NASCAR The Game 2011 Q&A and Impressions - Operation Sports Forums

NASCAR The Game 2011 Q&A and Impressions

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  • OnlookerDelay
    MVP
    • Oct 2003
    • 3443

    #1726
    Re: NASCAR The Game 2011 Q&A and Impressions

    It has been confirmed that the patch has been submitted to Microsoft. Projections are that the patch will be made available in 7 to 14 days. I can't remember a time in my console gaming career where I've ever been more pumped for a patch. If this one not only fixes all the bugs as claimed, but enhances the gameplay to extent advertised (including - my to my delight as a new Fanatec Porsche GT2 wheel/Clubsport Pro pedal owner- Fanatec GT2 support), I think we'll have a real winner in this game! What it currently does right, it does very well... I'm seriously stoked!
    Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

    Comment

    • mkharsh33
      Hall Of Fame
      • Nov 2006
      • 12715

      #1727
      Re: NASCAR The Game 2011 Q&A and Impressions

      Is there an official list of fixes? Thanks!
      STEELERS INDIANS CELTICS

      Comment

      • bigdoc85
        MVP
        • Oct 2010
        • 1082

        #1728
        Re: NASCAR The Game 2011 Q&A and Impressions

        Well, if this new patch improves the game somewhat, I may just use the bump in interest to sell my copy on ebay and use the proceeds towards F1 2011.

        Comment

        • OnlookerDelay
          MVP
          • Oct 2003
          • 3443

          #1729
          Re: NASCAR The Game 2011 Q&A and Impressions

          Originally posted by mkharsh33
          Is there an official list of fixes? Thanks!
          From Eutechnyx official forum:



          Bugs:
          Fix lack of Caution Flags - Fixed
          Fix issues with the A.I. exiting the pits and then pulling straight up the track - Fixed
          Fix Cautions Lights being illuminated all of the time - Fixed
          Improve the PS3 voice comms - Fixed
          Fix the instant wrecking during Online Rolling Starts - Fixed
          Fix the Lobby Race Start Counter freezing - Fixed
          Fix Spotter saying “Clear” too often - Fixed
          Truex Jr. & Bill Elliott being corrupt during celebrations - Fixed This may need to be held back until the DLC pack due to the size of the fix. Microsoft limits the size.
          Hardcore mode enabled on Xbox 360. PS3 already works - Fixed
          Fix Custom Setups working Online - Fixed
          Car rolling away during a celebration leaving the driver celebrating in mid-air - Fixed
          Pace car lights in single player are on all of the time - Fixed
          Issues with the Lucky Dog rule - Fixed
          Issues with the Wave Around rule - Fixed
          Improve FFB and wheel sensitivity options - Fixed
          Slow Down indicator is no longer displayed on Talladega as it's a wide open track - Fixed
          Spotter says “Clear” when there are cars along side the player - Fixed
          Green White Checkered problems - Should read “Caution - 1st Green White Checkered” - Fixed
          Opponent cars floating above the track - Fixed
          Loss of Save - Fixed
          Improve general stability and freezing issues - Improved
          Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - Fixed


