04-03-2011, 11:25 PM
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#31
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Bang-bang! Down-down!
OVR: 28
Join Date: Mar 2004
Location: Pensacola, FL
Posts: 16,781
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Re: Max Payne 3
EDGE details
- McCaffrey is returning, plus he gets to full on act with the other actors, like in Uncharted mocap sessions.
- Vancouver, London, Toronto, and New England R* studios are all cooperating on this title.
- Max is working for some guy named Rodrigo Branco in Sao Paulo, and for his two brothers, a politician and a "party-loving dropout".
- The story will be a bit non-linear, description of Max in Brazil with a full head of hair at a money drop for a kidnapping. Seems the story will go back and forward in time, possibly in New York, his early time in Brazil, and him in the gutter, bald later on.
- In the stadium/kidnapping mission, Max is partnered with a guy named Passos.
- The comic style panels return, sorta. Here's how it's described: Now instead of comic book frames, these dramatic plot pointers use the in-game engine and show an animated collage of action footage, similar to 24.
- Multiple set piece encounters, including a Mona-style sniper rifle escort bit.
- They did a lot of Mocap for this game. Lots of animations and stuff, apparently looks quite impressive.
- Uses Euphoria. Very natural animations for Max and his enemies.
- Bullet time is charged by killing enemies. BT is very detailed.
- Max can hold three single handed weapons at once and dual wield two different weapons at the same time.
- Pop out and shoot cover mechanic as well besides BT and Shoot-dodge.
- Wheel-based weapon selection system.
- Inner Circle may return - some plot threads from previous games work their way into this sequel. Max has been expelled from NYC.
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Scans
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Go Noles!!! >>----->
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