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NBA Elite 11 Demo Roundtable
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09-26-2010, 02:56 AM
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Re: NBA Elite 11 Demo Roundtable
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The Truth 101
Currently, most 3D animation is canned. It is produced manually and then played back in essentially fixed form. As a consequence, current animation assets are not fully interactive; thus putting major limitations on realism, believability and gameplay. For example, despite the availability of high-quality motion capture data, it is not possible to create believable and coherent American football tackles as the infinite number of possible character interactions cannot be predicted or produced beforehand.
Done with it.
Agenda.. thats what it is. You're a previously banned user
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