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Old 06-27-2011, 05:24 PM   #34
khaliib
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OVR: 19
Join Date: Jan 2005
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Re: NCAA Football 12 GAMEPLAY - 7 min. of Texas A&M vs. LSU

My feedback is this:

Point #1:
Def players still have Psychic Procederal AWR dealing with the ball.
Guys swatting the ball with perfect timing eventhough their back's to the QB/Play.

Point #2:
LB Super Jump/Ball Trajectory.
There is no such thing as a 15 yrd pass over LB's head in this game.

Point #3:
Block Shedding "MUST" be toned down.
Part of the reason some plays (Read, Option etc...) are blown up before they can develope is due to such High Block Shedding.

Point #4:
Blocking, Blocking, Blocking
Not one Bull Rush that drives the OL/RB back into the QB.
ALL DE pressure is from the Swim Move only (in every Video)
RB's are "Stonewallling" Blitzers at the POC (a cut block or something would go a long way towards the Realism dept)

Point #5:
We will have to Tone Down the Off Agility/Def Pursuit ratings.
Players are changing direction on a dime because these ratings are so high.

Point #6:
Many Ball Carrier's Truck rating must be increased/Strength decreased so that they run with more "Agressiveness" while not breaking every tackle.
They are running the Rock like girls in this game.
What ever happend to those Agility Animations from Old Gen were backs put their hands on the ground to keep balance after contact?

I'll stop here, because I'm really looking forward to some College Football and don't want to ruin playing the game when I get it.
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