@Donovan Warren example: Not a good one, since he left early and went undrafted. He didn't really develop them. He had the talent, but he personally never helped them improve. His D coordinator worked with them, since RR admitted to spending 98% of his time with the offense. Which is why we need a little more than one broad prestige rating.
Providing Detail and Clarity to Changes Found in NCAA Football 12 Dynasty Mode
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Re: Coach ratings are not in.
@Donovan Warren example: Not a good one, since he left early and went undrafted. He didn't really develop them. He had the talent, but he personally never helped them improve. His D coordinator worked with them, since RR admitted to spending 98% of his time with the offense. Which is why we need a little more than one broad prestige rating.North Carolina Tar Heels
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Re: Providing Detail and Clarity to Changes Found in NCAA Football 12 Dynasty Mode
Most of the questions were pretty much a wish list. Im satisfied with what has come out do far. This is the biggest leap from one year to the next in this franchise imo. EA has earned my $65PSN: buckeye02Comment
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Re: Coach ratings are not in.
I really really hope Neutral site games made it in. When i think about it, it does not seem like a huge addition to do. Neutral site games are already in, there is a bunch of non NCAA stadiums in, and just treat the crowd like a bowl game.My dog's butt smells like cookiesComment
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Re: Coach ratings are not in.
They're not in, nor is being able to set the time and day of your game.Lions, Tigers, Pistons, Michigan
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Originally posted by BruinsWhite doesn't clash with dark colors. Or most colors. That's the point of white.Originally posted by gordogg24pI think most of American history would disagree with you on that one.Comment
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Re: Providing Detail and Clarity to Changes Found in NCAA Football 12 Dynasty Mode
1) Medical redshirts?
2) Spring game?
3) Off-season drills?
4) Homecoming game?
5) Heisman presentation show?
6) Scouting feature during recruiting?
7) In-season progression?
8) Dynamic player ratings from week to week like Madden?
9) More accurate sim stats?
10) Senior day/night?
11) Create or lose rivalries?
12) HS All-American Bowl with ESPN top 150?
13) Senior Bowl?
14) Designate Impact players and team captains?
15) Full editing of existing players during a Dynasty?
16) Editing of recruits in Dynasty?
17) Changes or improvements to the slot machine recruiting system?
18) National signing day show with player announcements from a select group of top recruits?
19) Can we update our Stadiums over the course of a Dynasty? Specifically the ability to change the seating capacity of the stadium? Change the field color? Endzone and Midfield art? Field type (grass, field turf, art. turf)?
Everyone of these questions were no, except 7. What exactly are you implying about the questions being asked? That they are unrealistic or not viable to put in the game in a year?Comment
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Re: Providing Detail and Clarity to Changes Found in NCAA Football 12 Dynasty Mode
I want to see some additions to TB even if its just allowing us to customize entrancesRetro Redemption - Starting over with a oldschool PowerBone Offense
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Re: Coach ratings are not in.
maybe we can get it in through a patch, doubt it but it could happen
I really hate your avatar, babies are generally ugly but that one is exceptionally ugly.My dog's butt smells like cookiesComment
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Re: Coach ratings are not in.
Oh yeh that is a big thing that's needed too. I know Madden has had it in for their Superstar mode so hopefully they will take from it. That makes a big difference because I want to be able to get a realistic amount of plays in. Also it would be nice to be able to change it during the season because HS is only 12 minutes so their are less plays.
I hate going to Run heavy schools that doesnt rotate RBs and only getting 9-17 Carries a game or going to pass happy teams and getting only 10-21 pass attempts. So I would make Quarters 15min longs and 12min during HS.Comment
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If I want to bring the Spread-type back to Florida, now I have to recruit Spread-type players. But, if all the top spread guys are scooped up, plus i'm a lower-level coach, now I may have to recruit guys who may be better suited, physically, for a pro-offense, or I may have to recruit lower-rated prospects JUST to satisfy the need for speed in a spread offense.
However, I would've liked ratings just like anyone else. But I think we can expect them next year. I'm pretty sure they wanted to get them in, but couldn't. Not sure, but could memory have been an issue?Comment
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Re: Coach ratings are not in.
Am I the only one who would want to play as a K/P in RTG?
Yes it would be short, but I wouldnt mind.
