View Single Post
Old 10-14-2010, 03:19 PM   #22
phillyfan23
MVP
 
phillyfan23's Arena
 
OVR: 16
Join Date: Feb 2005
Re: FIFA Soccer 11 Dev Team Update, Actively Working on Fixes

Quote:
Originally Posted by StormJH1
Everybody says "fix tackling, fix tackling!", and I agree that it is a big issue, but it's also kind of ingrained in the whole style of what this game is.

In NHL 11, they basically made a conscious decision that real hockey was far too chaotic and frustrating because you lose the puck every two or three seconds in traffic...so, they made it so that stick checks are either totally ineffective, or draw penalties when you're just trying to hit the puck away.

In FIFA 11, the devs seem to have decided that real soccer would bore most gamers because one side keeps posession of the ball far too long...so the response to this was to create this frenetic gameplay where you get a defender with basically and degree of aggression in the way and he can just shoulder barge the ball away. This causes much more of an arcadey, back-and-forth game.

What I'm saying is that I don't know what change you make with a patch that suddenly turns it into a "sim" game.
it was fine in wc2010.....Thedefending was balanced in that game.....you couldn't just walk into the cpu player and take the ball away from him.

Remember that I play this game with a house rule of not using the standing tackle button....imagine if I played with it, i'd have many more unrealistic tackles, I already have too much as it is right now.

Play wc2010 on world class level and you will not be tackling the cpu as easy as fifa 11, and if you overpressure them, they will make u pay, so the game essentially forced you to play realistic defense to have success.....in fifa 11, why should I play the passing lanes and have a good formation if 9 times out of 10 i can just tackle the cpu ball carrier and take the ball away?

if they don't fix this issue in a patch, fifa 11 is going to be dead in my eyes.....
phillyfan23 is offline  
Reply With Quote