          Improvements:
          In Private games, the host will start the timer when they are ready - Added
          Add support for the Porsche GT2 wheel (XBox 360) - Added
          Allow the HUD to be completely turned off - Added
          Ensure only Carl Edwards performs a back flip - Fixed
          Add the ability to change your Online Car - Added
          Add proximity indicator to split screen - Added
          Added Manufacturer Logos and Headlight / Taillight stickers to the Paint Shop- Added
          Adding time to the lobby count down when people enter a lobby - Improved
          Added a penalty mechanic to slow down the player when cutting corners on the Road Courses - Added
          A.I. difficulty being too easy when qualifying - Improved
          Added Wheel Control sensitivity option to the XBox 360 - Added
          Allow the Rival Icon to be turned off, use In Game options menu - Added
          Change the Gas indicator so it defaults to full in the pit stop interface - Added
          Add support for the T500 wheel - Added
          The sensitivity when using the stick to move / rotate etc. is too high - Improved
          Disable rubber banding - Added
          Legends Challenge, Only show the closest tag - Improved
          When any players are in a race, players in the lobby should see “PLAYERS STILL RACING” where it currently reads “AWAITING OTHER DRIVERS” in the lobby - Improved
          Added an Auto Kick system for removing disruptive players, Driving Backward or not Moving, in an online race - Added
          A.I. bunching on certain tracks - Improved
          Accelerated vinyl projection rendering, slightly faster on Xbox 360, almost twice as fast on PS3 - Improved
          Upped custom decal layer count from 50 to 75 - Improved
          Non-Supported wheels now have better general compatibility, Thustmaster (All) & Logitech (MoMo & GT Force) - Added
          Reconfigure the damage to improve the look and add more debris on impact - Improved
          Allow a greater selection of race distances in the lobby / private lobby. - Added
          A.I. pitting problems causing them to collide into each other - Improved
          Hitting the wall often turns the car ending up with the player facing the wrong way - Improved
          It’s difficult to start moving again if you’re on the grass or if you’re turned - Improved
          Online Collisions - Improved
          More smoke in Celebration burnouts - Improved
          Online lag affecting the ability to run closer to other cars trough corners without spinning - Improved
          Added a splash and go animation when just fuel is added during a stop - Added
          Draft effect both on the car and visual to be tweaked - Improved
          Free up the A.I. cars so that when they are hit by a player they will get loose - Fixed
          A.I. being overly aggressive when bump drafting the player - Improved
          A.I. slamming their brakes on for no reason - Improved
          Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

          Comment

          • mkharsh33
            Hall Of Fame
            • Nov 2006
            • 12715

            #1730
            Re: NASCAR The Game 2011 Q&A and Impressions

            Thank you!!! Appreciate that...
            STEELERS INDIANS CELTICS

            Comment

            • Mo
              SSN
              • May 2003
              • 11941

              #1731
              Re: NASCAR The Game 2011 Q&A and Impressions

              Knock it off. Move On.
              Don't you EVER read my blog? It's gotten a lot better.

              Comment

              • Rules
                Go Irish
                • Jul 2002
                • 3854

                #1732
                Re: NASCAR The Game 2011 Q&A and Impressions

                Paint schemes featured in the upcoming 2011 DLC. They just submitted to Microsoft for approval. PS3 is going to be a full week behind. We should see the patch and the DLC in about two weeks from today.

