up by a bigger player down in the paint and he tried to shoot over me, but then a help defender came and blocked his shot. That was pretty cool.
                  Last edited by KeepItReal420; 09-21-2010, 04:48 AM.

                  Comment

                  • Boilerbuzz
                    D* B**rs!
                    • Jul 2002
                    • 5154

                    #279
                    Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                    Originally posted by rEAnimator
                    And that's how I feel about playing Elite as well.

                    Are you saying the same thing, or do you mean in real life?

                    Once you get used to the controls, you don't really think about it either.

                    One situation is if you have a passing option to the right, you're dribbling with your right but the passing lane is cut off.

                    You may want to back up and move to the left a little while keeping an open stance and then make the quick pass once you've opened up the lane.

                    Another is to start moving to your left to draw in the defender, and quickly spin out to the left and leave him in the dust.

                    I know I could find youtube footage of NBA players dribbling away from their ball hand on the perimeter if I looked for it.
                    I'm saying that it's natural in rl and would be hard to have to consciously think to do it in a game. And although after my sixth game, it's easier to do, it still feels that I have to force myself to think about it. If you can dribble with either hand, your example is still uncommon. My left is terrible, but even I would move the ball to the other hand so that the ball is on the side to which my weight is shifted should I need to shrink my dribble (avoid a defender or pick up the ball to shoot or pass).

                    But that's neither here nor there. I just feel it's another mental "burden"(for lack of a better term) I have when the real game of basketball is rich enough. I would have to play a LOT of games to make it second nature. Too many.

                    Comment

                    • PVarck31
                      Moderator
                      • Jan 2003
                      • 16869

                      #280
                      Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                      I saw some nice contact in the paint. Had a couple of offensive fouls where the defender flopped. It looked different both times. I can see why a lot of people don't like it, but its got potential imo.

                      I like the shooting mechanic as well. Im still screwing up the gather and getting called for traveling though. It will take time to get the hang of it.

                      There are definitely things that need improved. I will put in some time with this game and see how it goes after a while. It may not be my game of choice this year, but imo its interesting if nothing else.
                      Last edited by PVarck31; 09-21-2010, 04:42 AM.

                      Comment

                      • rEAnimator
                        NBA Elite Developer
                        • Jun 2010
                        • 666

                        #281
                        Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                        Originally posted by seemoe
                        http://www.youtube.com/watch?v=8io4pOLq3D0

                        Lakers Vs Celtics gameplay. Still getting used to the controls as you will see haha
                        Pretty decent video. Saw a few cool things that hadn't been in a released video yet, like the tipped rebound.

                        One thing that did stand out to me as looking bad were the pro hops around the perimeter. I've never seen anyone do then as often as in the video, and they really look out of place. They were clearly captured as penetrating moves. We'll need to capture perimeter moves for next year.

                        On defense, try playing a little more physical and experiment with that a bit.

                        Once you body up on someone they won't be able to penetrate as easily.

                        Don't be afraid of overshooting the dribbler if you move towards him. Retreat, and when you feel the time is right press towards the dribbler to body up.

                        Takes a little practice but is very effective.
                        Last edited by rEAnimator; 09-21-2010, 04:43 AM.

                        Comment

                        • rEAnimator
                          NBA Elite Developer
                          • Jun 2010
                          • 666

                          #282
                          Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                          Wow, I made it to the end of the thread.

                          I'm going to go get some sleep and pick up at this point tomorrow.

                          Props to the guys still playing it

                          Comment

                          • RayDog253
                            Pro
                            • Jul 2009
                            • 984

                            #283
                            Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                            Originally posted by stepsix
                            Thanks - I'm going to see if I can get that changed to default for Become Legendary...I can understand what people are complaining about if they're in that mode and not running with it.

                            I like your sig btw...I loved goin down to Sonics games.
                            No problem, and thanks.
                            ..::Not changing this until Seattle gets another NBA team::..

                            http://www.myspace.com/RD253

                            Comment

                            • fcabanski
                              Banned
                              • Nov 2009
                              • 350

                              #284
                              To me sim means more that players are somewhat realistic to their abilities (ratings.)

                              On the CPU side that means Kobe on the Laker would be their leading scorer, getting a lot of shots, sometimes going off (when I play against the Lakers) for a huge night unless I work very hard to stop him. In NBA Live '10, for example, Steve Fisher was more the CPU Lakers main man - he was the one who could go off for a lot of points.

                              On the CPU side that means teams have strong AI. Maybe they don't play exactly like their real life counterpart, but if a team has a strong inside threat then the offense runs through the post men.

                              On the player side if I have control of LeBron James then I expect to get to the rim, dunk, make nice passes, rebound. I don't expect, if controlling Bynum, that I can drive from the three point line for a dunk, make my own shots, or go coast to coast for a dunk.

                              Sure that's a sandbox because when a gamer is in control of a team, the gamer might pass to Kobe every time for every shot. But if the player locks onto a scrub center the experience shouldn't be (if sim) being able to dominate the game.

                              Comment

                              • Nephilim
                                Rookie
                                • Mar 2008
                                • 180

                                #285
                                Re: NBA Elite 11 Demo Available For PS3, Later Today For 360, Post Impressions Here

                                This just doesn't cut it for me. Really good ideas ReA and control is always important in the NBA games, but just too much oddities pop up (some shown in videos posted already). If you keep working on this, it sure can be really good, but this is really not there yet. Weird movement, moves and mistakes by CPU. Just don't re-redirect yet again for the 12.

                                Also, keep in mind that people that want to pretend they are on the court, still want realistic moves etc. Those who do not want real NBA, just want higher shooting %, more dunks and dribble effectiveness. No need to simplify the entire thing IMO.

                                PS: I really appreciate your input on this pages and I'm sorry for all the stupidity that pops up. It's nice to talk to someone that really can change something. I hope you will be around for many years.

                                Comment

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