they need to redo the Reversal system.
its mostly timing based and it stinks. anybody who has played Smackdown for years can reverse pretty much any move at anytime which is why matches are a reversal fest with no real flow. the timing window is still too big for all reversals.
Reversals should not only be more rating based, but on what type of move you are trying to reverse. for example, Rey Mysterio should be able to reverse quick grapples much better than he should be able to reverse Strong Grapples and Submissions moves. where as if i am playing as the Undertaker, he should be poor at reversing quick grapples but excellent getting out of Strong Grapples and Submission moves. also, the longer a match goes the less you should reverse moves altogether which will make reversals later on in the match that much more exciting. nothing feels better than pulling off a big reversal late in the match to turn the tide in ur favor for one last push to get the win.
On top of that, some wrestlers should be able to reverse certain moves at different points. Kofi Kingston should be able to not only reverse a Chokeslam when you first grab his neck, but also once you get him in the air, but you should have to time it perfectly. where as if you are trying to Chokeslam THE BIG SHOW, he should only be able to reverse it in the beginning but you would have to keep steadily tapping the reverse button to "Power" out the the chokeslam instead of just pressing it once.
i hope
stephensonmc reads this.