                Drivers & Paints Schemes
                • #00 DAVID REUTIMANN - Primary (Aaron's Dream Machine), Secondary (Tums) & Third (Best Western)
                • #1 JAMIE MCMURRAY - Primary (Bass Pro Shops) & Secondary (McDonald's)
                • #2 BRAD KESELOWSKI - Primary (Brad)
                • #2 ELLIOT SADLER - Primary (OneMain Financial)
                • #4 KASEY KAHNE - Primary (Red Bull blue #)
                • #5 MARK MARTIN - Primary (GoDaddy.com), Secondary (Carquest) & Third (Quaker State Oil)
                • #6 DAVID RAGAN - Primary (UPS)
                • #6 RICKY STENHOUSE JR - Primary (Blackwell Angus Beef)
                • #7 JOSH WISE - Primary (NASCAR The Game 2011)
                • #7 ROBBY GORDON - Primary (Speed Energy orange) & Secondary (Speed Energy black)
                • #7 DANICA PATRICK - Primary (GoDaddy.com)
                • #9 MARCOS AMBROSE - Primary (Stanley Tools) & Secondary (DeWalt)
                • #11 DENNY HAMLIN - Primary (FedEx: Express), Secondary (FedEx: Ground), Third (FedEx: Freight) & Fourth (FedEx: Office)
                • #13 JENNIFER JO COBB - Primary (Driven Boutique)
                • #14 TONY STEWART - Primary (Office Depot) & Secondary (Mobil 1)
                • #15 MICHAEL WALTRIP - Primary (In The Blink Of An Eye)
                • #16 GREG BIFFLE - Primary (3M)
                • #17 MATT KENSETH - Primary (Wiley-X)
                • #18 KYLE BUSCH - Primary (M&M's)
                • #20 JOEY LOGANO - Primary (Home Depot)
                • #21 TREVOR BAYNE - Primary (Motorcraft)
                • #22 KURT BUSCH - Primary (Shell-Pennzoil)
                • #24 JEFF GORDON - Primary (Drive to End Hunger), Secondary (DuPont) & Third (Pepsi Max)
                • #27 PAUL MENARD - Primary (Peak Anti Freeze)
                • #29 KEVIN HARVICK - Primary (Jimmy John's)
                • #30 TODD BODINE - Primary (Germain.com)
                • #31 JEFF BURTON - Primary (Catapillar)
                • #33 CLINT BOWYER - Primary (Cheerios)
                • #34 DAVID GILLILAND - Primary (Taco Bell)
                • #38 TRAVIS KVAPIL - Primary (White Long John Silver's)
                • #39 RYAN NEWMAN - Primary (U.S. Army), Secondary (Tornados) & Third (Haas Automation)
                • #42 JUAN PABLO MONTOYA - Primary (Target)
                • #43 AJ ALLMENDINGER - Primary (Best Buy), Secondary (Valvoline), Third (U.S. Air Force) & Fourth (STP)
                • #47 BOBBY LABONTE - Primary (Kingsford Charcoal) & Secondary (Bush's Best)
                • #48 JIMMIE JOHNSON - Primary (Lowe's) & Secondary (Kobalt Tools)
                • #56 MARTIN TRUEX JR - Primary (NAPA Auto Parts)
                • #71 ANDY LALLY - Primary (Super Eco-Fuel Saver)
                • #83 BRIAN VICKERS - Primary (Red Bull silver)
                • #88 DALE EARNHARDT JR - Primary (AMP/Mountain Dew) & Secondary (National Guard)
                • #88 ARIC ALMIROLA - Primary (Hellmans)
                • #97 KEVIN CONWAY - Primary (Extenze)
                • #99 CARL EDWARDS - Primary (Aflac)
                • #99 RYAN TRUEX - Primary (Pastrana Waltrip Racing)

                Comment

                • JMD
                  MVP
                  • Feb 2008
                  • 4471

                  #1733
                  Re: NASCAR The Game 2011 Q&A and Impressions

                  Guys, when the patch comes out I would greatly appreciate it if you would give you impressions of it, and how the game is with the patch. I've held off buying this game but if this patch fixes most of the problems I would like to pick it up.
                  Thanks.

                  Comment

                  • Candymandagreat
                    Rookie
                    • Sep 2010
                    • 194

                    #1734
                    I want the patch now!!!! WTF!


                    Sony needs pre-approve these games and not let garbage like this get released in the first place. And whoever did approve this game to be released needs to be fired or reassigned to a lesser position.
                    <a href="http://us.playstation.com/playstatio...vanni819"><img src="http://fp.profiles.us.playstation.co...iavanni819.png" width="230" height="155" border="0" /></a><br/><a href="http://www.us.playstation.com/psn/signup">Get Your Portable ID!</a>

                    Comment

                    • OnlookerDelay
                      MVP
                      • Oct 2003
                      • 3443

                      #1735
                      Re: NASCAR The Game 2011 Q&amp;A and Impressions

                      Originally posted by JMD
                      Guys, when the patch comes out I would greatly appreciate it if you would give you impressions of it, and how the game is with the patch. I've held off buying this game but if this patch fixes most of the problems I would like to pick it up.
                      Thanks.
                      I'll be off the week after next, so that *should* put me in a position to be able to get a lot of seat time with the patch. I'll be shocked if we don't have the XBox 360 patch available to us by the end of the coming week. I also own a PS3 so I'm not a fanboy. I'll be more than happy to give detailed impressions of the patch. I'm expecting a lot because they've put a lot of time and effort into this.