I also liked that it said you will be both sides of the ball in HSComment
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Re: Providing Detail and Clarity to Changes Found in NCAA Football 12 Dynasty Mode
I will admit that I still am happy we are getting Coach Carousel and from a few things I have learned about it in this thread I am excited a little bit again, but I still think the first thing EA should have worked on was coach's ratings. That is the most important aspect to the whole CC.
It will be nice to see coaches moving around, school changing schemes, etc. but a school like Bama will stay on top if the coaches they hire are all an A- or higher. I can see the possibility of Bama hiring an option coach, but the coach before was a pro-style, so they will struggle the first few years, but that would be a bit drastic for Bama to even hire a coach with that different of a scheme, wouldn't it?
Also, I did not know it took 2k around 4 years to get their CC the way it was in 2k8. I don't expect EA to reach that level in one year, but technology has improved and I personally don't think it should take EA 4 years.
And for the people who don't know how important ratings matter to a CC, then I can tell you, Roggie can tell you, and anyone else who has played 2k8 can tell you.
In my Online Legacy(Dynasty) we are in year 7. I am Chattanooga. In year one I had a season of 15-17, which is pretty decent considering what I came into. After that I went 19-14. Then since then I have won at least 20 games a season. It isn't because I have mastered the game and it is easy to play now, but because my ratings have all increased and I am now recruiting better players that fit my scheme perfectly. Whenever I am able to progress my coach, I always do defense and charisma in order to get better players and to have a strong defense. When hiring my assistants I like them to be offensive minded so that my team balances out.
But those are not the only reasons I have improved so much. I am in the Souther conference, a small conference, so I see more coaching changes than a conference like the ACC or Big 10 which will see a coaching change very rarely, once a few years because they are consistently good teams. So I see teams constantly hiring coaches trying to get that one guy that fits perfectly in the conference. No one has really found it in my conference except for the Citadel. They were the worst team in the first few seasons of the legacy. They averaged around 40% attendance every game and were in the bottom 3 of the standings every year. They recently made a hire and it was the perfect move. They have went from the worst team in the conference to now being tied Overall rating wise as the best team with me and are averaging 90% attendance now. The season before they made the hire they had 1 win in the entire season. Something like 1-25. They made that hire and three years later they are sitting at 17-2 because their coach has the best ratings in the conference and he recruits strictly to his scheme.
That example there is why ratings are so important. I want to see coaches specialize in certain areas. Rich Rod would have an A offensive rating, but his defensive rating would be terrible. So, if he wanted success, then he would need a Defensive Coordinator with something of at least a B to balance the team out.
In 2k8 you can have coaches(assistants and head coaches) who just can recruit like crazy, but nothing else, a coach who has teams score 80+ points a game, but can't play defense at all, you can have a coach who has a high teaching rating, so he can survive on recruiting 3 starts because they will progress so much under him that they end up being as good if not better than the 4 stars other schools in his conference get. Coaches can be average at everything, coaches can be great at scouting, but everything else is terrible for them.
NCAA needs that. I want coaches to have personalities like that. We need Lane Kiffin to be represented in the game correctly. He shouldn't be the greatest offensive or defensive coach, but he should have at least a B+ Recruiting rating. Frank Beamer should have at least a B+ Teaching rating. Al Golden should have at least a B Charisma rating. Then the greatest out there, Nick Saban, should be at least a B in every single category and he should be the only coach out there like that. The Saban type coaches should be a rarity in dynasty.Last edited by canes21; 05-23-2011, 03:05 PM.“No one is more hated than he who speaks the truth.”
― PlatoComment
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Re: Providing Detail and Clarity to Changes Found in NCAA Football 12 Dynasty Mode
I am amazed that this is getting any real positive feedback. Why did they basically ignore the off-season (again) to add a mode that is mostly cosmetic?
Sure CC is a decent addition, but it wont be really fun until they implement it properly in a few years. I know they had to start somewhere, but they shouldn't make this the premier feature if it is really just a stepping stone to something better a few years down the road. Right now dynasty really doesn't look that great to me....
no medical redshirts?
no spring game?
no spring training AT ALL?
no editing players?
not sure about if players progress correctly (size or ratings)?
Might be a "no buy" this year. ughComment
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