                      Eutechnyx has acknowledged what the problems are with the game so they'll have no excuse not to fix them. This game will be everything I've ever wanted in a console NASCAR racing game if they deliver. The areas in which this game is right, it literally breathes with life. OTOH, when it fails... it fails miserably. I'm sure these areas are an embarrassment to a development team who otherwise seams to "get it".
                      Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

                      Comment

                      • TheRegan
                        Rookie
                        • Apr 2011
                        • 178

                        #1736
                        Re: NASCAR The Game 2011 Q&amp;A and Impressions

                        Figures, they wait till NCAA 12 is released and then tell you that they're going to release the patch, maybe I'll remember this game exists in 2 weeks.
                        Fluttershy is the best pony.
                        I Am A Proud, Sports Loving Brony. Deal With it
                        Favorite Sports
                        NCAA: Auburn/Whoever Bama's playing
                        NFL: New England Patriots
                        NBA: Boston Celtics/Whoever The Heat Are Playing
                        NHL: Boston Bruins
                        NASCAR: Kyle Busch/Not Jimmie/Not Junior

                        Comment

                        • OnlookerDelay
                          MVP
                          • Oct 2003
                          • 3443

                          #1737
                          Re: NASCAR The Game 2011 Q&amp;A and Impressions

                          Originally posted by TheRegan
                          Figures, they wait till NCAA 12 is released and then tell you that they're going to release the patch, maybe I'll remember this game exists in 2 weeks.
                          I's rather them release it when it's ready and truly fixes all that's wrong with the game. I'm looking forward to NCAA 12, but I'm so seasonal about team sports that I won't be interested in playing it until I flip the calendar and see "September". Then my football hormones will magically kick in and I'll be all into it.

                          I have a strong hunch that this game is going to make some real noise after the patch has been released. It has a huge upside in its online potential...potential being the operative word here.
                          Duke Football? Hell yes it's Duke Football! --- Coach Cutcliffe

                          Comment

                          • PaperBoyx703
                            MVP
                            • Sep 2010
                            • 1598

                            #1738
                            Re: NASCAR The Game 2011 Q&amp;A and Impressions

                            Turned in my game offiicially yesterday at Bestbuy for about $18.00 also turned in GT5 and got $21 for it. And two others and will be applying my gift card to NCAA 12. It took way too long for me to even be interested in this game anymore. I'll look forward to NTG2012 I dont care if this patch makes it the best ever, It will only get better in 2012...I hope.
                            PSN: TBD
                            Origin/Steam: TBD
                            Twitch Channel: TBD
                            YouTube: TBD

                            Comment

                            • Aggies7
                              All Star
                              • Jan 2005
                              • 9556

                              #1739
                              This has just took way to much time for me. And inevitably I don't think the will make damage more realistic. Think I may be trading this in today.

                              I think NR2003 game engine just killed this game for me. I still play that to this date. Just hope 2012 is better.
                              Texas A&M Aggies
                              Denver Broncos

                              Colorado Avalanche
                              Colorado Rockies

                              Comment

                              • mwjr
                                MVP
                                • Jul 2004
                                • 1396

                                #1740
                                Re: NASCAR The Game 2011 Q&amp;A and Impressions

                                Originally posted by OnlookerDelay
                                From Eutechnyx official forum:

                                Bugs:
                                Fix lack of Caution Flags - Fixed
                                Fix issues with the A.I. exiting the pits and then pulling straight up the track - Fixed
                                Fix Cautions Lights being illuminated all of the time - Fixed
                                Improve the PS3 voice comms - Fixed
                                Fix the instant wrecking during Online Rolling Starts - Fixed
                                Fix the Lobby Race Start Counter freezing - Fixed
                                Fix Spotter saying “Clear” too often - Fixed
                                Truex Jr. & Bill Elliott being corrupt during celebrations - Fixed This may need to be held back until the DLC pack due to the size of the fix. Microsoft limits the size.
                                Hardcore mode enabled on Xbox 360. PS3 already works - Fixed
                                Fix Custom Setups working Online - Fixed
                                Car rolling away during a celebration leaving the driver celebrating in mid-air - Fixed
                                Pace car lights in single player are on all of the time - Fixed
                                Issues with the Lucky Dog rule - Fixed
                                Issues with the Wave Around rule - Fixed
                                Improve FFB and wheel sensitivity options - Fixed
                                Slow Down indicator is no longer displayed on Talladega as it's a wide open track - Fixed
                                Spotter says “Clear” when there are cars along side the player - Fixed
                                Green White Checkered problems - Should read “Caution - 1st Green White Checkered” - Fixed
                                Opponent cars floating above the track - Fixed
                                Loss of Save - Fixed
                                Improve general stability and freezing issues - Improved
                                Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - Fixed


                                Improvements:
                                In Private games, the host will start the timer when they are ready - Added
                                Add support for the Porsche GT2 wheel (XBox 360) - Added
                                Allow the HUD to be completely turned off - Added
                                Ensure only Carl Edwards performs a back flip - Fixed
                                Add the ability to change your Online Car - Added
                                Add proximity indicator to split screen - Added
                                Added Manufacturer Logos and Headlight / Taillight stickers to the Paint Shop- Added
                                Adding time to the lobby count down when people enter a lobby - Improved
                                Added a penalty mechanic to slow down the player when cutting corners on the Road Courses - Added
                                A.I. difficulty being too easy when qualifying - Improved
                                Added Wheel Control sensitivity option to the XBox 360 - Added
                                Allow the Rival Icon to be turned off, use In Game options menu - Added
                                Change the Gas indicator so it defaults to full in the pit stop interface - Added
                                Add support for the T500 wheel - Added
                                The sensitivity when using the stick to move / rotate etc. is too high - Improved
                                Disable rubber banding - Added
                                Legends Challenge, Only show the closest tag - Improved
                                When any players are in a race, players in the lobby should see “PLAYERS STILL RACING” where it currently reads “AWAITING OTHER DRIVERS” in the lobby - Improved
                                Added an Auto Kick system for removing disruptive players, Driving Backward or not Moving, in an online race - Added
                                A.I. bunching on certain tracks - Improved
                                Accelerated vinyl projection rendering, slightly faster on Xbox 360, almost twice as fast on PS3 - Improved
                                Upped custom decal layer count from 50 to 75 - Improved
                                Non-Supported wheels now have better general compatibility, Thustmaster (All) & Logitech (MoMo & GT Force) - Added
                                Reconfigure the damage to improve the look and add more debris on impact - Improved
                                Allow a greater selection of race distances in the lobby / private lobby. - Added
                                A.I. pitting problems causing them to collide into each other - Improved
                                Hitting the wall often turns the car ending up with the player facing the wrong way - Improved
                                It’s difficult to start moving again if you’re on the grass or if you’re turned - Improved
                                Online Collisions - Improved
                                More smoke in Celebration burnouts - Improved
                                Online lag affecting the ability to run closer to other cars trough corners without spinning - Improved
                                Added a splash and go animation when just fuel is added during a stop - Added
                                Draft effect both on the car and visual to be tweaked - Improved
                                Free up the A.I. cars so that when they are hit by a player they will get loose - Fixed
                                A.I. being overly aggressive when bump drafting the player - Improved
                                A.I. slamming their brakes on for no reason - Improved
                                TCrouch mentioned the pit stop problem a few pages back, but I don't see anything on this list that suggests that they've fixed it. Or am I missing it?

                                Comment

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